"Respect Player's Time" Doesn't Apply to Druids Apparently

Anything’s going to be time consuming when you devote too much time to it lol

Its been out for like 2 days and you NEED everything. I mean come on

Laughs in Hunter
Cries in Hunter

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There’s a huge difference between giving a mob more health so one person doesn’t kill it in seconds, and the rares in ZC and FR, which are elites with millions of health designed to be killed by raid groups.

But you’re providing an example on which you don’t know the location, you’re doing WQs or other things meanwhile waiting for that respawn. the difference is that for a rare that spawn in a specific point and the kill last not longer that 2minutes, there’s not gameplay involve, you can’t do other things because you could miss the respawn when it has a weird respawn time that goes from 1-3 hours.

You’re locked into that waiting process that you mentioned but without anything else to do and Devs should balance that in a way you are actually playing the game.

True there’s some ways but I like to think about what happens next expansion, new player experience that want to go back and grind this content, that player won’t find other people farming it which is good but it’ll be like the example of Huolon or Soundless, just wait for an alert. It doesn’t provide gameplay, that’s my big issue with this practice.

I assume I have to be on a druid to get it, right?

Only druids can drop these or can we get those on an alt?

Oh no, I’m very much not. I would be sitting in Zaralek Caverns, or the Forbidden Reach, or the tower in Azure Span quite literally waiting for a zone-wide announcement to tell me a drop is coming, or the raid announcement that it dropped somewhere else.

99% of War Crate farming is sitting semi-AFK until you get pinged because if you are in a fight and it is called for a zone you aren’t in, there’s a chance you miss it. Try flying from the Forbidden Reach to the Emerald Dream when hearthstone or Wyrmhole generator are on cooldown if you aren’t in flight the second it is called, chances are, it won’t happen. You are forced to wait and be ready to fly because people need to be in every zone for the best coverage of finding the crate spawn zones and sometimes they spawn in 2~3 zones at the same time so there’s a chance your group goes for one, loses the fight there, and by the time people split off to the other crates, those were already gone as well which means all the waiting prior resulted in no payout.

Never heard hunters complain when looking for the Rake or that wolf in Feralas. You zoomers are entitled.

You forget the part where someone comes and kills it mid tame.

Well, We’re comparing 2 very different scenarios, We need to ask question like:

Why do you do the War Crates?

How many War Crates do you need?

How much RNG is involve in your goal?

How is this grind now compared to next expansion when isnt current?

…etc Each player will have different questions, some will be more important for them that others.

At the end for me and that’s the feedback that should reach Devs, Its that rewards should be linked to active gameplay and reduce the AFK time to a minimum (maybe one that align with players that have fewer hours of gameplay, they’ve the data in order to check the avrg player time, use a portion of that, so that kind of player can do 1 attempt and some other content during its normal wow time).

You might as well edit your post, remove everything you wrote and just write ‘‘It’s not a problem for me so it shouldn’t be a problem for you either.’’

Additionally, I fail to see the correlation between growing up and wanting to have chances in this game, it genuinely feels like writing something for the sake of writing.

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You get what you get, and you don’t throw a fit.

To answer the questions…

  1. PvP gear which is an actual improvement to character power to have a leg-up getting honor gear/conquest gear for the following season.
  2. First crate gives~200 tokens, every crate after gives ~50. A full set is 2310 tokens. So, assuming you want to farm it all in a day, you need around 43 crates, it will be less if you acquire tokens from other sources (1 per kill when NOT in a raid group, so not when you’re doing the crates, ~50 from once-a-day PvP WQs).
  3. RNG is involved in the spawn timers and which zones they spawn in, also directly influenced by luck if you end up encountering an enemy faction raid doing the same thing on the WPvP shard you are on. Best case scenario, you get three spawns back to back but not at the same exact time and have no competition. Worst case they all spawn simultaneously and you have sizeable competition to fight against (although the PVP aspect is fun for those who enjoy raid vs raid PvP, it slows down the rate of gear acquisition).
  4. The grind will be irrelevant in future expansions because if it doesn’t become outright removed content it would only be for transmog. That said, easier to do when current as it only gets harder to obtain later compared to rares which would only become easier as time progresses merely by factor of fewer people in said region camping them.

Going to repeat the other forum trolls: LOL WE GOT 6 MONTHS IT’S OK you’ll get em eventually

You don’t need these forms for druid to play the game so it seems the problem lies with you.

Don’t be a big du du

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Exactly, there’s different variants, for example, I avoided this kind of grind and I just went directly to random BGs for Honor and 2s, 3s with my healer, now I do more Solo Shuffle compared to other options, there’s options compared to the issue with a rare that spawns every 1-3 hours.

Obviously if you focus so much in the war crates, you’ll find issues like faction imbalance, random locations as you mentioned.

That’s the case of your specific grind, as you mentioned rare will become easier regarding competition but that doesn’t remove the fact that the respawn will be the same, also it’ll be harder for some cases because as mentioned by another council post:

Exploit early, exploit often…for example the mount from Zaralek Caverns Seething Slug, reward from the cache that you need to click some orbs.

Fix: Seething Cache now correctly cancels Insidious Insight on all players after being looted by the first player to reach it

I did it when picking the cache didn’t remove that buff and that specific fix wasn’t receive well. Also, as you mentioned before some content is easier to do it when it’s new do it realm hop and other strategies.

I think you are a fine sample, I am unsure if people should be blocked out of the opportunity to get customization for their druid forms due to playtime restrictions. For other things perhaps, but considering druids spend 99% of their time in a form. Being able to customize them seems rather important. Locking people out of that because they have a busy life seems rather punitive.

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Druids over here complaining while I still rock 1992 ascendance form.

Puhleaaaase.

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But they don’t have to do that. They can do something else if they know it’s at least a two hour timer. They could just wait for the new patch to slow down a bit, in which case they won’t be competing against everyone constantly. I mean, it’s not like someone is holding a water gun at OPs head and saying, “SIT THERE AND DON’T MOVE.”