I like to collect things, so that means running content on lower levels than I can do, like how I just done a normal Sylvanas run on my hunter, and last night done it on heroic when the only thing I need from that raid is the bow both because it’s a legendary item and still an upgrade.
Yes, still. That’s half the problem with RNG, I still run a 239 bow on a hunter who can do M20+ timed. I’ve seen 3 bows maybe drop for me from the raid and that’s it, nothing from M+, nothing from the vault. At this rate I may very well head into next patch with a low level bow and miss out on the legendary one. Sure it’s rare, but who actually cares? Almost no one is even going to notice I have it, anyone who says “bUt It’S rArE!” either doesn’t spend enough time farming items, or has it and wants to be greedy.
It’s the same with the mount from the Nine, I am going to be in the same situation I was in with GMOD, kill that boss X number of times throughout the patch when it was current, than continue to kill it in a later patch because the last boss offers a mount (maybe not this time since we have a skip already), than wonder why I ever spent so much time in that raid when I didn’t get the one single item I wanted.
Than when the next expansion drops realise no one I play with wants to run older content and put that one mount on the back burner until 2 expansions later when I can solo it.
I just came out of a normal Sylvanas kill, 6K DPS, next best DPS was 4.7K. And yes the bow dropped, but it went to someone who got carried said something nasty when we asked if we could roll for it, didn’t even say thank you.
Why do I bother sometimes? I have 13 characters, run mythic raids, run old raids, high level keys, carry pug groups, but at the end of the day everything comes down to RNG to the point you may never see what you want to get. Today I finally got one of the three mounts from Dragon Soul, and it’s not even unique, there are TWELVE mounts in the game the have that same skin, why does it take this many years of farming to get one item?
Say what you want about that mount being rare, one of twelve drake mounts is not rare. Even worse when you add all the other variations of the drake mounts that can still be obtained (Like the Drake of the East Wind, not TLPD variations), that gives like 50 different drake variations of the exact same model just re-skinned, still think things should be rare?
I know a guy who has over 14,000 attempts at Sha, 7,000+ kills and bonus rolls. Should it really be like this? Or should players be rewarded based on what they do, not simply when a dice roll decides it’s their time. Some players play an ungodly amount of time here, and some walk away not ever getting the items they are after, and I have seen people walk away because of that. And that we don’t need, players walking out because they can never get the items they want.