#PullTheRipcord

In Rated Arena (Because RBGs are pretty much dead) the Chakram would only serve as a nuisance unless it takes a significant chunk of health without the assistance of CC. Otherwise the Chakram will only serve as a problem because it’ll break traps, fears, polymorphs, Hexs ect. ect.

Wild Spirit is obviously better suited for AoE situations.

So that leaves Kyrian, which the utility alone is amazing to have as a Hunter in Arenas where there’s a lot of pillar humping. Not to mention the huge increase on the Crit chance it massive. With the Steward Phial removing all Curse, Poison Disease, and Bleed Effects this is the go to Covenant for PvP Hunters.

And Venthyr, which the Kill Shot chance being 15% isn’t really big but would have to see how it plays out, and Door of Shadows isn’t going to be a reliable form of mobility.

Actually no because I could just buy a boost, then level up the character in a day or 2. Just like I have with my Hunter in every expansion they’ve dropped in the game. So based on your assessment, it would take me just over a week to have another character just as progressed as my Hunter which then opens up the option for me to switch between both of them whenever I want.

Opposed to the Covenants where if I wanted to switch I’m constantly being applied to the week long timer, even if I’ve already gone through the process of joining them.

So again, not a 1:1 comparison.

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I argued that who should not care about what exactly?

This is where your apparent predilection for not reading all the words is really causing you problems.

Does a system need to be game-breaking before it is reconsidered? I don’t think it’ll break the game, I just don’t think it will be fun. I think it will lead to a lot of frustration when people are declined from groups for having the wrong covenant. I think it will lead to frustration when Blizzard ‘balances’ a covenant into the ground and we need to spend weeks re-catching up on renown. It just…sucks.

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100% unfortunate. Wish they would get love. Different topic.

ST, its very similar to murder of crows. It spreads when it can. Yes, if you use it at the wrong time, it will break cc… like every other aoe ability ever…

Raw dps it’s one of the better options, but that is still under development.

Unless… they just move out of it.

Weird, I’ve watched a decent amount of videos of some high end pvpers making use of it regularly. Including some cheeky casters using it t try to bait kicks/ stuns.

So classes are fine. Imbalance between classes is part of the game. It’s easy to spend $60 to boost something if you want to play something different.

But those same things don’t apply to covenant? Weird.

Scrolling up is hard so ill quote it for you

So why shouldn’t we “leverage feelings” on borrowed power?
Their impermanent, apparently that means their irrelevant to the discussion? Or in laymens terms, we shouldn’t care about them.

Im ready for the twist in your argument, go ahead.

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its funny you only take in half of what Preach talks about he also goes on to say on many different occasions that the only reason we have cookie cutter builds is because blizzard cant balance…which is going to be the essence of the problem with shadowlands

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Raw DPS doesn’t land kills unless it absolutely chunks health bars. And if there’s any potential to break CC because you don’t have complete control on how it functions, it gets shelved. It won’t be used unless it hits extremely hard.

Depending on where you drop it, you can make players move in a way that also gets them killed. They can either stay in the circle or get blasted, expose themselves or spend more time trying to LoS which means the healer’s not allowed to get casts off.

What’s also being shelved as an idea is a team LoS’ing you, you drop the Kyrian ability and use that opportunity to Scattershot the healer which again screws the enemy team.

It’s utility is straight up amazing if you think outside of the box.

I’m seeing Jelly Beans use it so if it remains this way it’ll also be viable in Arena. Still doesn’t address the part where I stated I wanted to go Necrolord for the aesthetic.

They do apply to Covenants. You’re purposefully leaving out the important part of my explanation.

And before you say “Yeah, Covenants are the same” again, with Classes I spend around 1 week to have access to 2 characters, then 3, then 4. While Covenants I spend that amount of time just to have access to 1 and only 1. So again, not a 1:1 comparison.

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What, specifically, is the “they” in this usage?

I ask because you follow with,

,which isn’t a logical conclusion for a few reasons.

edit: gotta go make dinner, hope you figure it out. if not, no hard feelings. it is hard to imagine something of less consequence. :grinning:

But the content is measured in a way that a whatever combination you pick still works. Preach and Ion both realize there will always be a meta, but the ‘meta’ is only a requirement in 20% of the endgame content.

So your trolling. Got it.
Glad I could give you some giggles, you got me.

Right and our argument is that the current iteration of the game will affect the other 80% not just the 20%.

Then you would be wrong because the 80% is designed to work with whatever a player chooses.

by who you?

the thing you dont get is there are multiple forms of endgame content and they will all have different meta’s attached. the issue is going to be when people want to do more than 1 thing and cant customize their character for that activity because of arbitrary reasons by blizzard.

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Poor argument. If there’s a clear audience in your game that enjoys that 20%, you shouldn’t make decisions that essentially tell them “Yeah but the 80% matter more”

By the literal design of World of Warcraft since Wrath.

The majority is always preferred over the minority. Why alienate your majority for the sake of about 10% (or less) of the game’s population because they’re inconvenienced?

That’s not your argument, your argument is that the meta should only effect the 20% of the content.

Which it wont, it will effect the other 80% not just because some people are meta slaves, but because some abilities are just that much more effective then then the others.

No, my argument is that the meta only comes into play at the high end, cutting-edge content. Anything below that doesn’t need to conform around a meta in order to do well.

Yes that’s literally what I just said, your argument is the end game content (the 20%) is the only content effected by the meta.

This is inherently untrue, the meta comes into play through the other content of the game as well.

But it’s not a requirement, which what I was pointing out.

How does opening up Covenants alienate the casual players?