[RP-WPvP] EVENT: Assault on the Alliance heathens!

confirmed that it was gamer time, but it seems that has passed

I used to play primarily warden, kensei, and a dash of raider, but ended up really enjoying hitokiri and jormungandr (new samurai and viking heavies)

I love lawbringer but I donā€™t love fighting lawbringer yannowhatimean? boyā€™s got that aesthetic and the best weapon type, but man if every fight doesnā€™t seem like iā€™m just fighting a big turtle

youā€™ve cursed me with a mighty need

i get that; for me it helps to accept that pretty much every fighting game turns me into a salt monsoon so I play them in bursts and go do something else if I get too tilted. idk if that is a particularly healthy or common strategy but I like the games so BIG shrug

Iā€™ll beat any horse long after itā€™s dead, World ofā€™ is not giving the IP very much of itā€™s due. Not that I would necessarily expect Blizzard to do ā€˜wellā€™ trying something new per se, there are so many different genres that could do wonders with Warcraft as a setting.

I was Orochi. Those awful, spam light attack, get lucky parries, do the funky standoff anime rush Orochi. It is, quite frankly, a boon I did not play long. Obviously not for being good or anything, but because everyone hated it and I am inclined to agree. But god I love mashing and zooming. I wish I invested enough to get good at the sickle shinobi lads.

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I feel like I should confess that I lightspam when it works on people; if thereā€™s shame in that i wear my shame as a banner. a banner that throws out lights like thereā€™s no tomorrow.

lowkey, orochi was too hard for me to figure out how to actually play, but I enjoyed the playstyle in story mode. shinobi looks like the tricks are more intuitive but I also havenā€™t played it so I canā€™t say for sure.

a big turtle that will lift you with his Friendly Stick

Starcraft PlanetSide, Overwatch X-Com/Tactics, Diablo Monster Hunter, Heroes of the Storm 2 is Smash Bros.

or, in dominion, drop enough firebombs on 1-4 members of the enemy team to constitute a warcrime

I would kill for any sort of warcraft arpg. Or even just a standard rpg, at this point.

Also someone made a meme kart racing edit but like, I would absolutely play a warcraft kart.

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does anyone remember jimmy gibbs jr

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Should I get into For Honor

do you like pvp

i might have mentioned this but i like for honor so iā€™d say yes personally

Itā€™s a relatively unique deal that, as someone bad at and not always fond of fighting games, was a cool experience all on itā€™s own without even breaking into all the dlc stuff that should ,allegedly, also be cool or cooler.

still waiting for my sequel to Motor Kombat, Ed Boon

I feel like a blockhead saying it but I think a Diablo 1 remake in a Souls-like style (but more along the lines of Demonā€™s or Dark 1 in terms of combat pace, not as fast as 3 or Bloodborne) while maintaining the smothering atmosphere of the original and having cramped, moody, and valuable level design (holding ground/choke points/using corners) would be one of the most interesting things.

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Once upon a time I would played the ever loving crap out of a Skyrim-esque Warcraft game.

I have a real cold take that I actually liked ds2 best (still loved ds3, should probably actually finish ds1 but i got to the very dark cave and had a very bad, no good time)

so personally Iā€™d love more games in the vein of ds2, which I thought had a bit more of a mix of 1 and 3ā€™s combat speed

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i spent much much more time as an invader in DS2 than the others. DS1 was new territory. DS3 was just ā€œhey member DS1?ā€

DS2 was the game that actually upped the ante.

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Every iteration of Dark has its own pros and cons. 3ā€™s gameplay felt the ā€œtightestā€ for me, 2 let you get your build identity REALLY fast (always nice in an RPG), 1 was just a tight experience with the bonus points of being the first big boom for the formula after Demonā€™s.

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Funny, Iā€™m replaying all the Dark Souls games+DLC to show my GF and 2 was honestly one of the worst experiences out of the lot. While I could tolerate a lot of the general conceptual blandness the sheer density of mobs in SOTFS caused frustration for my build that I didnā€™t feel in the first OR third game. Especially the run up to blue smelter.

1 was constantly throwing new tricks and gimmicks at you, 2 just placed 12 mobs in an area and called it a day, 3 had hyper aggressive attack patterns designed to be unreadable and trip you up(looking at you Gundyr.)

I spent so long as a Brother of Blood or w/e invading newbies not to gank people weaker than I, but so that theyā€™d auto-summon Blue Knights, who were on my level and I could get bonus points from.

Generally in the games, the highs are REALLY high and overall the moment-to-moment is solid so that when the lows happen, theyā€™re incredibly notable.

Iā€™m looking at you Tomb of the Giants, Shrine of Amana, and the first bit of the Painted World of Ariandel.