Rise of Azshara Experiences So Far

I just don’t like the fact we have to grind rep for 2 factions to earn flying. Other pathfinders in WoD and Leg had to do with the main story of xpac. Mechagon has nothing to do with story in BFA.

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Bornakk

Why its another sack of mess that you have done before. Nothing new and exciting. You take a zone make it as small as possible pack it full of mobs and layer in heaps of the layering sharding that makes it a even hotter mess than it is. Suffer it with nill of a plausible ham fisted storyline and then come here and pat yourself on the back while asking “What is everybody up to so far?” Well still waiting for classic to come back around, you know the game we played back in the day that did have its flaws but because of the open world feel and lack of being forced down a one way street, we honestly enjoyed it.

Maybe take some of your WoW gold and buy a clue, you guys have lost touch and do not engage with the player base when they point out real issues or problems, Nope you just pat yourself on the back and make these non productive posts.

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shards are not balanced. mine is alliance dominated. its just welfare for one faction and scraps for the other

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Patch 8.2 is SO bad, I’ve canceled my recurring 6 month subscription. It wasn’t Pathfinder, it wasn’t the small area of Nazjartar and Mechagon that finally broke me - it was the difficult and unrewarding quests that Blizzard expected us to grind, day after day. Now, my current subscription runs out at the start of September. We’ll see if any steps are taken to make the questing in the new areas more rewarding before then. Otherwise, I’m gone - and I’ve been subscribing since the start of BC.

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It is pretty fun and cool, mostly.

Naz is a big “terrain puzzle”, more so than areas of Argus ever were. It will be incredibly easy, once we have flying. The “difficulty” of the zone is entirely based on terrain difficulties, just getting to quests/falling to your death, etc.

Otherwise, I like the Naz bodyguard. I have the third guy, he is hilarious! Other people get tired of commentary, but it cracks me up. My one critique would be that he has that stupid ray, which bobs around in my field of vision too much; Guys like that should ALWAYS have a ground mount, which is smallish, when you do. Think “Meatball” on his flying disc, THAT was the most perfect bodyguard mount ever.

The daily where you have to find a list of things, but unlike regular quests it doesn’t give you “area circles” on the map, is the absolute WORST. The only way you can do the thing, is by looking at wowhead and getting some /way coords to kind of be in the right area.

People also don’t like the Benthic lottery. With the item already based upon manapearl upgrades, you think they could have just given you the best one for your spec. I did two of the same item, neither really being better, then just gave up and went with what I got. This stuff is new, my guess is I’ll have most of it fully upgraded and then end up with hundreds of mana pearl to try for better pieces.

Mechagon is a blast, but it gets old always needing the “loc” for rares.
I really liked the Broken Shore system, of seeing a “skull” on the map.
Today we did not have the rocket pack building thing up, which was a bummer for doing the area. In just my first day there, last night, I got the Laser cat. Today, after 10 am, I killed the dude who drops the gold paint for it :wink:

The one missing thing is a Mechagon bodyguard, like the ones in Naz. That would be fun. It seems like an odd omission, since there are such cool bot looks. I make up for it with the remote from that one npc, where you can kill a bunch of bots, raise them as your bot army, kill a bunch of more bots, repeat to replace them (really speed up “Blood DK Pack a Lunch Solo Combat.”)

The areas are what I was looking for, with BFA. There is a lot more to do, with some of it being fun. I also know I’m working towards flying.

Plus, super Gnome heritage mog outfit.

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OK with me. put in a pvp alternative for me to get the M+ and mythic raid (heroic is really fine) that lets me skip those contents?

Sauce for the goose, sauce for the gander maybe?

Nazjatar feedback:
Overall: 4 / 10
Major issues:

  • Dailies are both boring and feel unrelated to the story’s theme. It just seems… weird that we are in the capital of the Naga and we are chilling, can roam around pretty freely. It doesn’t seem plausible. Every quest should be related to pushing a warfront against elite naga forces who are barricaded and ready for us. Not… killing random neutral coral dudes?
  • Phased areas create safe zones that ruin world pvp. People will attempt to gank, fail, then jump 20 yards into a different phase. Shard is also ruining world PvP because the shards seem to be overloaded with one faction or the other at all times. I suspect this is to create the most possible winners every round and thus have the majority enough the experience. It’s not fun spending 30 minutes looking for the 2-3 enemies in the zone to get an HK for participation.
  • The HOA progression system is designed around a 3-4 month content cycle. In order to complete progression, you have to participate in dailies almost every day. Given that it’s obvious that the neck piece will be scrapped in 8.3, it makes these 50 rep dailies feel both urgent and awful.

Mechagon:
Overall: 8 / 10
The zone is great, but it could use more dynamic events. Honestly, it should have had a perpetual warfront-eske mechanic where King Mechagon sends out waves of troops against Rustbolt, destroying defenses players build, etc. If players fended off enough waves, bosses would spawn that dropped loot. It just needs a more constant drip of action and it would be perfect. Great work on this zone, it’s too bad it’s such a small part of BFA.

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This is my biggest gripe. For me, taking one to two hours to compete 10-12 quests is ridiculous. The requisition quests and carp quest are the worst. Both seem as if they were made to be completed while knocking out the other zone quest. This is not the case in my experience. Even after finishing all of the other quests in Nazjatar I will typically spend another 20-60 mins just completing those. Why such a spread?

