Queue Sync Blitz!

Stay away from the bio weapons at all costs peeps.

Stay safe!!!

:thinking:

:man_surfing: :surfing_woman:

It doesn’t matter if they end up on the same team or not, technically they are still q-syncing. It’s just a question of how much negative impact it will end up having on the matches as a whole.

People have and will continue to attempt to q-sync. The real argument here should be about how much that matters in the end.

Is it really that hard to do a countdown and queue at the same time? Attempts at q-sync are easy. Again, it’s how effective or damaging it will be that is in question.

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If Blitz isn’t popular content and it’s like the same 100 people gatekeeping 2400, they’ll probably sell boosts together :man_shrugging:

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I anticipate that the very highest MMR is going to be mess because a lot of the people that will end up at that range will know each with many of them being bnet friends. So, the likelihood they jump into voice together when they end up in the same match is high. No q-syncing necessary if the top end pool of players is low.

I don’t think boosting will be a significant issue, however. We’ll see.

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If people are on opposite teams I wouldn’t consider that Q-synching. Also can just report people for throwing matches if you see it.

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They’re already testing the system and getting into the same games:


Even if they’re on opposite teams, they’ve still circumvented the system and managed to pack the game with their premade community’s players. They get to decide which team wins.

There are also all the times when they do end up on the same team.

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Isn’t one of the biggest issues with epic bg’s right now the giant premade community rigging queues to steamroll unrated content?

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Why not? They are doing a countdown and queueing at the same time. That is the very definition of q-syncing. It’s just that, in this case, they might end up on opposite sides.

If they are on the same side, they can coordinate on voice. If they are on opposite sides they can engage in match manipulation (or perhaps play the game out in an honest fashion).

The only question is how much will this effect the overall ladder. That is where the argument should be. I’m on the “meh, it remains to be seen” side of things.

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I think it’ll depend if a premade community manages to create an organized system that largely benefits their members.

If they get something going, their premade community will grow as more people want to join in and rig their matches. More members also means it’ll be easier to get their players into the same games.

Epic BGs are faction locked and not very popular, which enables premades to be guaranteed the same faction, especially if they queue as the unpopular one

But Imagine 1000s of players in groups of 2 at most trying to get into the same matches of 16 people, and on the same side. If Blitz has any kind of healthy participation, queue syncing won’t have a payout

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Ya this pretty much is how I feel.

Between the number of people who will be playing it, the RNG teams, and the implementation of a more stable MMR match-making, queue-syncing BGB is going to be next to impossible come TWW; at the very least, it will be unreliable and, so, pointless.

Queue-syncing is much easier right now - what with less people playing a shortened S4 and the MMR match-making being all over the place (it varies wildly from one game to the next) - which is why you’re seeing it, occasionally.

As per people saying, “They can just throw games”: Actually, they can’t. That is reportable behaviour. A throw is especially obvious when the people involved (on both sides) are coming from the same server/guild/community.

Another thing to bear in mind: Blizzard might not care too much about queue-syncing in old, unrated PVP content, like BGs/EBGs - or even the handful of people queue-syncing BGB as a Brawl currently - but I can guarantee that they’ll whip out the ol’ ban-hammer if people try to game a rated system. They actually have a lot riding on the success of BGB right now, it being - perhaps - a foretaste of the future of WoW PVP. I highly doubt that they’re just going to “Throw it to the dogs,” and let queue-syncing ruin it in TWW.

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If it’s a sever like Tich or Sargeras I don’t even question it cause they’re so PVP heavy

“the sky is falling!!”-chicken little

This is because of the sync queue “community” they have been destroying epics and they don’t care the point of not wanting them in other things is so they don’t destroy that as well.

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Actually, they absolutely can. These people do not care about the game whatsoever, and blizzard isn’t going to ban people for “not playing well”.

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Not without facing potential consequences - especially once it goes rated in TWW. Right now, it doesn’t matter. It’s just a Brawl.

Throwing != not playing well.

There has been boosting and carry selling in arenas for YEARS and nothing has happened… you think blizzard is going to care at all about SS? and of course, there not just going to stand around they are going to play bad and tell their “friends” where to attack for easy wins.

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That’s because a lot of boosting/carrying isn’t actually against the ToC.

They’ll get reported - especially if people see similar servers/guilds/communities involved in an apparent throw. Also, being a rated mode, the report(s) will be taken much more seriously than they would in an unrated mode.

People have been reporting the “community” for years now and not a single thing has happened. I will never believe blizzard cares unless they start the bans period. Also boosting/carrying is absolutely against ToS