What’s wrong with letting someone speak for me? If someone is more knowledgeable in something than me they probably have a more informed opinion and can convey a better message.
So… Your point is?
What’s wrong with letting someone speak for me? If someone is more knowledgeable in something than me they probably have a more informed opinion and can convey a better message.
So… Your point is?
Make a post espousing similar views, GD claims that you just stole them from the streamer and are a fanboi.
Make a post espousing similar views and give credit where it’s due, GD claims you’re just advertising for the streamer and are a fanboi.
Gotta love those lose/lose situations. Watch the video and decide whether you agree or disagree. Personally, I disagree about the whole “people want guilds to die” stuff. But I can see where he’s coming from with the rest.
LOL.
Wow… No item upgrades keep you from giving away gear, so you could completely waste a staff somebody gets when they use a 1h and off hand.
In no ways is this better than master loot. Plus the fact master loot was more efficient in spreading loot where needed.
Well these do sound about right. Are we some how unable to make our own opinions about the game we play? How many of these complaint videos need to be posted?
People linked the thread where I believe it was stated - the guy has valid points. Some people see a change and see how they can use it to benefit them, others just want to wallow around in resistence.
Master loot was not more efficient in spreading loot around - if your guild had 80% leather wearers - one plate wearer and one cloth wearer - 50% of the loot on average that drop went to two people and an another 25% went to 2 mail wearers and the rest got divided up between 80%.
I am of the belief that the people most complaining about removal of master loot were in guilds where they benefited from more than their fair share of drops because of their group gear composition.
Feels like you’re basically describing master loot though. At least that is what would happen without restricting PL in the end.
Yes, removing ML was a solution for a problem that didn’t exist. Most people in favor of it seemed to either feel entitled (other people were given gear when I want it 100% of the time because it is MINE) or it was a situation of “gear was ninja’d from me one time out of a thousand raids, but it is a strong memory for me”
That said, I don’t see any players looking to destroy guilds like he says. Now Blizzard seems dead set on destroying guilds (removal of guild benefits and even screwing up the guild controls and not fixing them). Players don’t seem to want it though…
And there were many others explaining how it didn’t work better for their guild. You also are forgetting how that player also showed how their guild gamed the PL system to gear up alts by class stacking and armor stacking heroic raid runs finally putting the nail in the coffin of the “PL kills split runs” argument.
Not every guild got lucky and had PL work out for them, after all PL is completely random. Not every guild can use a bunch of alts to run split runs.
Getting really tired of being accused of this. Have never had control of loot in my guild. Was in fact the worst geared player on Mythic Argus. Still support the choice for ML.
You don’t have to have control to have benefitted from it. And people ‘gamed’ the system before by not inviting certain gear types to their raid groups.
And people game the system now, as was stated in that other thread. Sooo can we discount that now as an argument against ML? Since you can in fact do it with both?
You are the one who brought this argument up in the first place - I just referred people to that other thread.
This video made me feel miserable. We’re all entitled to our own opinions. But its all depressing and making me hate myself for still playing the game.
That doesn’t answer my question. Can we discount that argument now? Given that both systems can be gamed.
I only brought up that there were plenty of mythic players who felt the opposite. Just like there are multiple LFR players who believe that we should still have a choice between the systems. Regardless of whether they would use it themselves. And tbh, I’m not surprised that there are mythic raiders who have seen the benefits of PL. Afterall, it’s random. Someone has to win the loot lottery.
Don’t feel that way. Nobody is going to agree with every thing Blizzard does with WoW 100% of the time. Preach even says the same in that video in a round about way.
As long as you’re having fun, don’t be depressed
Except you’d always have more then at least 3 cloth, at least 3 or 4 plate, and leather is dominant no doubt. But it’s more effective to level up the best dps in your group anyways, Rouges are top choices this teir.
Theres no way, shape or fourm that personal loot is better. To be honest I wish we went back to master loot and the DKP system
It’s a good vid. Preach is spot on.
It is. His analysis of the problems with Azerite armor and the disparity in unlocking levels of the necklace depending upon the content played is eye-opening. He’s spot-on with the issues with World Quests as well.
I am not sure what the point is of discounting any argument tbh. Yes, the system can be ‘gamed’ both with personal and master loot.
However, the biggest complaint I have heard about personal loot in recent months is people complaining about gear being ‘wasted’. Under both systems gear is wasted as well - maybe people don’t realize how much gear was wasted under master loot because they weren’t handling the gear and now with personal loot they are. Last expansion my guild raid leader said to me come to the next raid on your hunter, lots of mail gear dropped last time and we had to d/e it all.
If we are going to discount arguments on the basis that things happen under both systems, can we also discount the gearing wasting one ?
I think that’s a fair point actually. The only thing I’d add is that there are other variables to consider. When that loot dropped that no one could use… no one could use it. While it’s still technically a wasted drop, it’s a completely different feeling to seeing something actually drop that IS useful, but then having a system force you to DE it.
In fact it’s akin to a corrupt guild taking an item and DEing instead of giving it to the new trial. It’s the same level of frustration felt by both parties.
In either way… This would be another argument FOR the choice. There are players like me, who prefer this style of loot waste and then there are players like you who, I assume, prefer the PL style of loot waste.
Again, it all comes back to player agency and choosing how we want to enjoy the warcraft experience. Why is it again that we can’t have a choice of which system we use?
There is something else to consider and I wish someone would have addressed my scenerio with a plate and cloth wearer getting 50% of the gear.
Tier made master loot an acceptable system because the tokens were divided into classes - the removal of tier would have compounded many problem that were present with the master loot system.
I think for once blizzard may have corrected a problem that would have resulted from their changes prior to it being a huge issue.
Blizzard probably removed the player choice because it was simpler for them.
Same. I was gonna log on today but I’m too demoralized and upset with the current systems to do so.