I can’t speak for other premades, but this isn’t the case in the trade chat/LFG premades I’ve pugged into, nor the ones I’ve faced. Most of the people are there because they’re trying to get exalted with Silverwing Sentinels/Warsong Outriders before phase 2, and spending 30 minutes winning 1 or 2 games and losing 1 or 2 games quickly gets people rep far quicker than spending an hour trying to win one.
Such as kicking and screaming about groups being able to queue into PvP with solo players, something that has been in the game since they added BGs, and something Blizzard has had a chance to address in Classic for four years at this point. Because from my perspective - and I acknowledge my perspective is wholly my own, and speaks for no one else, though with this being a contested topic, I would be surprised if nobody agrees - people that solo queue, ignore BG chat or have it completely turned off, blob in the middle, don’t even attempt to go for flags, or, worst of all, give up as soon as they see that people on the other team are from the same server and just outright AFK, is not fun in the slightest. I queue into WSG to play capture the flag, not get more irritated with people on my team for not even attempting to communicate, not attempting to do anything involving flags, or leave their friggin’ computers.
Not really. As I said above, my issue is far more with people on my team being entitled and antisocial brats that don’t give a rat’s tail about the fact that they’re playing a team PvP game within a multiplayer online game that incentivizes socializing with other people.
And Even if I was trying to farm HKs, a player stops giving honor after 4 HKs in 24 hours. 10 active players can kill 10 inactive players four times in a couple minutes, with a 30 second respawn timer; this would make doing so endlessly kinda pointless. (If I’m incorrect about this, anyone is free to inform me, but please point me to a source that explains diminishing returns on HKs properly, as well as the effect HKs have on rank compared to Honor after the PvP system was revamped in 1.14.4. I’d like to have correct information if I’m misinformed.)
I didn’t, actually, but again, this is pointless, because of diminishing returns on honor from HKs. At that point, if you’re trying to grind honor, you actively want anyone but someone you’ve already fought, not someone who would be feeding endlessly to the point that it’d be something that would warrant reporting. If anything, I would only bother reporting people on my team for feeding, and that’s only if they’re actively trying to screw up the game for the team we’re on.