Rip Hunter PVP. Abusable mechanics (Leeway) Is fun blizz

Can confirm. You’ll be in that hot spot where it’s time to pop cheetah and begin your kite and you catch a snare from roughly 8 yards out. It happens a lot.

Other odd things are warriors intercepting over your trap, getting hamstring off, then getting trapped.

Pet seems to struggle hitting moving targets.

Fd trap is still laughable with the second after fd it takes to deploy trap while spamming it for all you’re worth.

I’m thinking if kiting is going to be impossible there may be a hybrid bm/surv spec that is dirty af but will provide some survival time while you and your pet bash enemies down in melee range. Not sure yet. Need to be 60 for all the talents required to make it happen.

Leeway sure is a massive blow, that’s reality. The question is, can we work around it?

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Your about the level you can get Scatter Shot and improved Wing Clip 21 Marks 9 Survival?

21 Beast gets intimidation then 9 Survival can get 4 points in improved WC

Op,

You are on the wow forums

This place is riddled with bad players who think they are good.

Any rational discussion will result in something like “I killed someone bad, therefore the problem is you are bad”

It’s just like the feign death bug. “Well, I mean, I was able to feign trap a mouthbreathing keyboard turning clicking warrior so obviously it’s not broken and you just need to lern 2 play”

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restore potions can break freezing trap, and then the hunter is screwed, especially if the rogue has improved sprint

you wont see this much in duels but you will in bgs and wpvp if the rogue has followed the private server scene. leeway helps the rogue even more

The area she said shes specced for farming gold and not CC allude you?

Leeway is not dependent on where in the world you are or what spec you are. Speccing pvp spec doesn’t magically make your opponent not able to hit you from 10 yards away.

The op is saying melee have too large a melee range, not that he can’t kill anyone in his current spec. Learn to read.

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Leeway was implemented because of Lag ( Spell Batching ), if you remember if you were melee chasing someone you couldn’t hit them if they jumped in the air.

If you having an opposing view thats fine, insulting me doesn’t strengthen your argument!

Yes, we are aware of what leeway is, and we are saying it’s not doing the intended goal of simulating vanilla gameplay. Melee should not be able to hit you from 10 yards away. They couldn’t in vanilla.

Do you have an argument at all? Or are you just going to go back and saying he should spec for PVP like someone uninformed on the topic?

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My opinion is noted in the topic you told me to read! Leeway is to much and needs to go, as does spell batching. But neither of those will help you if you spec horribly!

You need to read is a factual statement not an insult. This was made because your comments make it painfully apparent that you don’t actually have any insight into the topic because you don’t know what is being discussed, as you didn’t read.

I read the entirety, its you who has been rude, i get it you disagree, thats fine. No need to be a douchebag

So, when you get called out on your commenting on a topic that you didn’t read, you insult people.

Yeah, case closed here.

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I read it, and she apparently can’t play Hunter. Call out all you want. Spec for a CC and you wont have to be dazed trying to run away in cheetah!

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Please explain how “speccing correctly” makes a melee’s range go from 12 yards to 5 yards?

Because this is what you are arguing. Because you didn’t read.

The issue isn’t the op can’t get out of melee range, the issue is melee range is longer than it should be.

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Speccing correctly nullifies her complaint which is

Furthermore the Leeway is NOT 12 yards! Leeway is in game because without it melee would never hit you running away jumping!

Speccing correctly does not make the opponent’s melee range 5 yards instead of 12.

Gosh, you quote the post and you still don’t read it.

Melee have a much larger melee range than in vanilla because of leeway. This concept you seem to be unable to grasp.

I mean, you aren’t reading the op posts, you aren’t even responding to anything I say correctly because you don’t even read what I say either. Do you just not read?

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Leeway was 100% in vanilla. And just to be clear it IS a two way street. You get extra range on your attacks as well, this makes it harder for people to stay in your dead zone when they jump you.

It has ups and it has downs. Learn to play with it and adapt like a good pvper.

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The argument is the current implementation does not correctly mimic the vanilla implementation.

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What ar e you basing this statement off of? Because when leeway was first talked about there were videos EVERYWHERE of showing examples of people attacking from a really far distance during vanilla.

Then your argument is flawed because there is evidence of it acting like this even in tbc.