#PullTheRipcord

Sounds like their choices were even more meaningless from a role-playing perspective.

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Again?

When did we have powers locked behind reputations in the past?

The core problem remains that different covenants are best for different specs. For example Kyrian is best for priest healing and actively bad and detrimental to shadow by replacing our spammed rotation filler with a cooldown!

Thus I have to chose a covenant that is inoffensive to all specs which basically means Night Fae only for priests wanting to both damage and heal as needed. How is this meaningful choice? it doesn’t make me happy it is just the least bad option out of a bad set.

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So why dose it matter that all of us are locked into an arbitrary choice? Sounds like you just undercut your own narrative.

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1%…This guy thinks the difference between skills is 1%

I mean I want to laugh but maybe you should spend the time to look up how off you are. Every class have abilities that have much larger variations. Some are 5% others are 20%, and that’s not even considering any of the utility some bring. Educate yourself before you throw out random numbers.

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You do realize that 5-10% is HUGE. You are clearly commenting on matters you have no competence in, please see your way out.

Also, supporting the mentality of rewarding lazy gameplay because people refuse to try and improve themselves is immensely detrimental to any game. We aren’t robots so we will never play perfectly, not to mention its impossible with the amount of RNG in the game, but striving to be better should be a goal, not an inconvenience.

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and there was a balance pass when?

Do it Blizzard. I want to choose my covenant based on aesthetics and my abilities based on fun.

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THing is some casuals do care . Just because we don’t do high end doesn’t mean we don’t do multiple forms of content or multiple spec . Being casual doesn’t meant we don’t care about how we perform in the content we do .

#pulltheripcord

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I said, “for the most part”. I understand, and frankly encourage, that some people do care about the high end. Competition is healthy.

Congrats. I am not. It makes no sense. It would be like role playing as both a member of the alliance and horde at the same time on the same character.

I do, otherwise I wouldn’t be defending the system.

Well said. This Blizz, please.

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It also doesnt make sense that after multiple expansions of coming together to save Azeroth that there are still “faction wars”. Shouldn’t be a faction restriction anymore. See how easily it is to dismantle your arguments.

There already are, but the gap shouldn’t be so wide as to be hopeless for the person struggling. We’re not paying $15 a month to be part of a hierarchy and get stomped on repeatedly by “good” players.

You’re asking for access to all of them, which is basically the same thing.

This implies that people don’t have an equal opportunity to get better gear or put in the effort it takes to get to that point. You’re highlighting someone being lazy, and those people most definitely shouldn’t get powerful b/c if they don’t have the little time it takes to commit to getting said gear, then they aren’t gonna be doing the content it requires anyway.

You can put in the effort and simply struggle and get there slower than other people. That isn’t laziness, that’s just simply not being as good as other players. And there should be a place for people in the game like that.

I might not time as many keys as you, and I might get AotC a couple months later than you, but that doesn’t mean I deserve to be trashed on.

There is a place for that, LFR, low M+ dungeons, classic WoW. I mean your argument is still that people don’t have access to certain areas of the game but they do. Not wanting to work for it shouldn’t be a dev’s concern, that falls on the player.

I’m sure there’s a 5-10% difference between the absolutely perfect players and simulators using that ability (of which you are neither). I’m sure there’s also a 5-10% difference between classes DPS too, so why not go a step further and ask them to get rid of classes so that can also be balanced?

While we’re at it why don’t we also make it so bosses don’t have any mechanics anymore so all DPS is even and certain situations can’t impact your DPS performance?

The chase to be meta doesn’t make you look like a better player. If you want a game that’s 100% fair and balanced then WoW is not your game (in fact almost no games are). Facing reality and doing what you find aesthetic and fun is not “lazy gameplay” or “refusing to try and improve yourself” it’s how many people choose to play video games and the only people who think it’s detrimental are sweaty metagamers like yourselves.

I fail to see your argument, anything that would be “balanced” around “sweaty metagamers” wouldn’t affect people who just want aesthetics or fun. It actually doesn’t affect them at ALL. So what are you trying to argue here?

Which technically you can do now - you just gotta pay to transfer factions.

But players who value their faction choice choose not to switch. So they’re not a member of the horde and alliance at the same time.

The exact same approach and value applies for flexible covenants.