Nodes are not shared. There doesn’t seem to be many spawn points for those items. Long respawn timers for those items. Sharding, nothing worse then seeing an item just to have it disappear as you try to pick it up, and then watch it reappear as you walk away.

Naz feels tiny because I’m stuck traversing tight corridors, and when those corridors/paths open up I’m greeted by a plethora of npcs.

I enjoy the quests in naz, including jellies and the puzzles, and excluding the two types I mentioned above. The art is amazing, but the zone itself is atrocious. After I unlock flight I will never go back to naz. None of my alts will ever see it.

Mechagon on the other hand is very enjoyable. Please burn Naz to the ground.

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No progression is possible with Warmode on. Sharding is horrible on the Alliance side. I have been roflstomped numerous times. It wasn’t until my second day on that I saw more than three or four Alliance.

This is the first time I’ve had to shut Warmode off.

8.2 in a nutshell…stage 4 cancer inoperable. This patch obliterated the semi fair fights that you would get in WM On atleast on Alliance side (I play both factions) my main from pre 8.2 happens to be alliance this expansion. No longer do you get fights that you can win being 1v1, 1v2, and 1v3 if they are equal geared now its just mobs of 5-40 players due to Blizzards failure at sharding and inability to allow larger parties on same shard to fight it out and make WM a possibility. This is the first time since WM was introduced that it has ever gone off and it aint for the WM off ONLY bonus of Naga commanders for more pearls. For a game that is meant to be faction vs faction Blizzard really screwed the pooch on this patch. Sad sad time for those who enjoy pvp and pve.

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Fear :squid:
The :squid:
Squid :squid:

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I got bored the moment we got there. And I haven’t really done much of it. This horde V Alliance, nope we’re friends again stuff is getting nauseating.

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I hate it. It’s just the same thing. The some boring daily quests that take an age to complete and for what? 300xp for a useless follower? 350 rep a day? Where’s the fun? If anything, this patch has shown me how boring World of Warcraft has become.

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My wife and I both unsubbed and we’re pretty much done. Nothing feels significant. The story doesn’t require our presence, it only requires a subscription. Let me know when my actions matter again.

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The lead content designer made the claim in an interview with Forbes that 8.2 was the “fix it patch” for BfA. Obviously he overstated things… again…

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I enjoy the look of both the new zones, the art team is still doing great work as always. I like the fact the there is something to do now.

I enjoyed gathering as many essences as I could in the first couple of days, actually seeing a pvp island for the first time, having a reason to do BGs again. The lucid dreams essence feels great as a fire mage. I even did about 10 or so mythic islands to work on the heart and enjoyed that (the efficiency with a group on a mission likely added to it, and the fact that I haven’t really done islands in maybe 8 months).

Flying being within reach is exciting, and the rep grind really isn’t bad (coming from someone who spent, I think, a couple months doing netherwing dailies for those mounts).

What is frustrating is the seeming inconsistency with the zone mechanics. If I’m not in the middle of something frustrating I can come up with reasons why maybe the spawn rates of rares seems to change daily (maybe they’re farmed harder on the days where the quest is up) or why I stay in combat in Naz for far longer than any other zone in the game (the followers seem to like to make a stand). But in the moment it feels like these things might be artificially extending play time in small ways.

I think the difference between Pathfinder and the Netherwing dailies I mentioned is that I chose to pursue those mounts. If I don’t log in now I will be playing a game in 2 weeks where everyone is flying and I can’t. I’m still ok with pathfinder I think but this somehow adds to the frustration when I can’t breathe in Naz without aggroing something.

Mostly I think I’m just ready for the season to start. I took the last patch off and didn’t finish the first one so I’m hoping to actually push end game content this time and that’s what I’m really looking forward to.

Whats funny is that there has always been a grind but the grinds they put us through now is the grinds that I have all of a sudden refused to do. I would grind the BC and Classic grinds all day every day but now? These grinds feel hollow and cheat the player base of actual, meaningful game play. It is a grind just to grind. Oh, we get flying from the grind? I was a no fly no sub person in WoD but now I am just plain no sub person simply because their stance on flying and the asinine way they make you jump through hollow grinds has finally put me at a level I did not think I could go to with this game. It is boring and feels artificial. Classic, as much as I want to play it, makes me feel guilty for handing money to Activision after this BFA nonsense.

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Legion and BFA have been the first times since I have played this game that I have not been an altoholic. I cannot stand how they have created this system where if you want to play something else, that means you have to grind so much more than you ever did in the past. It feels so terrible. The systems should have always been shared by the account in some way shape or form. Instead, what we have now is the most user unfriendly systems that I can think of for those that want to play different classes at the same time.

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Im enjoying the new zones. These are wow zones done right EVERY zone should have as much to do as these.

So nice to finally have rares that are rare and drop interesting things. Also all the hidden stuff is neat. Its good to see pet battles getting some respect for once Ive had more people in my guild ask for my help than ever before.

Its a shame that Zandalar and Kultiras did not get the same level of treatment even though they are great they needed more to keep them relevant outside of just leveling.

i used to log into alts when I was finished with my main because it was fast and easy but now i just log off instead.

I have not played 8.2 yet. this is just pretty much how I felt about BFA.

too much effort needed to keep a competitive main

in the past if you skipped a tier and took a break it was fine. just do the new dungeons/raids a few times and you catch up quick.

now if you skip a tier you missed out on months of grinding your new special item and you fall behind almost indefinitely for that patch… sucks

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