Yes they did. Blizzard decided to allow unlimited transfers with no cap to milk cash and they should be held accountable for that greedy decision that led to servers becoming way overpopulated.
They don’t monitor server populations ? hmmmm odd i didn’t know that…
exactly on point
Blizzard has made MANY decisions about server populations since before they even launched Classic.
A LOT of those decisions were pretty obviously bad ones… including their first one.
Again, let’s sum this all up shall we? Blizzard created servers, and gave players a requested feature. This feature is used 100% by choice. If Blizzard forced anything, we wouldn’t have this conversation as you’d all be transferred, no questions asked to those destinations. You did not suffer a queue of 6k, every single day since the inception of Classic. People join, they leave. This is remotely new with the prepatch. People were transferring in and out during times the server was full but never bloated. They can’t magically predict everyone over the course of a year+ deciding they want to pop in all at once and it is absolutely asinine to expect that of them with baseless assumptions.
I would argue that you are being a little inflammatory, and that your posts haven’t always been very relevant to the topic (not saying nobody else is doing the same), but you’re the one that incessently is shoving a contrarian opinion into the thread. And might I say, not very nicely in fact.
It’s ok for you to have your opinion on the subject. You shared your opinion and your beliefs.
But I imagine this is why you’re only responding to others, and not me anymore, because you feel attacked and are trying to respond to those attacks. Instead I suggest this, move along. And maybe, just maybe, stop being antagonistic instead of just letting people vent a little.
I have, me saying “You have options” is very much debating and discussing the topic.
Yes they can absolutely predict that. It should actually be expected for a new launch and not even require a prediction.
Blizzard has every single tiny little detail of every single server they have. They know damn well when it’s going to be overpopulated during a new expansion launch.
You’ve utterly failed to present any information or address any of the issues raised and have exclusively been trying to get a rise out of people.
As proof I present literally every comment you’ve made in this thread.
So…
Do you get off on being such an obvious troll?
It’s EXTREMELY obvious that they’re trying to annoy as many people as possible by presenting bad faith arguments, failing to bring any pertinent information to the discussion, and then denying they’re doing exactly that.
It’s NOT subtle lol
I disagree completely.
Stating that a solution (regardless of it being good or bad in anyone’s opinion) is available is not discussing or debating anything, it’s just stating a fact.
And you’ve continued to kind of state the same fact over and over, and then throw your personal beliefs around. None of that has much to do with the topic of queue times, and really does not provoke any kind of productive discussion.
This is why people are calling you a troll, regardless of your intent.
Taking it from your post you must not be from a server you started on help build up and is now friends with people from across many guilds. You and many others must be the reason behind Grubbs Insane que times. What gets me is why do you guys tell us to transfer when y’all weren’t even there for when grob started. I’ve been on the server since the game released why should I suffer when many want to get into a server that has a community I helped build?
I know this might be brand new scientific information, but humans (not allowed to use the scientific word… wtf Blizz) are social animals. We tend to congregate in groups of many. This is in fact a predictable pattern and completely foreseeable. Much like the migratory patterns of birds. Life proves more sustainable in larger groups. Even in a video game, which has economy, and you need groups for things like dungeons etc. Other people often provide services that you don’t have, and vice versa.
So, knowing this, you’d think this small indie company would have been able to predict mega servers (the still exist in retail, have since vanilla) and prep for that.
Nikole youre no longer making any sense and thus a troll…
Blizzard couldn’t know the cycles to their server pops… that’s just silly. They have millions if not billions of data points and likely really beautiful graphs marking population density over time and know very well what to expect and when to expect it. They could have done much to mitigate and failed to do so. Thus our argument is that blizzard needs to fix said issue.
Your response is what? We picked the server we are on and thus should expect to wait 6 hours to use a product we pay for? Its the consumers fault the servers are overloaded? Not the people who monitor server populations over time and allocate resources to mitigate issues like long queues? Really?
I mean there’s also the fact that if they wanted to trim down the megaservers, they would TELL people “we’re reducing the size of the big servers, and this will be a permanent adjustment, so you should probably take the transfer.”
Then they’d probably get a few people to move.
…assuming they didn’t restrict character boosts from transferring, which is currently counterproductive.
Alright, let me explain. Blizzard gave us an option to free transfer off of a dead server and choose between all mega servers. You had no choice because rendering a realm deserted means people have “no choice” but to leave that realm and pick one that is “more populated” to find a group for 5mans, not even counting for the raiding.
Now, all of those servers are suffering 2+hr queue times…
That isn’t the customers’ fault.
Now, we have these free transfer servers getting overpopulated as well with upwards to 2+hr queue times… That isn’t the customer’s fault.
Are you getting what I’m dishing out here?
They need to release a server loyalty program. Freshies have que times and the ones who have been with grob from the start get put infront and it goes based on how long you been with the server. I don’t understand why people say just leave like bro I was here when classic dropped. I helped build the community I was there when grob was 60%alliance 40%horde yet I stuck it out I remember when everyone used to say the server was dead before tbc dropped. Why should freshies benifit what we helped build when they could easily go to there own servers and build up a community instead of trying to hop in a healthy one that’s already built up. Now here I am all I’ve been on is grob have 11 toons on it and can’t even play with the people I know and love
Just increase the number of layers.
Like… I get that people are coming up with server population management solutions, BUT THEY ALREADY DIDN’T DO THAT
It’s too late. They’d have to do a MASSIVE reset.
They can’t. People have established themselves on megaservers. They don’t want to leave their guilds, their friends, their gold. So instead of trying to fight a typhoon with a an empty cup, adapt to it. Create more shards/layers/instances on these servers and allow people to be like, oh, I’m going to join shard 17 of Skyfury. This way they remain on the server of comfort to them, yet can also be without a queue. City of Heros/City of Villain’s and Champions Online did this, back in the late 2000’s. So it’s not unheard of, nor a new concept (as you see people talking about layers now).