Please return survival back to ranged or give hunters a 4th spec

I never ignored the melee-buffing talents. Like I said in my earlier post, Survival was the PvP tree and you were expected to be caught in the minimum range a lot when in PvP.

What you are ignoring is the fact that the spec still had a ranged weapon and still had ranged abilities like Arcane Shot, Serpent Sting, and Multi-Shot as well as utilities like Distracting Shot and Tranquilising Shot. In fact, everything I just named were available to Survival right up until Legion took the ranged weapon away.

Every single one of your posts on this topic is revisionist weasel-wording around the basic fact that every iteration of Survival before Legion, including the very first iteration, used a ranged weapon. You need to stop trying to be manipulative because you are really bad at it.

They took away the spec we enjoyed first. This is just about getting our spec back.

It sucks if that removes something people like, but they should not have done it in the first place. There are far better compromises for a melee Hunter than what they did. Melee Hunters can’t cry foul about people calling for their spec to be replaced when they started the business of replacing people’s specs in the first place.

Vanilla Survival Hunters had a ranged weapon.

BFA Survival Hunters do not have a ranged weapon.

Lateral downgrade, and not representative of the spec’s roots.

Yes, I typically don’t count tanks because the distinction between DPS and other roles is much larger than the distinction between melee and ranged DPS. People don’t typically go “I choose to be melee, now should I be a DPS or a Tank?”. They pick the role first. It’s the same reason why I don’t count Healers with the ranged DPS.

To some people the melee Hunter fantasy fits exactly what they want, but it is exceptionally niche and fringe. Personally when talking to Survival Hunters I find that the majority of them actually like the spec in spite of the melee and not because of it, e.g. they like it because of the well-flowing rotation and the diversity in talent choices. Those are legitimately good aspects of the spec, but they are not dependent on the spec being melee. It could have those if it were ranged. It did have those when it was ranged.

Yes, Sub rogues are the least played. They had a disaster of a redesign in Legion when they tried to make the spec more distinguished from the other Rogue specs by turning it into something most Rogues weren’t interested in.

Sounds familiar?

Now they have confirmed they are going back on that redesign and looking to the pre-Legion Sub. Kind of makes you think about how they should handle other specs that followed a similar path.

Yes, I know a hypothetical future ranged Survival wouldn’t play exactly like it did before Legion. That’s fine. As long as it would have the core of what made ranged Survival great. In fact, there are plenty of updates they could make to make the spec better and also more distinct, some of which were actually tried out in game before Legion threw it all away. There were some pretty interesting updates to how Survival played before and during WoD, such as the new Lock and Load system and Black Arrow multidotting.

Someone once told me that usually people who tend to use toxic words while trying to prove a point always tends to be the foolish one in the end.

Like I’ve said to about 10 other people in this thread already, melee players already had 12 other specs in the game to enjoy. People who liked ranged weapons only had the Hunter specs. It made zero practical sense, and wasn’t fair at all, to take away one of the only ranged weapon specs to add yet another melee spec.

The same goes for you. We had 3 ranged Hunter specs. There was no reason to take one of them away. There are 12 other specs in the game that focus on melee weapons. We didn’t need a 13th at all, ESPECIALLY not at the expense of one of 3 ranged weapon specs.

You’re wrong about the stuff that survived from ranged Survival, anyway. Hardly anything still exists. You have an ability called Explosive Shot as an MM talent that does something totally different to what the original was. You have a talent called Lock and Load which is also totally different to the original. There’s Serpent Sting, but a nerfed version that has none of the associated passives that Survival had such as Serpent Spread (to get that, you need to spec Survival and pick Hydra’s Bite, a talent which is just a flat-out worse version of the formerly baseline Serpent Spread). There’s no Black Arrow, no Trap Mastery, and certainly none of the sustained damage, mobility, and multidotting that made people love ranged SV.

If you want to fight in melee with your pet so much, spec BM and do just that. It can do full damage in melee range, you know. This class does not need Ranged BM and Melee BM.

Butchering other specs in the game is not the answer. Like I said somewhere else, I didn’t go around demanding that other melee specs get made into ranged. I never did that before Legion and I don’t do it know because I actually respect the choices of melee players… at least until it comes to melee taking away specs from ranged characters. For example: Rogue players like the class because you stealth around and ambush people while duel-wielding with fast-paced melee combat. The class has never had a ranged spec and as a result the people who pick the class are people who know they’re getting an all-melee class and that’s probably what they want. Taking that away from one of the specs would be disruptive and it would absolutely upset many people, even if it pleased others. That class has already been through enough since Legion.

And yes, I’m aware making Survival ranged would also be disruptive to some people. The difference is melee Survival is a new spec, and one that replaced a ranged spec. I think it’s a necessary price to pay; righting what went wrong. There are better compromises for melee combat in the Hunter class than forcing one of our specs to be melee, such as an optional melee subspec for BM.

