Can we please remove force personal loot in guild raids. Since you made that change i feel like it had a very big impact on myself and my guild.
Its now impossible to reward any guild member that want to go the extra mile for the guild you know the guy that farms herb and fishs and just tell you “use it for flask and feast”.
Its also prety hard to keep some ppl interessted into raiding. Some guild mates are just playing more then the others. Outside of raids they spam M+ and try to get the best they can just to be on top. When someone does that its prety good for the whole groupe since they bring a very powerful charater to the raid. We use to be able to naturaly reward them by getting the specific item they needed from the raid.
Im using the term “naturaly” becose in our systeme we track every peice of gear we give to our raiders and try to be as fair as possible to everyone in the number of loot they receive compared to other members (i wont go into details but you get the idea). What happens is our most geared players that worked extra to get there gear outside of raids dont need most of the stuff that drop in raid (heroic gear mostly but mythic too) so what whould happen is they stay at a very low loot received for most of the raid so when the specific item they need drop they usaly get it first.
The member that plays alot outise of raids gets hes stuff fast and the raid gets to have a couple of players with amazing gear helping alot during progression.
I really feel that personal loot in guild runs is to much you guys want to far there.
I remeber that the original reception was prety horrible but blizz seems to just ignore first impression of the player base since we mostly tell them everything sucks but its been a while now and i really do hope they change that back i beleve its really really unhealty for guilds.
Getting choice back in our gearing method and options for something like EPGP again, where gearing felt good because you were always earning towards your next piece of gear, it helped balance out effort and reward, and removed the worst of RNG luck vs terrible luck imbalance would be a wonderful thing.
It’d be one step in the right direction of fixing so many of the awful mistakes they made with BfA.
Won’t fix everything, but at least a step in the right direction.
Players ought to have agency to choose as the adults most of us are, to consent to their gearing method of choice with like minded people who all also consent to the same.
Basically this, whenever I joined a guild that had the “pass all the loot to me and i’ll give it to my gf/friends” the guild disbanded right after the first boss.
Those don’t last longer than a few pulls unless you let them.
Too many times you’d have the RL hand out loot to his GF, wife, best friend or the other officers gearing their latest alt, or worse, the tank over dps, pug or trial based on fuzzy loot rules when the bosses were downed by all.
I think it’s fine. We have a lot of threads talking about things like elitist players and egotistical raid leaders. If the conversation is about loot and the topic of abuse comes on, I think it’s fine to link some examples to further the conversation. I did with Allcrafts video. They had a clip when a guild kicked someone that was trialing because they didn’t give up loot during BoD.
Never got banned then because that’s where the conversation was going. And having examples to showcase events adds a visual that people can refer to and interpret what happened and why it happened.