Rise of Azshara Experiences So Far

Its been good, the new zones are unique. Enjoying myself doing the quests and catching up. A couple of bugs though that’s expected. I might even stay. so far so good.

Just discovered the awesomeness that is the “neon” area of Nazjatar, omg! If we could plant player housing anywhere in Azeroth we chose, that would be it for me. It’s devastatingly beautiful.

Enemy density and that most of these mobs seem to hit like trucks is a main pain of mine as well. This is going to be a horrid grind with Nazjatar… I hope the other area is better. Will test it tonight…

I like Mechagon a lot, and I didn’t think I would. Nazjatar is fun too, but not as fun as Mechagon. Definitely do more stuff like Mechagon, like the jet pack is so fuuuuuun and convenient and doesn’t cause a massive disturbance in my PvE content (though I can see it being an issue for PvP).

My only gripe is the text and dialogues don’t actually tell you where to find certain things/obtain certain things. I have to ask around about it. Especially when they say “ask me all about it!” and you don’t actually learn anything. But that’s just a menial thing and I can just Google.

I broke the up-vote button with your post but it was worth it. Really they slap another two reps on top of the ones we got.

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Oh and you had me screeching at the fact there are 3 new hydra skins to tame, and the Snapdragons are adorable.

4-6 months of work in this patch and we get three world quests a day in the new raid zone/hiding faction rep. You have time gated and hidden select gear behind types of play that people don’t want to engage in. The quests you have in the raid zone have nothing to do with advancing the story line. while the zones look nice, Naj very much feels like a re-hashed Argus. While the work you put into zone art is great, it feels disappointing.

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I’m tired of BoA already.

Feel like i have to do homeworks before play.

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With one annoyance aside I’m having a rocking good time.

Good job on the work done.

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Its rubbish… Please accelerate the classic launch (open up more beta spots even) and write off this garbage un-alt friendly, no meaningful content BfA xpac.

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I enjoy WoW best when zones feel like places I can call home. Nazjatar doesn’t, and it’s also annoying to move around in. I’ll be happy when I’m done with it.

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This says pretty much how I feel…

Again… spot on.

Sadly if only the game makers listen to the game players… maybe things would be better all around.
I will push on… disliking it, but enjoy the game… so push i will.
Side note… my kid did the neck upgrade…
"Dad this sucks, you can cancel my account… "
Now this is a young person telling me this…
for what it is worth…
GL all

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Day 2 of the expansion and I’m really unimpressed.

  • Jelly jumping and candy crush WQ’s? Seriously?
  • Minimal activities that award rep (cause you gotta gate that flying as much as you can, eh?)
  • Nothing to do in Mechagon but farm rares. A lot of running around with nothing to do
  • No real progression of the story of this expansion … unless a lost island of gnomes is the key to the Battle for Azeroth
  • No way to farm mana pearls to progress with Benthic gear so that will likely default to a catch up mechanic rather than anything for active players to work towards

They REALLY over-hyped this patch. I’m already looking at my sob which exprires end of July and thinking “is there really anything worth staying for?” I thought this patch was about “replayable” content. It should have been advertised as “replayable but at a gated, slow rate that we, the almighty devs, want you to play it.”

This patch, like this expansion, continues to be an uninspired mess that indicates the current devs running this game are NOT into their jobs, capable of doing their jobs, or at all interested in doing quality work IN their jobs.

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Nazjatar is absolutely gorgeous and the sound effects/music are great. Just want to throw that out there.

Nah, the art team is on point for Naj. Mechagon however is a hot mess. I can’t believe how bland it looks and how many dead zones they put in it.

I had this issue as well. I would mount up at certain spots and bam “you have been disconnected”.

Since I wasn’t hype by the lore aspect of 8.2, I was just looking forward to gearing up for raid and getting my characters strong for group content.

My expectations were subverted.

Nazjatar is more fun than I expected; every nook and cranny of it is fun. To be honest I even thought it was amazing when I realized I climbed a really high “mountain” while looking for treasures and quest objectives, only to fall down and die. Despite obviously failing on my endeavor, it made me realize how astounding and beautifully done the zone design of Nazjatar was. Hope to see more of that in the future.

Mechagon is way more interesting than I expected, some subzones give me a Dishonored vibe and make me want to play around it with a gnome or bfa mechagnome. In more than 10 years of playing WoW, I’ve only felt like playing a gnome once or twice.

The mini-games, mini-objectives and new quest designs (short cutscenes before you meet the final objective of a quest, teleportation, sliding through the ice, etc) are really great and should be the new standard for future WoW designs.

What really caught my intention was the new approach to the sound design of in-game cutscenes, especially the insertion of specific music tracks and sound effects in the Mechagon cutscenes. Great, great job there.

Overall I’m surprised by 8.2 for now. Well done. Hope 8.3 and 9.0 get a similar level of care, thought and quality…

…except for WAR MODE:

As someone who had been enjoying War Mode throughout the entirety of 8.0 to 8.1.5, I must say that WM in Nazjatar is a terrible, miserable experience.
Constantly being 3v1d, 4v1d, you can be attacked while doing the puzzle box world quest, which feels godawful.
With no guards in the Alliance towns you can’t even get yourself to an innkeeper and disable War Mode.
If the alliance towns do have guards, then they get wrecked easily.
It’s a hard task to even corpse walk to the inn, and I couldn’t turn WM off at the inn despite it being a rest zone, so I was lucky I had enough time to hearth.

Terrible experience 0/10.

There’s honestly no real pvp in it (unlike some real moments of pvp I had in Kul Tiras and Nazjatar), just being roflstomped by the Horde over and over.

First time I end up having to turn it off on my main char, and don’t think I will feel like turning it on again in Nazjatar.

This is going to sound ungrateful but… I really find the expansion to be bland. That will probably change when the raid opens though, so I reserve the final rating until then. It is fun, though, so don’t get me wrong but my impression is still blah.

What I found lacking…

There’s not really much story. You are quickly put into the rep grind and two more sets of emissary quests.

You need to be revered to buy the inscription contracts recipes. Once i am revered, I don’t need a boost. I made my Pathfinder goal that is account wide. The ink is easy enough to get though with only a single herb all over the place.

The sheer amount of materials needed to get to 175 tailoring is unbelievable. Thankfully there was no new enchanting crystal that drops out of the new craftable gear. The end result is a BoP 410 that you can’t even sell in the AH if the stats are wrong. Scrap machine fodder. Expensive scrap machine fodder. They are 410, yeah, but you can buy an upgradabe 385 for 5 pearls from a vendor on Nazjatar that are ugradable to 410 for a mere 30 pears. And yeah, once you grind out the rep and spend a couple thousand gold to get the 3-star recipe, they are cheaper to make but still expensive BoP scrap fodder. Which is the better route?

I am really enjoying both zones. Music and environment are fantastic.

Nazjatar just feels like an underwater Argus or Broken Shore. Nothing special about it and I doubt I will find myself doing more than 10-15 minutes of quests before I get bored.

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