Remove World Buffs From Raids

The mass of world buff usage is largely tied to the server populations too though, with 1k-1.2k level 60s people wouldn’t be able to pop ony heads, rend heads, hakkar hearts as frequently as they do. And many of the issues that arise surrounding them wouldn’t be exacerbated to the points that they have been.

As someone who participated in US 14th KT – those buffs are missing because we wiped trying to down KT. A LOT. It was brand new, unsolved content. Those first KT kills came from dozens and dozens and dozens of wipes. You’d have a large bench and rotate folks in and out as well.

But trust, we went into the raid with every single buff we could possibly get for KT attempts.

Of course, it wasn’t the norm by any means though, and you see how that ties in with the post directly above yours? Without these mega servers people simply didn’t have access to this level of buffs.

Only 59 guilds cleared naxx in its entirety. Clearing naxx period wasnt the ‘norm’.

btw that’s cool you were in afterlife I played 3s with somebody that raided with them, what was your name I could link you two up.

And yes clearing naxx wasn’t the norm, that doesn’t detract from the point.

I was in A Team. US 14th, world 30th. You’ll see I’m still in the same guild, same name.

Do you think clearing Naxx isnt going to be the norm in classic?

What server? Doesn’t ring a bell, but no I don’t think clearing naxx will be the norm. Many more guilds will clear it than in actual vanilla but you can already see from BWL that the vast majority of guilds will not.

Whether or not clearing naxx is the norm is completely irrelevant to this thread though, again you’re on a tangent that’s completely unrelated.

Stonemaul. You can find us on this list: https://www.reddit.com/r/classicwow/comments/8kcgtt/the_real_list_of_59_useu_guilds_that_cleared_naxx/

And you’re the one who brought up naxx and world buffs, and used the world first guild not having them as evidence to support people not getting them in vanilla.

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You interpreted my post how you want, I suppose that’s to be expected. But the message was that even the best of the best guild in vanilla was unable to stack every world buff for their KT kill. Nowadays even top 300 guilds are able to stack every world buff for their 14th BWL clear.

The buff usage is so far disconnected from vanilla that I can’t comprehend how people consider the removal “wanting BFA”

… because they wiped during progression, wiping said buffs. Grabbing songlower was of minimal issue, but as the cross-faction collusion ban was still in the TOS at the time, resetting onyxia buffs were not an option.

And of course its more accessible nowadays - min maxxing raid strategies are common knowledge and have existed for 15 years now.

Things were MUCH less accessible as far as raid strategies back then and the content was new - elitist jerks was really the only resource, and most top guilds kept their strategies very close to their chest.

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And none of that counters what I said. Also I pointed out the songflower because of the duration in response to Slicy, not because I was implying it’s hard to get. They do have WCB, ZG and DMF, clearly this was a serious attempt and not immediately following a wipe.

… so what you’re telling me is they had every world buff available save for the one that could only be reset through cross faction collusion, which was banned in the tos at the time and is no longer.

How is this an argument that guilds didnt stack world buffs in vanilla, exactly?

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So DMT, silithus, diamond flask turnin aren’t world buffs anymore? Or do you think that nihilum was unable to do DMT before their DMF attempt on KT?

Not to mention you’re completely twisting the argument, at no point did I say that guilds did not stack world buffs. I said they didn’t stack them anywhere near to the extent they do in classic.

I… already explained to you why. That isnt an argument to remove world buffs from raids.

Maybe not to you, but to others it is. And it’s not the only point that’s been made here. You can continue to nitpick all you want, I do find your comments a bit disconnected, possibly by playing a priest in classic you don’t realize the extents people are going to for world buffs considering you forgot about some of the strongest DPS world buffs.

I was a warlock in vanilla, I also play a warlock and fully raid buff her for our 2nd raid.

I guess 3% crit isn’t worth remembering for you, but 200 ap, 100 ap and 5% increased damage are definitely nothing to scoff at the point is completely lost at this point anyways though, you and I are going in unending circles. Neither of us is going to convince the other.

I’m well aware dire maul buffs exist, I collect them on my warlock. I simply dont see how lacking those buffs when they have every single other one is somehow strengthening your argument that people didnt use world buffs in classic.

these two statements don’t align. You were either unaware of some of the buffs, or neglecting them to try to prove a point arguing in bad faith. DMT is one of the easiest buffs to get, and also one of the strongest.

In classic people get those buffs for a non DMF week BWL clear barring silithus because it’s not out yet. Trying to imply that buff stacking culture in vanilla was anything like classic is disingenuous to say the least but that’s what you’re doing here:

well, you were there - you know best.

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