By not whining about something that won’t directly effect you and you will most likely forget is even in the game after a while.
You mean connected realms and crz? Because that’s actually how Bliz handled dead realms in the past.
No thank you. Layering for a few weeks please.
So, as someone who roleplays, who is going to a roleplay server, where my friends might be on other layers, and we won’t be able to play together or level together like our group has intended - where we won’t be in the same Stormwinds, areas we want to be in, etc.
It won’t affect me?
Just, uhm. Checking for comedy.
Do you not know how layering works? LUL
That is literally the single dumbest thing you could of said. You just lost all credibility in anything.
Mergers literally destroyed servers. Congratulations you just single handedly suggested something that would of killed classic
I think your question answers itself
We’d have to be grouped 24/7. I think you’re missing the point.
So. Here’s the thing about roleplayers. We have something called a community.
Moon Guard, Wyrmrest Accord, etc. We’re all our little cliques of sorts.
Now, here’s the issue. If we’re on separate layers, imagine mixing worlds. You’re mixing different roleplay communities from different layers. It’s called a bad idea.
If you have mass numbers of people switching and interjecting themselves into various roleplaying communities, it breeds animosity.
Coal is a lost cause because she knows nothing and only is saying off of hear-say.
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We’d have to be grouped 24/7. I think you’re missing the point.
So. Here’s the thing about roleplayers. We have something called a community.
Moon Guard, Wyrmrest Accord, etc. We’re all our little cliques of sorts.
Now, here’s the issue. If we’re on separate layers, imagine mixing worlds. You’re mixing different roleplay communities from different layers. It’s called a bad idea.
Which would be totally solved by merging? What?
I never said that would be. I said that’d be a solution for dead servers. On average, you’ll end up with like 2-3 main RP servers anyway. Three if there’s an RP-PVP server.
People looking for ‘gotcha’ moments in place of arguments are not entertaining in the slightest.
Layering is in place to combat dead servers, so you are essentially saying that having a large community that can interact with each other, but can’t see everyone at the same time for a few weeks is somehow more damaging than taking two (or more) completely isolated communities and smushing them together, with name conflicts etc?
You’re just not thinking this stuff through.
Let me explain this issue for a roleplay community.
Do you know how many types of roleplayers there are?
- Emote duels.
- PVP (RP-PVP servers)
- Roll
- Roll+Emote
- Some butchering of a d20 system with d6, d8, and d10 systems.
Now, say 4 of those groups spread out in Phase 1. Their little spots have their way of doing things. They have their major guilds and groups who ‘own’ certain parts of the city and what-not, just because mass numbers, duels, etc.
In another, people are playing more lore-correct and knowing they don’t own Stormwind.
Let’s just spread this 4x issue over 10 layers.
Now, those groups come together in Phase 2. There’ll be mass fights and in-fighting in the community that you wouldn’t believe.
Now, let’s apply this to a PVP server, since a lot of folks here intend to do so.
Now, let’s say a bunch of people form on a PVP server. Let’s say it goes like this. Everyone on layers 1-6 go Alliance because they think human females are pretty (arbitrary reason).
Layers 7-10 go Horde because they think Orc females are pretty (arbitrary reason).
Now. In Layers 1-6, it’s an Alliance majority. In layers 7-10, it’s Horde Majority.
In phase 2, suddenly. The 7-10 layers go from being in charge and the dominant faction to suddenly being the minority and being minority-stomped by the mass majority of the layers they wouldn’t be interacting with other-wise.
What do you think will kill a server faster? Your built-up communities suddenly being ran over like a bulldozer hit a bunch of rats or people mass-leaving? Or BOTH as would be caused by this?
I’d argue that the bulldozer hitting a bunch of rats and causing those rats to leave the server (and classic). Because all those people have hit 60. Now, suddenly, they find themselves outnumbered, out-gunned, and unable to group up for content because the Alliance are camping dungeon and raid entrances.
So, you’re telling me, they should reroll servers when layering is gone and just go 1-60 again and be behind everyone who didn’t have to deal with said issue?
Layers will start collapsing pretty quickly. It is not like you have locked layers for months. Layering might be gone on some realms well before phase 2. So I think time limited dynamic layering will cause FAR less problems than merging dead servers at a later date when those servers have long established communities.
That is true, but nothing’ll likely kill things faster than suddenly flipping faction dynamics on their head on popular servers, if those servers remain popular.
Edited for redundancy.
I am very skeptical that factions will be THAT imbalanced with dynamic layering. The people who no-life to 60 aside, layering should be gone by the time the majority of people hit 60. The layers should be collapsing as the initial launch crowd dies away, so this shouldn’t cause long term problems, even on RP servers. Although it is not ideal. But then, neither are any other solutions I’ve heard proposed.
I was around back then.
Trust me, it was heavily imbalanced in some areas where certain servers were unplayable if you were one faction.
If we go the streamer route here, imagine the legions of fan-boys on one server and you never have another living quest-giver again and all the starting zones are locked up.
Remember - this can’t be reported as it’s part of game mechanics. It took one guy like 4 days of consistently killing auctioneers before any action was ever done to him? Imagine a legion of those people.
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Trust me, it was heavily imbalanced in some areas where certain servers were unplayable if you were one faction.
Yes, but that has nothing to do with layering, won’t be solved by layering, won’t be exacerbated by layering. The imbalance I meant in my previous post was having layers comprised of mostly one faction or the other. I really don’t think that is going to be the case.
If you happen to roll on a horde or ally dominated realm (due to streamers or whatnot), that’s unfortunate. But layering will be irrelevant to that issue.
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That’s my position, I’m sticking to it.
You’re wrong. That’s my position, I’m sticking with it.
It will be quite relevant.
Think about it like this and I’m willing to indulge someone in this argument.
Every layer is like a community. Remember, when it’s over. All those communities collapse in on one another (if any - all if it’s a popular server).
And, yes, it very much will be. We have communities out there now dedicated to killing and camping streamers.
So, suddenly, that one guy known on your layer for camping the auctioneers has just become 10 people. If it takes, on average, 4 days per person, then it’s 40 days of having your auctions locked down.
Also, Galdor, you’re entitled to your opinion and I respect your right to have it.
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we’re stuck with people we don’t know anymore?
Oh my god… The horror… I guess you’ll have to get to know them.