time gating has nothing to do with lore or anything else.
Time gating exists because the vast amount of decision making is based on the ‘time played’ metric.
You nailed it. They need to stop dealing in metrics and start dealing in actual game-play. It’s ironic. WoW was created as a response to Everquest and Sony’s stupidity, and yet in many ways they’ve practically become the new Sony. They need to fix their version of “Shadows of Luclin” quickly. I could almost quote Tigole word for word here and replace Sony with Blizzard, but I won’t.
There is no player good will left on most of these issues. People are angry and justifiably so because most of us know they are capable of better, and are sick of being lied to like as if our Developers were hack politicians.
- -Fix the Jellyfish Quests
- -Fix the Candy Crush stuff (make it so it’s X number of matches = done. Not matches in a row.)
- -Make Experience by Unshackled / Ankoan able to be attained by any world quest.
- -Increase the occurrence of Nazjatar events.
- -Add more World Quests.
- -Do all of this within a month’s time.
-(Optional but a idea): Work on expanding Nazjatar with a few more zones that are inside the water wall, or do something about the enviroment. Seriously. Why the hell does Vashj’ir feel more like Nazjatar, than Nazjatar?
This feels like the shore zones for WC3 where Maiev was on islands. THIS is what Island Expeditions should of been. Get a clue here. Pandering to whiny twits that hated swimming was bad and you destroyed a important lore zone with that pandering.
It’s on you to fix this, so make it work by just redoing the Sea Legs buff or some crap. If people whine, that’s their problem. Zones should be represented right, not altered for those who lack the brains to handle 3 dimensional battlefields.
Rip off FFXIV if you need to for a design that is acceptable to people to hate the swimming in Vashj’ir. I mean who the hell cares? Underwater zones are a staple of RPGs!
How in the heck did you miss the mark so wildly on a zone that everyone has wanted to see since Warcraft III? This whole water wall thing could of worked, but it was a bad idea without more areas that were underwater. Instead it feels like stupid, lazy, pandering designs to a collective of players who already bailed for other titles. Your die-hards who give a damn about the lore are about all you have left now.
This is not Nazjatar. It doesn’t even feel like it. (Sure hope the Raid does…)
But all of this? All of this misses probably the most important thing that has led you to this outcome. Blizzard. I’ll say it slowly, because I want it to be understood. This is what is pissing me off. If I am like other players here, it is also probably pissing them off as well.
Stop. Using. Corporate. Time. Played. Metrics. Stop. Time. Gating. This is probably your last chance before you see a mass exodus again, that makes WoD look like a small ripple in the pond.
You will find little good will or sympathy from your players at this point. You know what will win them back? Action, not dialogue. Did you really think we’d settle for business as usual after the crap-show that was WoD, and the fun that was Legion?
We expect better, because we know your capable of better. Most players? At face value they perceive they are being lied to about things like the 415 weapon. It doesn’t matter if I believe you folks in saying it was a bug.
The real problem and issue here is that you have lost your players good will and faith. Those players won’t excuse you anymore from doing your duty to make the game “they” (not you) want to play. If your interests and the players interests aligned, then more people would believe you to be gamers. I don’t think most people think that now however, because as I said before, the good will won during Legion is exhausted.
My closing advice is this. If you truly want to fix this mess, understand that only actions will get you to a better tomorrow now. You made a beautiful zone. I adore it. But it missed the mark on what players expected from Nazjatar. Subverting expectations a little? That’s fine. Too much and you wind up with scenarios like what happened with Star Wars / The Last Jedi.
I really hope you can pull it off and make it out of this mess your in right now, because Warcraft deserves to succeed. Some people might say “It’s 15 years old…” But I say “So what?” I would argue that it most certainly could compete even today. But it needs to go the right direction, not the wrong one.
Last but not least. LISTEN TO FEEDBACK. All of this I’ve outlined? Guys… it was discussed on the PTR months ago. I mean Devs…? Please understand I am NOT trying to be critical of your work here for the sake of scoring forum points, and I am not trying to “stick it to the man”.
I genuinely love you guys and respect your efforts. I’d be happy as a clam if I didn’t even have to post because I was just that content with the game, and there was a time in WoW when I was. But what happened in Nazjatar? It is a perfect case of: “You think you know what we want, but you don’t”.
https://us.forums.blizzard.com/en/wow/t/nazjatar-has-the-hallmarks-of-a-trainwreck-waiting-to-happen/198185