It’s less about feelings and more about creating the same scenario as Legion and BFA. Where at the start of the expansion, players are restricted in some way shape or form instead of having access to everything and spending time experimenting and creating builds that suit their playstyle.
It’s going to be a big turnoff for a lot of people. I have no idea why Blizzard is going 4 for 4 in terms of this borrowed power system that players clearly don’t like.
The trouble you’re running into is that words are used sequentially to form meaning and that in many cases if you don’t read all the words you are not going to be able to figure out what was being said.
Overtime players will build up quite an investment in a Covenant. Losing that investment to be forced to start all over again with a different Covenant because of some “radical redesign” is not going to sit well, even with you.
So it sucks that Kyrian is the strongest now and it also sucks that they will try to balance the other options to be comparable? Mind boggle.
Then again, why can’t I get access to an immunity or ms effect on my fury warrior… Why am I “trolling” for asking to be able to create the build I want. But your style of creation is fine.
The argument isn’t that they will balance it, the argument is they wont do it well/ are unable to within their specified criteria (like 1-2% of each other lets say)
They probably will not. But some players don’t want perfect balance either. They want to be op. Warlocks are already complaining that the sky is falling because affliction got brought in line.
Radical? No one wants radical changes. But if an ability is 15% better, and gets nerfed by 10%, you might argue thats a radical change. But it’s what needs to happen.
You can’t balance it the way it is. You’re going to have to rehaul the ability all together if you want Necrolord to be viable in PvP. Same with Night Fae. I know, mind boggling.
If you want to build that way, then you are more than welcome to play Runescape. But in WoW, classes are built in a way to be a long term decision until you make the choice to change them. Which news flash, you aren’t punished for doing so. You’re thinking it’s a 1:1 scenario when it’s not even close.
Your side? No, I have no problem with semi-permanent decisions having impact on gameplay. As Jalen just said, race, faction, class or spec have done this for 15 years. Adding one more layer is not game-breaking.
And I’m definitely not on the side that is throwing out click bait dps variances between covenants while ignoring their application or utility.
Viable does not mean what you think it means. Viable just means capable of working successfully. Which is so vague, it’s pretty meaningless. What constitutes success in your mind?
If you ask for a button press to be “viable” and the dev makes it do something when you press it. He’s fulfilled that ask.
You should probably use language that accurately represents what it is that you want.