Scarcity of Artisan's Acuity - What's the Purpose?

This crafting system as a whole is hot garbage, they’ve made the whole system convoluted and frustrating.

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I think they just need to add more sources for it other than hey spend like 50k to make this one work order for 20 clams (looking at you bs patron orders that dont include sanctified alloy etc)

It’s just painfully slow, in DF we had too much mettle imo, now we’ve swung in the total opposite direction where I’m out here fiending for the stuff while we have profession recipes, tools, knowledge etc all gated behind large lumps of it.

System is fine otherwise, other aspects have been better than DF.

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Those magic two words.

“Meaningful Choice”

Simply, they want your decisions to matter to you.

When things are expensive, you have to decide what’s more important.

If these choices had actual game impact, i.e. “I’m dedicating myself to crafting the finest hand fans in all the land!”, then, you know, “yay”.

If your choice to spend all your acuity on being the best chef EVA actually had a world impact. “McRib recipes – 300 acuity! /wrings-hands I’m going to make a FORTUNE!”. Then, all of this scarcity makes sense, in a way. Pick a path, stick with it, reap the rewards of making the “sacrifice” of committing to that path in lieu of all the others.

But, of course, this is not likely the case. In the end, it really doesn’t matter that much, and it’s just a dragging time gate. Or, worse, it’s so expensive to experiment. “Oops! Well, that’s that, may as well roll another entire character…” Which just makes it all the more punishing.

So, not only is there no guaranteed pot of, well, anything at the end of the rainbow, you only (really) get one rainbow to ride.

But, anyway, that’s why its rare. To push these kinds of decisions on the population.

Good luck! Have fun!

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That was one quest; there were way more freebie points per week than that one quest.

They need to make it so that you do not have to use anything other than trivial mats. It should not require you to leave the table and head to the AH.

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We didn’t at the start of the expansion; which is where we are, now.

I didn’t do a lot of profession stuff in DF, but I tried. xD Did a lot of herbing/mining for my alch/eng, but didn’t get too far with it.

I never really figured out what artisan’s acuity was for - but I got tons of it. >.< lol

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that would definitely help, its ridiculous to think they expect people to dish out the kind of gold some of these cost

They don’t cost any gold if you do the crafting yourself.

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I certainly had more mettle at the start of DF than acuity, we also had a quest giving a bunch each week which is now gone.

Hence why I said:

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I dropped professions entirely once they changed to this current quality system, it’s just not worth my time anymore. I’m not going to grind for weeks just to be able to gather and utilize the right quality of mats, it’s a very blatant attempt to make everything take longer and keep people subscribed.

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I stopped crafting in DF.
I will never blow time farming professions from DF and on, I sell my mats instead.

If I need something I put in a work order with all the mats and a small tip. Someone with the recipe will eventually hit the craft button.

If they are going to make crafting such a pain, that’s fine. I will not do it.

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You don’t have to “grind for weeks”.

But it does seem to have weeded out a bunch of “crafters” who never really were interested in crafting.

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I stopped crafting in DF.
I will never blow time farming professions from DF and on, I sell my mats instead.

If I need something I put in a work order with all the mats and a small tip. Someone with the recipe will eventually hit the craft button.

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Not many people were interested in crafting other than as a means to an end. I liked having the option of simply leveling my blacksmithing to a high enough level for me to learn the Axe of Big Numbers recipe, then simply gather the mats and craft it.
I can’t do that anymore because attempting to do that will net me bronze quality mats which turn into a bronze quality axe. Now I need to spend time gathering profession knowledge so that I can get my mining deep enough into the right tree to acquire the highest quality mats, and then I need to the same for my blacksmithing. What used to take an hour or so of farming laps around Wintergrasp has turned into a far longer and more involved process for no apparent reason other than making it take longer.

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The new system is unpopular with people who wanted crafting to be something that they did in an hour, once every two years.

No question about it.

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I definitely like crafting, but don’t have the bag space to hold 3x of the same mats. X)

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The right tree. This is what blew it for me, in DF. Wasted a bunch of points and learned I needed to do some research about what was either “good” or “needed”.

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because you can drop profs and if you have the gold grind each of them up to maximize acuity every time theres a reset of work orders.