Just because people begrudgingly do character upkeep, don’t mistake that for genuine interest.
Like I don’t mistake level 10 characters for genuine posters.
Bro, you’re talking like you have all the survey results. Why don’t you post them lmao. Like I get one thing to contradict someone but what’s with the condescending attitude.
I have to agree with Ral here. I don’t think most raiders would complain about that.
As for those who do? I genuinely believe they’re in the minority. But we’ll never know the exact numbers obviously
He has a ego cuz of his m+ score and mythic boss kills I bet
Pretty sure raiders complain (as in people who raid.) Mythic raiders probably trend towards not complaining.
Forcing them to grind out fell sets for every different content is just as much burnout.
I don’t like people who think PvE should be split into different game modes, instead of offering us a massive open world of RPG content.
You haven’t even seen my true M+ score yet.
No? cause it’ll happen as a byproduct.
Yeah I should’ve said that. My bad.
And mythic raiders are in the minority sooo…damn. Maybe most people would complain lmao
This problem is fixed by valor and conquest weekly caps
Prîdë:but what’s with the condescending attitude.
I don’t like people who think PvE should be split into different game modes, instead of offering us a massive open world of RPG content.
Humanitydh:He has a ego cuz of his m+ score and mythic boss kills I bet
You haven’t even seen my true M+ score yet.
See it was m+ score ego all along.
See it was m+ score ego all along
Dude, I literally only pushed this season, my M+ score is usually pretty low.
I literally told you I’m all for M+ having better gear right in the dungeon. But it can’t come at the price of destroying PvE. Which means no ilvl scaling of any sort. That’s just bad for the game.
Pretty sure giving gear surpassing or equal to common raid loot does more to destroy raiding than separating game modes.
Pretty sure giving gear surpassing or equal to common raid loot does more to destroy raiding than separating game modes
People don’t even raid for loot. Most guilds stop farming drops and just extend week after week until the last boss is dead just for the achievement.
If all people wanted was gear, they would just refarm early bosses.
endless extend is because gear gives so little benefit.
I agree with all this. And just buffing m+ loot. But it wouldn’t fly with raiders you’re mistaking.
And blizzard them self won’t allow it they aren’t ready.
Separating loot is the only possible solution we can hope for.
That aside, dungeon trinkets really don’t need extra benefits considering that 90% of the time they’re the best trinkets in any content.
Uhhh… no.
endless extend is because gear gives so little benefit
Endless extend is because most bosses at the later stage take double digit hours of time to kill. Refarming early boss eats into progression time. Gear only goes so far when what you need is to master the dance.
But it wouldn’t fly with raiders you’re mistaking.
What raiders ? Those not even getting Mythic raid loot right now ?
I doubt they’d finish a +20 to get Mythic raid loot in keys.
Separating loot is the only possible solution we can hope for
No, it’s a game killing idea. +20 gives Mythic Raid quality loot is the only possible solution.
If all people wanted was gear, they would just refarm early bosses.
Uhhh I don’t think so? The best pieces come from the last 3 bosses.
Gear is definitely an incentive. It may not be the main one but its definitely there lol.