Refuting common arguments against Dual Spec

Please don’t add this.

NoChanges andies be like:
Waaahhh! It’s gonna be like retail! (no lmao, not the same dual spec) this will lead to retail it will ruin the whole damn game!
NoChanges andies also be like:
Just wait till wrath, its an awesome change!

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gasp

It’s almost like our opinion of whether it’s a good feature or not is decoupled from whether we believe it’s right for TBC.

Imagine nuance.

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Sweeps up straw.

Ill counter your Con with a pro. It allows more characters to dungeon thereby making more gold thereby making more demand for the economy. See how twisted that Pro is? Just as tortured as your Con. The idea of not having Dual Spec due to tank and healers wanting to fulfill demand spots is ridiculous. Not even a con when it can be countered with endless positive.

Oh no an MMO where you still have to be social to get dungeons and raid dones, but not normal farming in the overworld. Clearly such a drastic change for the worse. Think about all the lack of socialization that will never happen simply due to healers being able to dps!

Cool you respec. More people would now be able to pvp and pve. Great all around.

Why would somebody get a different gear set if they will never switch to it because the burden of respeccing?

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You have zero arguments. This thread has zero arguments. Every thread has zero arguments. And even if they had like 1 2 or 3. They would get completely swamped by the amount of arguments the Pro Dual Spec side have given and proven on a consistent basis.

When you try to counter an argument by saying its not 0 to 100, its actually 1 to 99 therefore you’re wrong. You’ve already lost mate

As somebody who played through Wrath, there was never a single time where I was ever required to switch to another role in order for something to happen. Sure they may ask if I had another set, but if I said no we would adjust accordingly. Whatever doomsday scenario you think would happen wont happen. And even if it somehow did, it would be completely outweighed by all the obvious positve thats being brought

I never said you were required. I said there were social implications of the feature, and explained what those were.

I played a prot warrior and an ele shaman, by the time tier 10 hit, most pug raids preferred you could swap to an off spec when needed, and each guild I joined didn’t force me to do anything, but if they request it and say it will be a big help, then that puts the ball in my court to make life better for my guild.

Never said it was a doomsday scenario, though I did say it is an argument you should consider, rather than simply say that no one is presenting you with anything. You are straight up lying while also not reading the entire posts.

It will change the meta for classes and specs in raids in unintended ways due to the way classes and specs are designed in TBC (as opposed to WoTLK).

For instance classes have more niche utility built into various talents than as baseline (compared to Wrath). There is more of a “Rock Paper Scissors” class design in TBC compared to the Wrath “Bring the player not the Class” design.

Edit:
In Wrath every class got baseline interrupts, strong AoE capability, effective baseline crowd control options in an effort to make the classes more interchangeable. This was in part to accommodate dual specialisation. Dual spec is very much central to WoTLK but TBC had a very different design objective. Thus, while I am open to changes, I think this specific change is not in the spirit of TBC which was more centred around each spec and class having something unique to bring to the table.

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And to hell with the people who can’t get a group

That’s exactly what blizzard is doing with BC classic, and did with Classic too.

I raided in wrath and never had to have 2 raiding specs. If your guild is that hard core it’s easy to find more casual guilds to raid with. please don’t change my guild is so evil it forces me to have 2 raid spec is pathetic and not a good reason for any thing. You have other choices.

Assuming you want to.

Casual players matter, but so do those that want to take it more seriously.

I know back in Wrath the guild I was initially in was a bit sweaty and I needed two raid specs (on my Lock at the time), one for AoE and the other for single target DPS.

Obviously there were plenty of guilds that didn’t require that but I wanted to be part of one competing for server firsts.

At the end of the day, for a lot of players adding dual specialisation won’t do much but save them some gold. I don’t think it will have a significant impact on Tank or Healer shortages (though it may have some minor impact). And I don’t think it will be seriously detrimental to their gameplay either, though it will somewhat erode the experience making it a little less like TBCs designers intended.

However, at the top end it will absolutely change the way raids are composed and run. It will absolutely get exploited.

You’re wrong. The official numbers are on line you can look them up. The official numbers show subs rising throughout wrath. The didn’t start dropping until some months after cata was released.

Neither were level 58 boosts or a Warp Stalker mount or arena gear requiring rating at the start or arena teams starting at 0 rating, but here we are. The people want Dual Spec.

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I have no problem with hard core players. That’s why I never call them sweaty neckbeards or any of the other insulting terms. But you can’t say you want to play hardcore and then ask blizzard to nerf drums because the hard core guild leaders will make you go LW or say don’t add dual spec because my evil guild leader will make me have 2 raid specs. You don’t arrange the game to protect the weak kneed hard core players. Either tell your guild leader no or find a less hard core guild if you don’t really want to do what hard core guilds do.

It was the same with the WB meta in classic. Hard core guild players were asking blizzard to change it so they weren’t forced to get them. Well there were lots of less hard core guilds that weren’t going for the full WB meta. Join one of them.

I’m not a no changer. I don’t need the drum nerf and I don’t need the pally seal change and i don’t need the chronoboon. No one I knew or played with needed them but It doesn’t bother me that they were changed. I’m totally ok with those changes. It kind of pisses me off that the hard core players got all these changes just for them and now they’re using the same reasoning as an excuse to keep dual spec away from us. Changes for me but not for thee.

For the record I am very much a filthy casual in classic ;p

Just clearing that up - don’t want to mis convey that my recent play objectives are in any way serious or hardcore.

You conveniently left off the crucial ending to that sentence, which changes the meaning altogether.

Of course i don’t want that. Dual spec is not unequivocally antithetical to the game design. It’s a minor Qol change

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It’s pretty antithetical to TBCs original design objective - the rock paper scissors model and creating higher specialisation and niches. Discouraging pick up groups to encourage guild and set arena group participation etc.

TBC’s game design was antithetical to WoTLK and in many ways WoTLK was an attempt to push the game in a more casual direction.

The game design team actually changed midway through TBC and WoTLK was an explicit attempt to move the game into a new casual friendly direction. Casual friendly =/= easy though. Rather the intent was to remove the niches to allow broader content participation. Lessen the barriers to entry. Dual spec was part of that new game design philosophy which was an intentional departure from the objectives the TBC team had.

There’s merit to both approaches but in this iteration of WoW memory lane we’re in TBC.