Just wanna add something purely positive i experienced in this patch, in Nazjatar to be specific:
As i described earlier, i was going to go around explore and enjoy the amazing work of the art, sound and music team. I was so taken away at how lively everything was… i found secret caves with such beautiful deep sea plants and super interesting looking creatures. I even think i found the spot where the waves crashed in on Azshara, which was a very cool spot to inspect closely.
I really enjoy running around there, so much so i don’t even wanna use my flight master whistle.
I’ve always had a thing for underwater type of areas, and wasn’t sure at first if Nazjatar was really gonna pull me in without being underwater, but i got totally immersed and fell for the zone so hard! Such a beautifully crafted place!
In terms of questing and adventure , i found one quest in particular very cool. Just by running around, i picked up a seed like item (i forgot the name, sorry), and it nudged me to go check out an area with a carnivorous plant. When i went there i figured, eh, okey i will just turn in the quest. But no!
Instead i had to catch the bugs around the plant to feed it to it, and make it grow. Only to then have it wanna devour me too, lol!
That was awesome. The whole lead up to the quest was great, because it needed me to explore the world out of curiousity in the first place, and then gave me a suprisingly immersive/RPG like experience in the world by encountering this flesh eating plant that i now fed out of curiosity to see what’s gonna happen.
It made so much sense, and it felt really fun and engaging. It made me care more about the whole zone, because the quest sold me that it was it’s own living thing.
On top of that i found other items that even cursed my character as i had them in my bags… Blizzard, more of this! This makes me feel so much that I’m playing an RPG, an element that i felt has gone missing in WoW in later expansions. But this is so cool, because when i entered a raid with my guild today, the items were still debuffing me as they should regardless of where i am or what i’m doing!
Makes it so much more believable that this world and what i do with it matters! Great job
Another quest that left an impression on me was an escort of a Murloc i found out there in a dangerous area. I took the little guy with me back to the camp, and now he became a vendor just like that, with cute Murloc items! That was so cool. So small, but again, it’s a creature of the zone i now befriended after i helped him, so he sticks around to sell his little fish wares he gathered from the place. Very immersive, and adds so much to the world feeling!
And last but not least, because you guys really earned this praise, there’s one additional super small but still awesome experience that stood out to me:
When i ran back to the camp, there was a giant sitting on top of a bridge on the path back, and underneath him was another giant. First of all i found it cool to see they weren’t enemies, and was wondering why actually! Still need to investigate that one.
What made these guys special was when the giant who sat on the bridge was so unaware of the giant beneath him, that when he heard him talk, he thought the bridge was starting to speak lol! That was so charming and again, immersive, giving this land so much character that made me wanna spend more time in it and explore everything! I didn’t even have a quest for these guys, yet they still interacted with eachother like they didn’t require me to be there to do it. Awesome!!
It’s really obvious in a lovely way that so much work, love infused work, has gone into this area. You can tell by traveling through it that the people who worked on this really have a charme about them that translates into this zone they breathed life into. It also feels much more RPG like than for example Argus.
Big thumbs up for this! I haven’t explored the gnome zone yet because Nazjatar has grabbed me, but i will check it out soon as well
Keep it up