any chance for a link to this? I am not sure I saw it? the patch notes are a novel
No.
Itâs accessible. Stop making excuses.
Thereâs plenty of casual mythic and entry mythic level guilds.
Learn to use the recruitment discord.
As someone who raids mythic I say good change. Itâll be nice to be rewarded for putting in 10 times the effort of a casual player.
Iâve done enough mythic raiding over the years to know what it takes to do. It is a form of effort, but itâs a very different effort. The effort starts to resemble that of a job very quickly. Show up on time, always the same time every week. Listen to your boss. Show up consistently until told otherwise. Learn the fight pattern and execute basically one thing to the best of your ability. Use your notes given to you by your boss in the order they are assigned, etc. Then thereâs the whole other layer of effort which is dealing with a bunch of personalities you donât necessarily like. Deal with people calling off. Deal with people quitting. Catching new hires up to speed. Training.
Thatâs not the type of effort I look for in a video game. Itâs missing everything I do play video games for.
hehehe you are a clown. like 1% plays this mode we should not consider balance a game for 1%. at keast if they want to have a natural growth with wow. but the shop releases tells me they dont care about player numbers rather than whales
I dunno, this might be a hot take, but gear should reflect the difficulty of the content, not the difficulty of finding people willing to do the content.
No thanks. Mythic raiding can burn. Scuffed esports garbage. Itâs a dead man walking. They keep trying to prop it up, but nothing is ever going to work, because aint nobody got time for that.
Itâs fun, for one cycle. Then most wake up and realize itâs not worth the effort.
You never played Wildstar. Itâs very obvious to those of us who did.
No thanks. Mythic raiding can burn
Spoken like someone not good enough.
Scuffed esports garbage
Anyone that says has a complete lack of understanding about the game or what even esports are.
Iâll give you a hint. Mythic raiding has never been an esport. Thatâs AWC and TGP.
Itâs a dead man walking
Bad players have been saying this for years.
They keep trying to prop it up, but nothing is ever going to work, because aint nobody got time for that.
I raid two nights a week for three hours. Itâs not the time investment you think it is.
Itâs fun, for one cycle. Then most wake up and realize itâs not worth the effort.
Good thing fun is subjective and you arenât the decider on whatâs fun and what isnât fun.
Spoken like someone not good enough.
Your elitist troll shtick is lame.
Anyone that says has a complete lack of understanding about the game or what even esports are.
âAnyone that saysâ the clarion call of low int derps everywhere.
I raid two nights a week for three hours. Itâs not the time investment you think it is.
Sure, lets just gloss over all of the work you need to put in outside raid nights. Lol, youâre so pathetic.
Good thing fun is subjective and you arenât the decider on whatâs fun and what isnât fun.
I actually am, and I tell Blizzard what I want with my wallet.
Your elitist troll shtick is lame.
Never said I was elite.
Anyone that saysâ the clarion call of low int derps everywhere.
Actually insulting people is. Itâs not my fault you donât actually know what is and isnât an esport.
Sure, lets just gloss over all of the work you need to put in outside raid nights. Lol, youâre so pathetic.
You donât do any work in this game. And the amount of stuff outside of raid depends on the guild. Some have more steel requirements but playing the game isnât âworkâ. Itâs also about maximizing your time when you are on.
I actually am, and I tell Blizzard what I want with my wallet.
Iâm sure they will miss that one sub fee because you threw a fit.
i appreciate the need for hierarchiesâŚ
but the gaps neednât be any more
than whatâs absolutely necessary
to inspire competitive people to
aspire to those few extra gear points
and/or other perks!
if the developers actually played the game,
theyâd have a finger on the pulse of these
thresholds/ but they donât!
I dunno, this might be a hot take, but gear should reflect the difficulty of the content, not the difficulty of finding people willing to do the content.
And you sir win the Internet today lol. Thats how I feel about raiding. The difficulty is baked into finding people that want to play a video game in a way that is organized like their job is organized.
And you sir win the Internet today lol. Thats how I feel about raiding.
Itâs kinda also how I feel about m+ in anything below a current 18 though. The dungeons with the scaling factors we have on live simply arenât that hard, and the levels both content award crests / opportunities for m track gear are VASTLY out of line.
If we want parity itâs kinda gotta come from both sides giving up their pros and cons.
Itâs about time. I donât love raiding but the game has been ignoring raiders for way too long.
raiders will get even more of an edge than mythic+ players.
More of an edge in what? They arenât competing against each other.
I agree.
In the interest of full disclosure, I havenât participated in raiding or M+ in any meaningful way since BFA. As much as I would like to get back into it with TWW, in all likelihood I probably will only go into Delves.
From that perspective, I would prefer Mythic Raiding, high M+, and the highest end Delves all be very challenging and reward equally valuable gear.
I would prefer Mythic Raiding, high M+, and the highest end Delves all be very challenging and reward equally valuable gear.
There are two major hurdles to overcome to achieve that.
1: How do you design sufficiently challenging solo content where every spec feels challenged but capable. What is hard for the blood dk is impossible for the rogue etc.
2: Given someone is allowed to do all 3, how does difficulty keep up with ilvl acquisition if someone is doing everything available Vs only the content type they most enjoy, not to mention itâs completely valid and possible to enjoy engaging in all 3.
Scuffed esports garbage.
Okay, letâs be honest here, M+ is way more esports than raiding. The potential time investment is a completely valid argument to dislike it raid. But if youâre issue is âesports garbageâ you gotta get angry at M+ first. Raiding is garbage as an esport.
Also note that Blizzard is the one pushing the M+ esports events and the big raid events are player organized. And even with that I see way more excitement around RTWF than TGP and MDI.
Additionally, high end M+ is as much a âdead man walkingâ as mythic raid is.
2: Given someone is allowed to do all 3, how does difficulty keep up with ilvl acquisition if someone is doing everything available Vs only the content type they most enjoy, not to mention itâs completely valid and possible to enjoy engaging in all 3.
Also, how are you gonna balance loot acquisition from things that are repeatable, to something that can only be done once per week?
Also, how are you gonna balance loot acquisition from things that are repeatable, to something that can only be done once per week
This is true, but the initial comment was also under the assumption we had already achieved parity in that field. Realistically achieving that parity is an enormous task, if itâs even worth looking into at all.