Please rework enhance

As a player who doesn’t even play shaman, it’s pretty disheartening to see one of my favorite theme’d classes suffering every xpac. I understand turbo is always a good comp, but I feel like a small to moderate rework to allow them to become more versatile between comps would be really awesome for our totemic elemental warriors.

Some mechanics shared with classes are okay, but I really hope if they ever do consider this rework that they pay close attention to give enhance some nice niches that actually fit the class and not copy paste direct mechanics from other classes.

(one thing could be turning heroism inside arenas into rogues tricks of the trade. Enhance is buffy, let them buff other dps by 15 to 20% and I guarantee we will see enhance in just about any comp)

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Enhance dont wanna play with anything but turbo anyway. Why settle for some other second rate melee class when u got big boi warr with huge ms and spears.

You think they wanna play beastcleave or smthing or god forbid with a filthy wizard or sumfin weird like that

Enhance + Warr will always be a dynamic duo like rogue + mage

It’s unfortunate how much people underestimate enhance ww and enhance demo. These comps felt way harder to fight than turbo

Offensively enhance is smoothe and fun to play and it does really good damage. Doesn’t need a rework.

Defensively it isn’t bad but it’s defensive skill floor is too high for most of the player base so maybe it could use a rework in how it plays defensively

Maybe now that shuffle is one of the main parts of the game give them mortal strike so comps like enhance fire mage aren’t auto losses

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This is probably true, but when you look at how easy they’ve made other classes, it’s hard to accept that kind of answer.

Rogues no longer need to be aware of who has combo points, so they can stun whoever whenever, they have vanish protection, as well as 2 charges.

They turned victory rush into a usable at anytime 30% heal for Warriors on a relativity short cd.

Mages can polymorph while blinking so they don’t have to be that aware of their positioning now, just kinda in the area.

Ect ect… the list goes on. The point is most classes are dumbed down. Give enh a second D button!

Let’s take a look at frost dks while we’re at it? Just maybe? Please?

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Frost dk’s are more than fine though

2100-2800 range (3v3)

Enhancement Shaman - 14 (2.51%)
Frost Death Knight - 7 (1.26%)

Wanna know whose worse? No spec, its a tie between outlaw rogue and frost dk :slight_smile: You right. Frost DK is fine

What’s that? Lets just take ALL specs regardless of rating?

Enhancement Shaman - 163 (2.57%)
Frost Death Knight - 70 (1.11%)

Again, only outlaw rogue is worse…

You’re right, frost dks are fine and they should just get better at the game. Clearly a learn to play issue and the stats do not reflect anything meaningful.

Do a tiny bit of research mate, won’t hurt.

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Saul seems to disagree with this. He says its really unfun that enhance only does satisfying damage when the enemy team has pets or multiple targets to hit to funnel converging storms and if there is only 1 target, then the damage isnt good enough. He is also consistently 50-60% of the enemy players damage if there arent multiple targets to hit constantly. He says he has been messaging blizz to get them to change converging storms and buff windfury instead.

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It is wild to me that people can not play an entire class but then call for it to be reworked

You don’t have to directly play a class to know that enhance pretty much only plays turbo.

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Yeah but a rework? Like on the scale of ret? Nah. They’re one solid tool or defensive away from being an absolutely incredible spec. They’re also currently super fun to play as either phys or elementalist and have some really interesting synergies with their kit.

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so bubblebuddy very generally disagreed with the idea that enhancement shaman needs a rework to which i completely agree because the spec is REALLY fun to play and feels REALLY good

however that’s a general take disagreeing with the idea of a rework

my more nuanced opinion of what enhancement shaman needs (not a rework) aligns with exactly that, and here it is posted on the shaman forums a couple weeks ago or something

then since you’re looking for more nuance

to this i agree to some extent

shaman has a lot of utility that has a high skillfloor and a moderate skillcap
the skillfloor is the reason you see a majority of the complaints though they aren’t without merit

most other melee specs are passively more durable or have to do significantly less to enable themselves (arms dh unh primarily)
i do not think we need a rework of ANY kind
i DO think the defensive utility is VERY strong and most of the people not succeeding right now aren’t stuck solely because of balance but more because of mechanical gameplay

but i do think some form of minor mitigation would not push enhancement over the top and would not only bring the skillfloor down to a friendly level but it would provide an actually needed boost to the skillcap where enhancement is still fairly underwhelming

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You should really make a standalone thread with these observations/suggestions so blizzard can see it properly. Doomwinds pvp talent and some form of mitigation are critical imo.

PvE shamans are saying the physical build needs a buff to compete with the elemental build and have also been calling for a buff to doomwinds.

So maybe doomwinds could go to 60 seconds and WF could be buffed baseline and it would be a win/win for PvE and PvP.

p.s. I miss 5 stack spending/10 stack banking. Would love to see overflowing MSW changed into a choice node that alternatively buffs MSW casts rather than increasing stack spending so that 5 stack casting becomes competitive again.

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Honest curiousity here, when was the last time enhance was in the awc?

literally 7 days ago there was an evoker turbo that made top 10~ in EU
but they only streamed top 10 for cup 4 exclusively so it doesn’t really count ig

liquid played hpriest turbo a bunch with samiyam enh in the late SL cup when tier came out
luminosity also played a couple games of it into golden guardians with wealthyman enh

enhancement up until recently actually has had some of the highest blizzcon representation of all specs all time

wrath had beastcleave games
wod had rdruid turbos do very well
early legion had cdew playing snutz/smex demo/enh
early bfa had a ton of enhancements (jaime even played enh/frost mage)

Yea but it’s only turbo, in the last few years. :\

enh is def good. it just feels terrible in solo shuffle into a lot of lobbies. in some lobbies i can go 6-0 and then i get into a all-caster lobby and then im just screwed. assa rogues are also terrible to go against. and lots of other things that just feel over tuned playing as enh.

i think legion enhancement having lust/doomwinds both off global and on a 1 minute cd made it easier for us to play with more set-up type specs like demo/hunter/rogue but i don’t see warrior not just being better than all of those for us until rdruid doesn’t exist and playing to win is rewarded more than playing to not lose

a little non-dwarf tax
assa is def super oppressive

but aassa lobbies also feel great because u auto win 2 with the rogue on your team and offensively the rogue takes so much damage from enhance