Well, I mean, judging from what you and others say, the first time around, Wrath was killed.
There were a few interviews from back in the day and earlier in the announcements for Wrath Classic that said there was a lot of internal debate about the feature.
They went one way back then going the other way now.
I donât know what others say. Youâre inventing things Iâve said.
Iâm still just waiting for you to explain why RDF is bad for the game.
Seems like a waste of time. You seem to think your expectations of something I will do matter to me.
So youâre making a claim that you refuse to support?
We canât know what data Blizzard has in the background, but for them to release Wotlk Classic WITHOUT one of its major features (even if it was added in late) should be pretty telling.
Lots of pro-RDFers on these forums seem convinced theyâre in the majority. Have you ever considered that you might not be? A few hundred forum threads does not a plurality make.
If RDF was actually what the majority of Wotlk Classic players wanted, donât you think Blizzard would include it?
The fact that theyâre specifically avoiding doing so for the re-release of their most beloved expansion of all time tells me their backend data from their surveys and focus groups has shown them RDF is not a feature the majority of Wotlk Classic players want, full stop. Is that not the obvious conclusion to draw from this decision?
Either that or theyâre putting RDF in their back pocket and fully intend on releasing it in a later phase of Wotlk Classic and always have intended to do so, in order to try to get a resurgence of Wotlk Classic players to return after Dragonflight comes out and loses its new smell feel.
But thatâs a little tinfoil hattish heh
RDF = No Sales from Boosts
And Iâll let you in on a secret, you arenât important to the people you pug with. Chat pugging vs RDF doesnât change that.
Lmao what? Then why did they put Joyous Journeys in the game???
Have you seen boosts going on lately? Yes?
That buff doesnât affect levelling the same way as RDF would.
At the end of the day, if it wasnât about the boosts, then they would put RDF in for 1-70 at the minimum, since their boost skips that content anyway.
RDF does not make leveling more fun. I donât know what youâre talking about.
RDF would not cut into the number of people who are willing to pay Blizzard for boosts⌠but also, boosts are limited in Classic WoW.
You can only buy one boost per account.
Hmm⌠I consider leveling when i can mix dungeons in a lot more fun than solo leveling in the world.
This 100% subjective.
Yes, it would. It doesnât take a rocket scientist to see this.
Thatâs true. However, that doesnât prove anything I said wrong.
Here
Thatâs fair, to each their own. I donât like dungeons, and spamming RDF dungeons has never been enjoyable for me as a method of leveling.
That doesnât change the fact that you can literally only buy one boost per account in Classic. Making the whole âBlizzard doesnât want to add RDF so they can sell boostsâ argument pretty invalid.
How does it not? Lmao, weâre looking for a reason for why Blizzard doesnât add in RDF here. YOU have claimed they wonât add in RDF because they want to sell boosts. But we can literally look and see that not only has Blizzard added a 50% joyous journeys buff to exp gains in direct counter to this idea that theyâre looking to sell as many boosts as possible⌠theyâve also LIMITED the number of boosts anyone can buy to ONE.
So your argument that Blizzard wants to sell boosts and wonât include RDF because itâll make players buy more boosts is in fact invalid.
I agree.
Only blizz has the real info but we can speculate the data must be pretty convincing given their conviction.
It could be a âmajorityâ donât want it. Or it could be a âmajorityâ do want it, but not enough to swing Blizzardâs decision. Perhaps they overlay that with other data to reach this conclusion. They have to weigh whether they will lose money. In reality, all these people on the forums are causing a lot of strife but they are still paying. Blizzard may know from history that this particular player base pays -because- they are unhappy. Sort of like addiction. Or maybe they want to flip their player base on its head and foster an environment for the other kind of players to return that built a more healthy community from the 'olden days.
âŚdonât get me wrong, WoW has never had a âgoodâ community, but it was certainly different in a good way before.
Also possible but lets hope they donât ruin the game again. Thereâs a chance they fork their old bad decisions and stick to their conviction. Why I have that hope is it would have been easier on them to announce theyâd release it later; but they havenât. Theyâve said, ââŚitâs never comingâŚâ. Thatâs awesome!
I like when people use specific design features, most of which are end game focused, when the majority of all the subs that ever existed never even made it close to the level cap.
Firstly, Joyous Journeys, to my knowledge, may not be in the game come Lich Kingâs launch. The boosts, however, will remain in the game, likely until Cataclysm releases (if they choose to do this)
This was not added as a direct-counter to any points - case in point, they added it to Retail, as well, and first, I may add.
The number of allowed boosts is irrelevant - the fact that Blizzard is allowing for any player, at any time, to skip the majority of content contradicts any reason to not allow for RDF to be in for at least 1-70.
Not to mention, the boosting nerfs coming out right around the time they released their own boost.
That wasnât a secret