Okay, so I love the Patron Order system in theory, and in practice, it works pretty well. What I don’t understand is the heavy reliance on large quantities of Artisan’s Acuity WITH intentional scarcity of Acuity.
With Artisan’s Mettle, we got a hefty chunk each week to work with. We don’t get that in TWW. Okay, fine. Clearly, they designed this to be gated with the slow roll of acuity.
Knowledge costs acuity
Profession gear costs acuity
BoP epic gear costs acuity
Recipes cost acuity
I’m a Scribe/Herbalist who cooks and fishes, so here’s my perspective:
Even the contract recipes cost 150 acuity each. You’d think a contract recipe with the Severed Threads would cost Kej and that the contract recipe for the Arathi would cost Radiant Remnants or Resonance Crystals…that the one from AoD would cost Globs of Wax or Fire Rubies. Nope. Artisan’s Acuity.
Each missive recipe: 150 acuity
Each contract recipe: 150 acuity
Each knowledge book: hundreds (plural) of acuity
Herbalism knowledge books: 900 Artisan’s Acuity = 45 knowledge points
Inscription knowledge books: 900 Artisan’s Acuity = 30 knowledge points
Yes, I am aware of the +10 knowledge books available for Kej. Those are not the ones I’m referring to.
Weaverline Enchant for fishing pole to use anglerthread and seekerthread : 100 acuity
Fishing hat: 300 acuity
Blue profession tools: 300 acuity apiece
So, for Cooking, you want me to spend 600 acuity (blue hat, blue rolling pin).
For Fishing, you want me to spend 700 acuity (blue hat, blue pole, weaverline).
For Inscription, you want me to spend 900 acuity (blue quill, blue magnifying glass, blue glasses).
For Herbalism, you want me to spend 900 acuity (blue hat, blue basket, blue scythe).
For each gear piece I buy from a crafter, you want me to spend another 300 acuity (weapon and/or armor).
For every single item on the above list, you also want me to accept early items that are not 5-star and then recraft them later at 20+ acuity per recraft.
And…in order to buy recipes to make all of this stuff, you want me to spend 150 acuity/per recipe.
That comes to 1,800 Artisan’s Acuity for profession knowledge, 3,700 Acuity for profession gear and two pieces of endgame-quality crafted gear + 600 Acuity for Contract Recipes + 1,050 Acuity for Profession Missives (ingenuity/finesse/multicraft/etc.).
I have access to roughly 100-150 acuity per week if I herb enough to find every petal/rose and if I am able to push every single patron order that comes my way (which I cannot) every week.
That’s a grand total of 7,150 Artisan’s Acuity + any I might want for recrafting needs over the course of the expansion’s current content. That’s 48 weeks of consistent acuity grinding - eleven solid months to obtain all of that at the current rate unless I raise up alts in various professions and steal all of their artisan’s acuity to feed my main.
Sure, when you google it, you see people discussing early exploits that supposedly net you a huge ton of it by acting the fool, but I mean with the system as it’s intended to function, I have patron orders and nothing else.
I didn’t realize this when we started, assuming it would be like DF with weekly quests to gain more. I spent that first chunk on fishing gear thinking I’d get more at reset or more when the season started. Nope.
So, I scrape it together in bits of 5, 10, or 30 from patron orders and deepgrove petals.
You have GOT to be kidding me. I need thousands of it and I get like 100-150 per week. What is the purpose behind this? What is it that gating acuity this hard is supposed to prevent or encourage? I don’t understand it, and it’s very frustrating.
I’m about to move, and so I’ll be absent from game for three weeks, and instead of thinking something normal for a WoW player like, “Man, we’re gonna miss three weeks of raid drops and M+ progression,” all I can think is, “How will I EVER catch back up in the acuity grind?”
If I am missing an obvious acuity resource, by all means…call me an idiot but then TELL ME what that resource is because I’d love to feel better about this system. Crafting feels SO MUCH BETTER in TWW than it did in DF, but the Artisan’s Acuity scarcity is exhausting and demoralizing, and I don’t get why frustrating the player is considered good system design.
If you want us to work for it, great. I will farm it…but you have to give me a way to farm it, first, and you haven’t done that unless I’m missing something.