Using it gives stealthed players coordinates. This can be used with TomTom to mark your mini map of the stealthed players last known location.
Warlocks/hunters are able to target a stealthed player, and without the stealthed player being visible send in their pet to attack.
Using player interation, you can target a stealthed player and auto run to their last known location.
The addon does not only simply parse combat logs to detect players, but also detects changes to player auras, this is indicated by some of the api calls the addon uses. This makes actions done while stealthed such as applying poison give away your position.
This addon breaks pvp for rogues/feral druids, and is quickly gaining in popularity especially over the past few days. Action needs to be taken quickly
yes please fix this. absolutely absurd you allow this cheating addon, but you dont allow us to world pvp in towns (glitchy 50 guards spawning from thin air)
I’ve seen it go off when they use stealth, or my character gets close enough to reveal them, but so far have yet to encounter Poison Application notification.
It gives the coordinates of the player who spotted them. It doesn’t have access to the coordinates of enemy players (no part of the API does). Stop lyhing.
No they cant. You cant /target anything that isnt visible.
No they cant. This only works if they had targeted the player and sent the pet to attack BEFORE they entered stealth. Its a spell batching issue, not an issue with a mod.
Quit lying.
No you cant. You can’t target anything that isn’t visible. Again, this would only work if you /targeted them before they went invisible/entered stealth, and you’d stop running after the next spell batching update.
Quit lying.
No, it doesn’t, since the API doesn’t have access to actions done while stealthed/invisible.
Quit lying.
This Add-on has existed (in its current form) for 10 years (and earlier versions of it existed all the way back to Vanilla launch +4 months), and somehow only NOW its breaking PvP for rogues and druids? Get real.
The addon scans the combat log. Then produces results. The combat log is what produces the data for the addon to operate off of.
And making enemy combat not appear in your combat logs, defeats the purpose of combat logs @ that point.
To break spy, you would have to make the combat log either unscannable, or remove enemy actions from it.
Both of those would break threat meters, dps meters, healing meters. Boss mods. ETC. Breaking spy would break a good majority of addons that people depend on.