Rejoice! Rework is slated for 10.2!

For PvP, I’d be happy if assassination got some kind of protection for at least garrote. If it’s removed by an enemy player, the enemy player suffers something negative.

I’d also like a way to make gouge more useful for assassination. The bleeds break it so fast. Perhaps there can be a talent that let’s gouge temporarily halt your DoT damage on the target, and once the gouge timer is over (or gouge is broken), the bleeds start to tick again?

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They’re going to move a few talents around and call it a day.

This “rework” is a pipe dream. The 3 employees still working on this game are busy making a 4th evoker spec.

Assa tier still bugged btw since 10.1 ptr.

They’re clearly just using all your sub money to cover the cube crawl lawsuit.

Oh well.

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Im really tired of people wanting automatic slice n dices.

Slice n dice is a finisher.

You sacrifice raw damage/burst for sustained damage over time

Making slice n dice activate automatically with no thought removes this as a layer of gameplay and skill expression.

Next thing you know people are going to want envenom to refresh rupture.

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It’s a lot more than that.

For assassination, it’s one of the only ways to have decent heals because you are not using the talent that gives you a 24% heal when using vanish or cloak of shadows. A subtlety rogue can 24% heal themselves 3 full times. An assassination rogue has nothing comparable. It’s a huge discrepancy between the specs and one of the main reasons assassination is so far behind the other rogues in solo shuffle pvp.

If an assassination rogue chooses that SOOTHING DARKNESS talent, they are giving up a ton of damage and utility for other talents along the way they do not really need. Whereas a sub rogue chooses those talents naturally because they fit the spec.

So yes, slice n dice should be automatic… at least for assassination rogues who choose the recuperator talent.

Sounds like leeching poisons need a buff, and maybe slice giving a 10% chance to proc extra rupture ticks. When you want slice automatically, you wonder why the ability even exists at that point when it could just be a passive attack speed boost.

Now refreshing on 5p envenom is a different ball game because it implys ramping. Deal less now, burst really hard in about 20 seconds.

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I already do that for rupture. SnD is pointless in that regard and youre a whole clown if you think the passive damage from one SnD comes anywhere close to the damage of one Rupture.

There is near 0 skill expression unless youre one of those niche pvp players that likes having a button to press after you vanished away.

Funny how you use rupture as a comparison now.

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If it’s such little damage why are you even pressing it?

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Replying to these types of comments is what gets me suspended from forums. Go troll somewhere else.

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Sounds like you’re trolling yourself because you can’t handle rogues oldest pve mechanic.

Honestly why don’t we just press mutilate and do maximum damage while we are at it?

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cube crawls?

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My friend, you have been misinformed. SnD, as an active ability, adds NOTHING engaging to any spec. There is no extra layer to be removed. There is no skill to be expressed.

I’m really tired of players insisting SnD is some elite skill that only the best players can master.

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You’re beating a dead horse. Fury warrior sounds more like your style.

Let me guess, you think rupture is part of the skill expression in the rotation and slice isnt right?

You want auto slices? Like I said might as well remove it from the game and just give assassination passive haste and call it a day. While we are at it lets remove rupture and go ahead and put all the extra damage in envenom. Or wait, lets just put it all in mutilate. See where we are going with this? If anything the spec needs more things to do/keep track of. It’s literally WOTLK assassin + a few damage cds. Assassin is already the drool spec for rogue, and you guys want it even more drool worthy.

Fury warrior and bm hunter is that way —>

Also the recuperator argument just shows that there are a lot of other problems that should have nothing to do with slice n dice pve damage

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For the benefits it provides, SnD makes more sense as a passive ability. To that end, each spec already has some mechanism that automatically refreshes SnD. So, the question is, why not just bake into the class as a passive aura.

The answer that you and many others like to regurgitate: Because it adds skill and depth and blah blah blah. It’s a response that shows you truly do not grasp the idea that there is elegance in simplicity.

Pressing more buttons doesn’t make you nor the spec better.

It’d be cool to make it a 5-10% auto attack speed raid buff to let rogues bring something.

Agreed. That has been suggested.

Well go take a nap or something because were going to keep asking for it until we have it back.

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  1. Why you gotta throw me under the bus like that?

  2. Spoken like someone who has no clue how bm plays.

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Yes actually. Yes please. Assassination is so slow because it has low passive haste. Only time you actually need to think about what button to press next is when DM is rolling and youre near energy capped. Yall make this so much more complicated than it really is.

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So it’s not complicated enough but you advise that it needs less buttons?

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Adding more buttons doesnt necessarily mean anything is being complicated. I understand you have the mental fortitude of a 5 year old but try to keep up.