been playing enhancement since cata with 0 breaks
and IMOOO mechanically this is the best iteration of the spec
love stormbringer, love crash lightning, love feral spirit cooldown reduction on maelstrom generation, love elemental blast, love doomwinds, love access to all of the iconic elemental utility abilities
it really feels like we got to take all of the best mechanics from over the last decade and put them into a really refined and smooth version of the spec
just my opinion though
This is a really big issue, the crash lightning buff is a really cool mechanic but it suffers from being WAAAAAAAAAAAAAY too strong in the right conditions or making stormstrike feel WAAAAAY too weak in the wrong conditions
like pure single target enhancement shaman damage is actually extremely underwhelming
once you have access to 3-4+ targets the damage is more than competitive, even overwhelming
https://media.discordapp.net/attachments/328311668918583318/1071647622294667304/image.png
here’s about 200k damage in a single global with both wolves and frostwitch ontop of a demo with crash cap imps
https://media.discordapp.net/attachments/989031224842518528/1073561572720529459/image.png
here’s about 160k damage in a single global under the same modifiers except with dk pets bringing me just under the crash cap i believe
https://media.discordapp.net/attachments/989031224842518528/1073562463833956423/image.png
here’s an average stormstrike with modifiers and no crash buff
the swing from one end to the other is really frustrating for both the player and the enemy
IMO i wish they’d reduce the crash buff to 15% per target (down from 25%)
and buff stormstrike at it’s base (in PvP) by probably 10-20%
additionally i wish they’d buff windfury by 10-20%
and potentially increase the duration of forceful winds to 20 seconds
it would be nice to feel like my damage with all modifiers was consistent and threatening vs a singular target like a caster cleave elemental shaman or affliction warlock sitting 40 yards from their partners and not almost exclusively strong vs a bmhunter/unhdk/demolock or stacked melee cleave
like i cannot stress enough how poor the actual damage can be without the powerful hits even against 2-3 targets from crash buffed stormstrikes every 8 or so seconds
i’m personally really worried they look at the crash buff and cut the top end without realizing how much that impacts our damage outside of the obviously overwhelming extreme scenarios (10292974297 pets) and they compensate us with sustained damage buffs
while i’m ranting i’d really really really like to see an honor talent that reduces doomwinds cooldown to 60 seconds
i’m fully aware making doomwinds(off global) and 60 sec + 5 sec on forceful winds would impact PvE but an honor talent doing both of those things seems like an insanely good fix to a spec that’s functionally pretty underwhelming right now