This just shows how completely out of touch you are.
I’ve been in guilds where I didn’t like the way loot was being done.
I left.
We all have choices we can make in a system where the OPTIONS are available. No one is stuck in a situation they can’t choose to make better for themselves.
Unlike with forced personal loot only where there is no choice you can make to make things better, you are just stuck with it.
My very first guild team back in classic blew up over loot. We raided MC, BWL, and started into AQ40. They set themselves up in a such a way where the players that “needed” loot most would always get it first. It was kind of a socialist redistribution method where the players with the lowest ilvl (or the rough equivalent of that in classic that we were able to visibly see) items were always the first up for an upgrade when it dropped. It set up a dynamic where the players who least frequently showed up to help the team were most frequently the ones getting showered with loot, in a revolving door scenario. The core players that showed up every night and drove progress, got fed up with the system, me included, and we left.
I ended up in a guild then that used DKP and we pushed up through Naxx40. Earning something when you showed up to put in effort for the guild felt good. DKP wasn’t perfect, and it’s next iteration, EPGP was a lot better down the line, but it incentivized the team members coming to raid nights and not slacking off, instead of rewarding casual behavior that was detrimental to progression.
I stopped raiding at the end of Black Temple before Sunwell in BC. Real life came up and I had to focus. I went casual through Wrath, Cata, Mists, and the first part of WoD.
When HFC came out, I joined another team, but they were only focused on doing Normal and trying to push through Heroic for AotC before the end of a tier. It worked for me to start, because I didn’t figure I’d ever raid seriously again. We raided through ToS in Legion. I left at that point because I wanted to get into higher level raiding again, and try mythic. I wound up with that itch because apparently I just like to push performance and progress and try my hand against difficult things. But also in part it was a little bit of frustration over loot. The guild tried using a Loot Council for part. Eventually they couldn’t settle on the best way to make that work so they went to Personal Loot.
I wasn’t a fan of personal loot and its pure RNG nature, and was also a bit frustrated we weren’t gearing for progression as much as just handing stuff out for people to feel good when it was loot council. I just wasn’t in the space that I wanted to be that casual any more, and so I was no longer a good fit for what their goals were, much as I had a lot of good friends who I really liked and did not want to leave. It was a hard choice, but I left.
And deliberately found a team which was running Mythic and using EPGP toward the end of ToS. I elected to join this team and consented to use the Master Loot system they were using. I consented along side all of the other raiders on the team. I wasn’t forced to join them, I sought them out. I was in fact very happy to get back to a team using EPGP who tracked attendance, and honored people’s efforts through a loot system where you earned currency for showing up to work with the team.
And yes, as a trial for that group, I knew I wasn’t getting the best stuff that were dropping for them when I started. I got 3 pieces of Mythic loot my first night with them. It was cast off gear no one else in the raid needed because they were farm bosses. But that didn’t matter. And I knew in time as I earned into the system I would be a full member along side all the others and up to speed and be eligible for loot just like everyone else when good things dropped.
It was a great system. It felt good. It’s how I prefer to be a part of a team. It’s a loot system I elected to use a loot system I consented to. It was my choice.
Then BfA came out and stripped that choice away from me and all of the other people who liked using something like EPGP best. We got shafted with forced personal loot only. Gear started dropping that were upgrades for some raiders that would help us push progression if they could be used, but they were stuck on people who would never use the pieces because they were actual downgrades for them. Gear players on our team needed got sharded and sold to vendors because of how asinine this system is, which feels absolutely terrible to everyone on the team.
Gear has been dropping in mass amounts for the leather wearers because we have a mass ton of them in the raid to the point its just constant WF/TF drops for them, Cloth does ok, while mail and plate has been sparse. And where an EPGP system would be able to counter act some of that miserable RNG by making sure that the players who got gear most frequently were essentially last in line for a bit while the players who got little increasingly were moved forward in line, that no longer happens with the pure ridiculousness of RNG forced personal loot only.
There is no more “bad luck protection” we can put in place through EPGP with our guild to help the players getting shafted by RNG. At least the mail wearers who there are the fewest armor type drops under this new system if we had EPGP would likely be up first for something like cloaks, or rings, or trinkets… but in forced personal loot only they’re just stuck until everyone else is geared and can cast off low or equal ilvl items to them. We have been left powerless and without agency to help our own members, and that feels like crap to pretty much everyone.
The whole forced personal loot only system is a complete nightmare, a total disaster, and an abject failure of an experiment. It just sucks all around.
So you can pop off about “abuse” about some third and fourth hand information about someone you heard once got shafted by their GM, but it’s very clear and transparent in these threads that the people who support ML were the ones where they were doing content where it mattered. It’s really only the people who have zero clue or experience where it was actually used who come out against it. Because close to 95% of the people gloating that master loot got removed were either LFR-only, people pugging normal or sometimes heroic, or people who literally never raid and you can see that quite clearly when you go to people’s profiles and look up their achievements.
That’s what makes these threads so utterly disgusting. You keep getting the trolls saying that players who support master loot and want it back are “thieves” or "abusers’ or various other nefarious things based on nothing. It’s all utter crap and conspiracy theory. They have no experience where it was getting used and basically what it comes down to is a whole bunch of casual players crapping all over the players who used master loot successfully simply because they are happy to engage in schadenfreude against those they consider “elitists”.
It’s garbage, 100%.