PvP Tuning Changes for January 26

They can increase the HP cost (4 or 5) and that will reduce frequency

1 Like

I appreciate these nerfs. Finally some active efforts made.

I can also be sad that rogues were literally gutted at the beginning of the xpac, while everyone else got light touches on their kits. But as I said… This is a great start.

9 Likes

Ok fine if you nerf us, so up the damage again, thats it ,we are on the trash :angry::triumph::rage: other expantion on the disgusting hole and mediocre minimum and midle table

3 Likes

??? theyre nerfing infernal cascade, thats what makes combustion burst so high…

1 Like

just because rogues couldnt one shot anymore doesnt mean that they “were literally gutted” :roll_eyes:

14 Likes

Word of Glory’s healing has been reduced by 20% in PVP situations.

This is really stupid. You shouldn’t be nerfing the baseline ability in PvP, you should be nerfing Healing Hands by ~30-50% in PvP situations. Way to go the lazy route.

15 Likes

true but i think someone else said this, doing anything to WoG instead of healing hands makes wog pretty much useless

Edit: useless for ret and prot at least

2 Likes

There is a combustion nerf through the conduit. Reducing Infernal Cascade’s effectiveness by 33% is a ~7-8% nerf to it.

1 Like

now nerf all melee dmg and mobility

7 Likes

Thank you. Good changes

1 Like

do you not see the infernal cascade nerf? how do you think fire mages do damage?

1 Like

The same case that palys on BFA on the start, now we are on the hole again

1 Like

Assassination Rogues. Hello? Have you tried to play one? Recommend you do, but make sure you have something else to do while you wait for your energy bar to regen. Also, since you gave every class a bleed clear and bubble, try this fun mini-game where you attempt to actually land damage. I can’t believe my 6 month resub auto went. Removing Card now.

5 Likes

lol I thought rogues were overtuned @ the beginning of the expansion 100%.

But the changes dictated how the class has to be played, and made the damage outside of 100% crit abysmal.

4 Likes

okay but what about rogues, warriors and ww monks?

3 Likes

it does cost mana, divine favor making spells cost no mana was removed in like prepatch along with infusion of light

1 Like

almost seems like they were balanced completely around the 100% crit leggo

2 Likes

awc and ladder say otherwise, nice try. rogue is still s tier. that’s just the data.

9 Likes

Really good changes. I’m mildly surprised we didn’t see some extra ones get thrown in this pertaining to WWs dmg and war intervene duration, but its a good start!

3 Likes

revert infusion of light !!!

3 Likes