Knowledge books from actual factions are effectively free. They cost 50 and refund 50.
The purpose is to waste your time. Which allows them to get your money. Its not really complicated.
It does not seem to be a lot more than 25 after your initial burst of around 90?
If you look at some of these youtube crafting guides, these people are often dozens of knowledge points or so ahead of the average player. They have rank 5 blue tools in every slot + crafting bags. They have AA recipes in cases where they want them.
It’s all because they did AA shuffles and got essentially weeks if not months ahead of everyone else in artisan acuity. By the time most people can actually have the same build and tools those markets will have 100x the competition they currently have.
If you didn’t do a shuffle you can still throw together a build that makes gold off concentration every so often, but you won’t be printing millions of gold just buying rank 1 or rank 2 mats and mass crafting at a profit. It only works for them because they are in a very tiny minority that has the level of skill points and crafting stats like resourcefulness and multicraft to make simply buying mats and turning them over into other things without concentration massively profitable still. Once the general population catch up to their stat levels the profit margins of just flipping AH mats will become terrible. AA recipe markets will have a lot more players in them eventually. Maybe even null stones will eventually not be insane once people have a lot more perception and have maxed each ore type.
Anyway, Blizzard should have just had a seasonal Artisan Acuity cap that goes up every week and given you AA off any crafting you do so there wasn’t such an absurdly insane gap between AA from the shuffle players and everyone else. I don’t think most people realize you are literally many weeks behind the players that did AA shuffles. Blizzard was also warned about this in beta many times and while they did nerf some things, AA shuffles still happened and the gap is insane.
Yeah… Made me sad reading this, but you’re right. It’s just that at one point in time I remember profs being kind of fun and rewarding-feeling even if a “waste of time” (though the entire game is that).
This is the fundamental problem: your use of the word “competition”.
You treat crafting like PvP.
Crafting is a way for people to customize their characters. That’s it.
No, that’s not “just it”.
Professions are the main way many players make any gold in order to buy other things they need.
Would you rather everyone just buy wow tokens instead?
Everyone is perfectly capable of making a modest income from professions if they want to, without clutching their pearls about what other people are doing.
I think the real pain point is knowledge.
I could see some kind of knowledge progression feeling good, but this version of it does not. It is soooooooooooooo grindy and opaque.
I’m guessing you are a wannabe socialist and say things like “eat the rich”.
What does this response even mean?
I’m somebody who’s never had trouble with gold in the game and certainly hasn’t tied himself in knots because other people “AA shuffle” or whatever.
The best way to have gold is to never have to buy anything - the big perk of having all the professions.
AA shuffles should not exist. They are absurd. Even the people who do them and make videos about them think they are immensely stupid, but they exist so they do them so they aren’t at a significant disadvantage in the part of the game they focus on.
It’s a super counterintuitive aspect of crafting that was not intended gameplay as evidenced by last minute nerfs to some ways of doing it at the end of beta (https://www.bluetracker.gg/wow/topic/us-en/1920054-profession-shuffle-feedback/).
Those of us who don’t focus on the economic part of the game will never be willing to do an AA shuffle.
A seasonal cap of AA that increases every week would have been a very simple solution to a problem that was talked about throughout beta and was also an issue in the previous expansion. They waited too long to address it so it was only hit with some minor band-aid fixes that didn’t fully address the problem.
AA shuffle should indeed not exist.
I have made an alt profession army because of this system. I have multiple toons (15) with the same professions but skilled down different trees because finding ppl to craft is horrible and being severely limited on points and acuity is god awful. Hardest professions to level, tailoring and blacksmithing. You hit level65 and it’s a dead stop. Everything requires sparks or 300 acuity after that. It’s so freaking stupid. I’m finally at a point now where im actually leveled out and everything is max or close to it. I can make a lot of things and barely have to use concentration for it. It’s helped my guild and myself out tremendously but the system is terrible and It feel more like a mobile game which i absolutely despise
The system is fine - it’s not meant to be completed in a day.
Would you complain if Blizzard decided to add more professions to the game?
(That’s essentially what the knowledge point limitation provides.)
Imagine every prof tree instead was a brand new profession and profession trees did not exist.
The fact that it’s very rare should set off some alarms that it’s worth a lot, right? Plan around this and work towards crafting items where you can spend what acuity you have earned to charge people a metric frog ton of gold for it.
I use that thing called a warband bank, put the herbs and the ore there. Leather I keep mostly with the LW since she’s the one that uses it. Same with engy parts and tailor related mats. Sell most R3 mats since the patron order fix. Mostly using one tab doing this so far.
I’ve gained enough acuity over the past month to finish all my alchemy experiments and get 4 max level pieces of profession equipment made. If you don’t do the patron orders for acuity, you’ll be hurting.
Purpose of time gating economy is to prevent top 1% of players with 50 million gold from monopolizing the economy. Gives more players a chance to participate. Simple as that.