Raid vs Non-Raid

The proc is strong, But is it worth losing alot of dps over?

Doubtful, The entire set is useless for tanking and useless for DPSing, especially when compared to other items that will provide them with the stats they need.The exception is the boots for dps which are quite strong (apparently naxx comparable)

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2 swords and no mount, The drop chance back then was alot lower than it is now. Mount was 0.7% during classic, itā€™s 1% now.

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How long would it take an average player to complete? Because it seems to be too many folks here keep trying to gate content based on what the top 1% of the game will do. Even back then, Blizzard didnā€™t make the game for the top 1% who were putting 112 hours of their 168 hour week into the game.

But according to the timeline this didnā€™t even come out until 1.10.

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Well assume the following.
1 hour per run.
1/4- 1/8th of a chance for their piece.
0-1 person competing for it/grabbing it anyways.
6 pieces (2 you get multiple chances at/can buy off the AH)
And assuming they can farm 50g P/H.

probably 6 months to a year once they hit cap assuming 3 hours a week /played.

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I can see both sides of the argument.

Ultimatelyā€¦ is tier 0.5 better than MC+Ony gear? Is it better than BWL gear?

If itā€™s just on par with MC+ONY gearā€¦ I donā€™t see whynot having it in there, because it is much more difficult to get than MC+ONY gear

If itā€™s on par with BWL/ZG gear, then thatā€™s a bit of a tougher sellā€¦

I honestly forget how powerful they are in comparison.

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On a warrior, if i didnā€™t get my bis off peices from MC and i was able to get away with dropping truestrike or the devilsaur set I would just rock actual plate gear in a heart beat. The extra health alone will keep you alive in some BWL fights. The D2 shoulders are trash as well, but the point is that you can easily wear plate without taking a major dps loss. If you want to min max and be as durable as a used tissue then stick with the leather crap all the way up until AQ. I think many people would shift over to some D2 before then while retaining hit cap.

Looks to be a toss up according to different classes. For most of it, looks just like the dungeon set reversed. So instead of a 8 piece set bonus of +40 attack power. Thatā€™s now the 2 piece set bonus on the epic dungeon set.

Iā€™ve never done it. Iā€™m not even sure theyā€™re on any BiS list, so I donā€™t think most bother with them.

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I got the first half done during classic as I was a non-raider and that wasnā€™t too bad (subjective). I got quite lucky as I got the full base set quite quickly (within 2 weeks of hitting cap, Oh the joys of being single!!!) and I assisted with my friend working towards theirs. The first half is pretty weak with the exceptions being out there.With the bulk of the power being in the last half (and was comparatively more difficult at the time)

Itā€™s not really. The items vary in quality and the amount of stats you lose too poor itemisation is almost hilarious. Earlier I highlighted the difference between darkmantle and Bloodfang but neglected to actually look at what youā€™d gain from running pre-raid BiS over the darkmantle itself.The rogue dungeon set bonus is basically an outlier
due to their set bonus being good. Alot of other classes set bonii are neutral/bad. The priest one is a zero gain on healing/damage at best while a potential group wiper at worst.

Note a couple of things.
You need to come up with atleast 6% hit from 6 slots of gear.
You ā€œcouldā€ pick up another 3-5% crit instead of running the set.

As for other classes Iā€™ve looked at them all and the stats on them are a complete mess. Sometimes you donā€™t even gain in raw stats and while hybrids arguably gain more from having a spread of stats it still hurts their core purpose in a raid.

take the soulforge armor set, It has Mp5 (not ideal for holy),crit (useful for both), Str(pointless for holy),Spirit (useless for both) and spellpower.Now imagine going for a pure set configured specifically for your role in a raid, You could gain so much more for alot less effort.

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I think something people here are also forgetting about regarding T-0.5 (some of you call it dungeon set 2)ā€¦

Some of you are forgetting just how many runs are needed to get your T-0 set. (some of you call this dungeon set 1, but classically this was called T-0) I remember going thought scholomance quite a lot, I am talking hundreds of runs before my hat would dropā€¦

Given that this is a component of progression it only makes sense for the gear to come out at the correct time in the correct patch; as it was all those years ago.

However thatā€™s just my opinion.

the remaining players are largely alt-o-holics and people who donā€™t really have a focus in the game, but keep logging in anyway.

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Skin Bandits :cold_sweat:

I went on a mission across the world to kill General Jang and get his Katana. After 8 hours of saving, fighting, trying to get a kill, loading, and repeating i managed to clear out the ashdome and get a lucky hit on him. I got the katana but my pack animal died back at my base. I donā€™t really care about it, was a impulse buy!

Just donā€™t go through Venge on the way home and youā€™re set. Iā€™m just messing around with base construction in goofy places. Fishman Island, Leviathan Coast, Fog Islands. Frankly, the Fog Islands can burn to the ground for all I care. Prayer Day in the Fog Islands is hell.

I actually went to that ā€œPolice Outpostā€ thinking i can get a bite to eat and lay down. Lets just say i was being chased by about 50 spider bots and maybe 40 so called police men.

Up to 1k gold and a baron run are not something that should ever be used in the same sentence as ā€œeasyā€.

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I probably used the wrong term, Itā€™s subjectively easier than the other parts of the chain. We also donā€™t know how hard the baron run is going to be now 14 years later.

Hah, Iā€™m with you and understood. :wink:

It could conceivably be harder if the bulk of those trying are either a) too used to being 1 of 40 with room to slack, or b) have had the ability to communicate with party mates bred out of them.

This is all that needs to be said right here. There is literally no reason to open up the T.5 any sooner than it did in vanilla. This is coming from someone who will more than likely never raid, unless the servers get to a point where pugs are extremely geared and could benefit from early T.5. There is no solid reason to open up t.5 and getting rid of the authenticity blizzard is obviously working really hard to replicate.

Dungeon 2 set was far, far more difficult to get than MC raid sets. The entire set was simply the original developers capitulating to casuals then five finger open palm slapping them in the face by making the set too hard to get without help from, wait for itā€¦ Raiders.

Tier 0.5 was to vanilla as Pathfinder was to WODā€¦ pure spite from an angry game director who only put it in due to being forced by consumer pressure.

Iā€™m too lazy to look it up, but I remember the rogue set being. fairly decent - particularly set bonuses? (I could be wrong, swamped with work)