It isn’t, I already admited to that. That doesn’t mean my raid doesn’t want me to do em, It doesn’t mean I don’t occasionally want to get in. It’s a very all or nothing system. If you didn’t keep up with it, it’s hard to just occasionally visit it.
Steal something, get hand cut off. Simple solutions to problems are not always the best around.
But the problem is you have casuals who don’t keep up with it in 2 groups:
The causals that DO have the skill to do it with ease.
The causals that don’t have the skill to do it but think they do.
And sadly you have no way to tell the difference between them. That doesn’t make this not a issue for them. It just makes the whole thing one complicated issue that needs to really be looked at rather then over simplified.
Maybe I haven’t had enough coffee yet, but I fail to see how those groups are relevant to the discussion of being able to make your own groups to avoid IO issues.
(Gives you some nice coffee.) It’s the tank/healer issue that does it. To make your own group and to find a group many times have the same time cost investment due to the tank/healers issue. So if your a dps who hates making groups already, why make one if your going to be waiting the same amount of time?
Normal/competent players don’t have any issues with it - they understand that a if player A and player B apply to a pug group, the one with more experience will usually get picked.
I have plenty of skillful friends who come back to the game and are completely lost when it comes to mythic plus. Skill only goes so far. That’s why Raider IO is a thing in the first place. Experience matters.
That is conditional on the level of the key. If it’s a low level key then common sense will get you thru with ease, if it’s a high level key then I agree with you experience is needed.
For real. I resubbed after taking a break during 8.2 and the first half of 8.3 and tanked my way to Keystone Master. Good dps/healers get friend requests after runs. Tanks have virtually no incentive to play with randoms when it’s so easy to build up a network of competent players.
I would have to agree with you here. It’s one of the main reasons I gravitated towards playing healers more and more this expansion, but I understand that it’s not everyone’s cup of tea (or coffee.)
I am glad they’re making changes to the weekly chest to accommodate raiders more in shadowlands. Mythic+ isn’t for everyone, every week, all the time. There are those who love it, those who enjoy it occasionally, and those who hate it. And that’s fine. But the divisions between the three groups are what causes problems when it comes to things like raider IO. I fall into the first camp myself and put most of my effort into key pushing. I understand the arguments for how raider IO is used. But I also hear the people who have reasonable arguments against it, or more specifically about how it is used.