100%, so many times I want to do stuff on my main, or better yet, friends won’t help me because their characters are logged out for world buffs. It’s literal garbage gameplay.
Let’s extend that argument to it’s logical conclusion, and see if it is still one you wish to use.
I don’t want to spend gold on max rank spells. I think it’s annoying, tedious to farm gold, etc. Reason doesn’t really matter, I don’t want to do it.
I make a post on the forums asking them to remove max rank spells because I don’t want to have to train them on all my characters.
Sound ridiculous? So do you.
I think we just got the best of both worlds here boiz. See latest post from Kaivax on world buffs showing up in combat logs. If the community uses this feature properly, we could transition to a world where world buffs are not gathered by competitive guilds so they can parse on the “non-buffed” leaderboard, and buffs are only stacked on DMF weeks to parse on the “buffed” leaderboard. Sounds like a win-win to me!
I posted this exact suggestion earlier in the thread, and they told me it wasn’t good enough.
Not exactly what I would prefer, but still its better than nothing and hopefully it can make both parties somewhat happy. Personally I don’t play for the numbers in logs but for reliving the experiences I made in vanilla, and to experience content that I didn’t fully complete at the time when I played. I hope this will make a majority of guilds switch to phrasing without world buffs or have 2 raid groups one that world buffs and another that doesn’t.
even just the morale boost of being able to still be competitive after losing buffs makes this a welcome change
While we’re at it, lets remove potions and flasks, because i don’t think they were meant for raids either.
Also, let’s do away with enchants to gear, as they definitely just trivialize raiding content.
You genuinely are incapable of seeing how those are significantly different from world buffs aren’t you?
Is it fun living on that slippery slope?
I’m assuming this will just end up like the “trash skip” section of Warcraft logs, but we’ll see how it plays out.
No, they aren’t having fun. I collect my world buffs every week but I’d rather not do that.
The problem is way too many guilds are wannabe try hard guilds causing the game to be a chore to those in it. Removing world buffs from raids would help but it wouldn’t solve the problem.
For people that want to parse without getting buffs it’s big. However like miley said this will likely just be the ignored category, and it doesn’t actually make things competitive it’s lowering the pool of competitive players by separating the logs rather than increasing them.
Also this is very likely to be used as a way to keep “buff attendance” and could actually have the opposite effect.
As a healer, I like the added pressure of keeping my dps alive since it’s such a huge impact to their overall damage. Then again, I’m also not the one having to spend hours making sure I get DM and song flower, since most world buffs past the ZG buff really impact my performance as a priest.
Speak for yourself. Im having a blast
You’ve proven my point. The purpose of my example is that when things are in the game, people are expected to use them. Asking for them to be removed if people start playing the game differently as a result would not be ridiculous. Spells have been nerfed in the past after all.
We also don’t want them removed, just removed from raids.
Raiding would be better with them gone, they do not increase competition they only decrease it by both lowering the amount of people that compete and the difficulty of the content.
They give such a massive dps increase they are practically mandatory for anyone that cares about their performance but are not fun to collect and not fun when you lose them in raid.
Good news. Your logs will now show whether you had world buffs or not. Blizzard hotfixed it. This in turn will allow the log sites to show parse rank with/without world buffs. Feel free to run without them.
… Sure buddy. Whatever you say.
I personally started enjoying these forums much more once I realized there is no benefit to arguing with people that are being intellectually dishonest. At best, you’re stuck replying and getting frustrated while they laugh at how seriously you’re taking them. At worst, you get heated and enjoy a forum timeout.
So if that’s your perspective, I’m not going to argue. Both our words are here. I’m confident anyone looking at the merit of the arguments knows I haven’t proven your point.
You believe what you want friendo. I’m not gonna argue with you.
You’re missing a crucial point. The proof that they were not intended to be spammed for raids was given in the beginning of the thread. The game has changed, the servers are 3 times larger than before. Just because you like them, doesn’t automatically make things right. The argument for removing world buffs from raids is no different than making class changes. Every time something is changed, people cry, it doesn’t mean that one is more right than the other due to their emotional response.
Kevin Jordan, one of the original WoW devs expressed “Egg Timer” gameplay as a bad game design. The world buff situation is 100% this. The game promotes logging in at specific times to get specific things to maximize your character. At that point, you’re not playing when you want to, you’re playing when the egg timer tells you. It’s bad for the game, imo, even if you enjoy the power spike.
Watch the first 3 minutes of this for a reference.
Edit: If you think i’m actually mad, you’re mistaken. I’m not being intellectually dishonest. I don’t enjoy getting world buffs, I don’t enjoy people who won’t play their mains cause they’re logged for world buffs, and I don’t enjoy characters being 3x more powerful depending on whether they have a series of buffs or not.
The DM Attack Power buff alone is legit like 2-3 40 man raid pieces of gear. It’s gamebreaking imo.
Seriously. Not even going to read it.