Remember that the LF1M and I’ll go is the peak of social interaction in this game.
My server is literally no different than any other server. You don’t have people socializing on ANY server. That is a fact. I can go to Org or SW or Goldshire or Dal and there isn’t anyone interacting with anyone else. There are no parades or dueling or just sitting on top of the BS chatting. Trying to pretend like your server is any different is absurd.
Pretending that LFG has created a social utopia in WotLKC is insane. The game is inundated with mouth-breathing parse lords and speed runners. The community is pretty much garbage, and your precious LFG didn’t save it.
I’ll leave you to your mad ramblings.
Imagine someone wanting to run dungeons at their level. See, this is exactly what I’m talking about when I say the community is garbage.
Don’t do content with others at your level because it’s a waste of time. But don’t put RDF in the game because it’s not social.
That’s fine. I’ll leave you to your fantasy world that exists solely in your mind.
why cant it be both?
I don’t think even those people spouting that nonsense believe that. For some odd reason they think LFG makes them incredibly hardcore. It’s just kooky.
S t r a w m a n
Not necessarily pro RDF but I get like 90 percent of my joy in WoW from doing group content. I absolutely run dungeons just to do it. Me hitting level 80 with /played 11 days almost entirely solo questing was depressing, and I was a prot paladin (to tank dungeons). And that’s with a guild and IRL friends who play the game, they just aren’t leveling alts because of how long it takes, aka sitting in Dalaran waiting for reset.
I’m willing to concede RDF away but I’d like to see something inject life into lower level areas and content instead of it being abandoned which is an issue with WoW since OG TBC originally launched.
I’m pretty anti RDF but I could get behind cross-realm for leveling content. Or just in general. I don’t think we need the automatic matchmaking or the teleport to dungeon, but as long as players are making mega servers a thing, cross-realm seems appropriate. Not only to mitigate lack of players in leveling dungeons, but also to mitigate queue times.
I’m starting to wonder if isolated server communities is just something the classic community might have to let go of… since it’s just not working.
Imagine if server infrastructure could hit the point where all the WoW players in a region were forced to play together instead of manipulating the servers into mega servers.
4 options, PvE PvP RP and RPPvP,
Can’t run away to another server if your a bad actor. Can’t form mega servers.
Would honestly be pretty funny just to watch.
Cringe
Cringier
Cringiest
This is effectively how retail is, though there isn’t even PvE/PvP/RP combos, it’s just all the same. If you want PvP, toggle on Warmode. If you want RP, hang out in the goldshire inn (not sure where the horde equivalent is).
However…
When you’re basically one person in the midst of a global population, there’s no such thing as blacklisting. There isn’t on mega servers anyway. On small servers you can do this, but in super large communities the average person just doesn’t really care.
Absolutely true, the vast numbers would make it harder. I just like entertaining the idea. The only real punishment we have now is the fee to transfer/name change, which I guess depends on the person and how much that is to them.
wrong, my guild enjoys dungeons
Cringe
If dungeons we’re fun content, why do we need RDF? If they added RDF, but while in the dungeon you earned no loot, no exp, and no badges do you think people would use it?
Why do low level dungeons need RDF (btw RDF for 1-60 seems like a good change to me)? If dungeons we’re fun, it would be worth the 20 minute walk to get there. Instead dungeons are only “viable” for leveling if we dont have to “waste” time and walk there.
If there was no incentive to do dungeons, then dungeon participation would be close to zero. They aren’t challenging, they don’t offer complex encounters. It is content designed to be won 90% of the time.
RDF designed gameplay just leads to the designing of content that makes sure any group of randoms can complete it with a 90% success rate. People hated early cata heroics because they we’re too hard to complete with random people in random comps.
Did they add cross realm arena? Or what are you on about.
If dungeons we’re fun content, why do we need RDF?
I think you know why…
In my opinion, RDF is too powerful.
Its a better system. For some reason people seem to like things that are better than what they have.
, but while in the dungeon you earned no loot, no exp, and no badges do you think people would use it?
is that supposed to be an argument? I don’t get it.
There is M+ on retail and no rewards past M15 and people still push to higher, because it is fun for them.
So yeah, it could be fun for some, even though it’s not fun for you. You sound like a 70 year old republican politician right now, who thinks he knows better about women’s body than women or doctors.
smh
People hated early cata heroics because they we’re too hard to complete with random people in random comps.
and? is this an argument how? We aren’t even in Cata yet. And cata heroics =/= wrath heroics.
is that supposed to be an argument? I don’t get it.
There is M+ on retail and no rewards past M15 and people still push to higher, because it is fun for them.
Yeah, because there is a challenge to them. People say all the time that retail doesnt even use RDF for heroics because the rewards arent worth it, you might as well skip straight to mythic. People want RDF for the rewards, not the dungeon experience. That’s all I’m saying it comes down to. Its not that people want to run dungeons, its that they want the reward from dungeons. If they added another, solo-friendly way to obtain everything you needed, then people would go that route.
You sound like a 70 year old republican politician right now, who thinks he knows better about women’s body than women or doctors.
I mean I’m pro-choice. Do you think because we disagree on RDF that we must also be on different sides for abortion? You may be surprised to learn that not everything is black and white and that there aren’t just two teams people can be apart of.
If there was no incentive to do dungeons, then dungeon participation would be close to zero.
Hilariously even at prime server time on a Friday night this is almost true for leveling (at least on my server). Solo questing with heirlooms is far faster, its just abysmal to play an MMO alone for 80 levels. As I stated earlier I’m indifferent to RDF but its sad to see content that dead.
I just wish anyone could come up with a concept to inject life into that content, I once proposed timewalking. Put a carrot on a stick for level 80s to get out of Dalaran, still play with people on your server, and maybe you get new people to join your guild or something.