So pages upon pages upon pages of class feedback from here, reddit, and various discords haven’t been getting on their case? I’m thinking you might just pick and choose what you actually want to see.
Pick a utility talent row and I’ll show you a talent that is pretty much dead.
So there are pages upon pages of people insisting that Blizzard fix the underperforming fire mage talents? That Blizzard fix all the talents that are dumpster fires even on the classes/specs that otherwise are doing fine?
Or is it only people caring about the package as a whole and asking for buffs to Feral Druids, or nerfs to Demon Hunters?
Because I sure as hell haven’t seen a lot of people trying to get them to fix Retribution Aura. That’s why I brought it up as an example.
Thing is if this is the case then the game is more or less screwed anyway if people aren’t going to advocate that they actually get some people with creativity and passion, and start paying them properly.
If all we’re going to get is talents 2.0 that sounds incredibly boring and neither fun nor interesting to me. I already think talents are in a bad place right now, so people advocating that covenants become exactly like them isn’t making me think that’s going to make the game more enjoyable.
I mean you are more than welcome to take a stroll through the class forums. Make sure to take off your blinders first though.
Off topic and not relevant to the discussion at hand. Don’t try to move the goal posts.
I mean that’s more or less exactly what we are getting. Conduits are literally just a repackaged version of Azerite and yeah, Azerite is basically just full of useless traits.
How does a thread talking about a baseline passive in Shadowlands have anything to do with me being right or wrong about people insisting Blizzard fix our underperforming talent choices?
Retribution Aura in Shadowlands isn’t a talent anymore. It’s literally just one of our current baseline talents renamed.
Sure, for conduits, but then what about covenants? We don’t even know yet how long it’s going to take people to switch back.
You’d think that they’d notice that some talents have a near-zero pick rate and do something, anything, about it. I have no earthly idea why they would allow some talents to basically exist as traps. That’s one of the reasons they got rid of the old trees, and now we’re right back where we started.