It means nothing to say “Oh I’d support ranged specs elsewhere” because they didn’t make any new ranged specs and are not going to make any in the near future. They just replaced one of our ranged specs with a melee one and called it a day. Melee got further oversaturated, the paltry representation of ranged weapon archetypes got even worse, and you all cheered it on becuase you couldn’t care less about ranged specs and are infatuated with melee.

You see absolutely no reason Hunters should be ranged because you are woefully misinformed about the historic development and identity of the class. The original outline for the class explicitly stated that the spec was ranged (`https://i.imgur.com/kBVr5Uc.png). Melee was little more than a balancing factor that lost its relevance as the Hunter class evolved. The only real significant representation of a melee-only Hunter in lore was Rexxar, and he a) later became distinctly not melee-only and b) his contribution to the class was the pets since he was, you know, a Beastmaster. The ranged part of our class, i.e. the very central element and what gives us our class icon, was based on far more important and established characters in lore such as Alleria. Hunters should be ranged because that’s the single most unique and iconic part of the class. There are plenty of melee in the game already.

P.S. The best part about your post, aside from how easy it was to get you unhinged, was how Mandriani felt the need to like the post on 3 separate characters.

You posted bad arguments and got called out on it. I wasn’t nice about it? Too bad. Maybe post less bad arguments and I wouldn’t be so harsh.

You stated right from the start that your opinion was uninformed yet you still felt the need to tell us.

And yet there are still a suspiciously low amount of actual melee Survival Hunters around and most of the people here who support the spec, including you, have minimal investment in the class both before and after melee Survival.

Also, using multiple sockpuppet alts to give likes to posts you agree with doesn’t make them any less wrong. If you are going to do that you should make sure you don’t have a common naming scheme among your characters.

It was the most popular spec in the game during Highmaul. Not the Hunter class, but the whole game.

In fact, it still had a healthy population all the way until 6.2 launched which gutted the spec in both direct and indirect ways. And that patch came out just 1.5 months before Legion and melee Survival were announced. Big class changes like Legion Survival have to be planned many months and even years in advance; they are usually working on expansions beyond the upcoming one (e.g. working on Legion before WoD even launches). There are also hints that the developers were considering melee Survival even in MoP when Survival was an extremely-popular spec for pretty much the whole expansion.

Basically, the popularity of the spec wasn’t a concern for them, nor were the general wishes of the class. They were pretty open about that during Legion. Hazzikostas said they knew Survival would be a niche spec and that most Hunters didn’t want ot play melee, so they banked on rerolls and new players to populate the spec. When that didn’t work out they made Survival have a hell of a lot more ranged capability in BFA in hopes of getting other Hunters to play it again. It’s at least had some effect but the spec is still extremely unpopular and generally a pariah within the class.

Sources:

  • Hunter WCL parse data for Highmaul (https://i.imgur.com/yduITaW.png) and Blackrock Foundry (https://i.imgur.com/MrUPlNt.png)
  • Hazzikostas’ Survival representation comments at 2017 Gamescom (https://warcraft.blizzplanet.com/blog/comments/gamescom-2017-world-warcraft-legion-patch-7-3-interview/2)
  • Hazzikostas’ Survival rework comments in the first BFA Q&A in January 2018 (https://www.wowhead.com/forums&topic=281275)
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Since it apparently wasn’t clear, the “the same applies” was referring to my opinion about it not happening any time soon; not Mithrios’ comment about it being messy going from melee to ranged.

That aside, the artifacts are 'moggable but they wouldn’t be usable if they treat 2H Frost the same way they did Blood and Unholy and remove the ability to DW. If they leave the ability to DW, they’re going to run right back into the same issue they had before where people are going to expect them to support both styles.

The main reason they stopped things like 2H Frost is because it’s a pain to try and balance two weapon types within a class. Right now, they avoid that issue by simply removing DW from the intended 2H specs and making core abilities not work without DWing.

Obviously, they could switch if they wanted to but I don’t think there’s any current motivation to reopen that can of worms. That’s why I said that I can’t see it happening any time soon.

Holy pallies are casters; their weapons are there as stat sticks.

I love Survival as it is right now, very fun to play. Blizzard isn’t going to re-work it back into a ranged spec after how much time they spent getting it right between Legion and Battle for Azeroth.

4th spec? Yeah, that’s not gonna happen anytime soon, if ever.

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Had both weapons like rogues and warriors except Survival had melee talents that enhances the ability while the others didn’t.

Nah you’re just having to a tough time understanding the truth. You wanna bring other talents from other specs in. You do know other classes has that too, but one spec excelled with specific abilities. Survival spec better with melee regardless of it being pvp spec or whatever to self boost your narrative.

Debatable since it doesn’t favor your style. That’s just your personal opinion literally.

You know by mimicking me makes your post even worst considering I hit the nail on what you truly wanted. Just saying.

The fact you’re going through a length of explanation about your personal opinion and belief on survival goes to show you have no idea what you’re talking about and not liking the fact players prefer Legion and BFA survival hunter. It’s technically fulfilling a role and would be nice it they brought back counterattack and deterrence.

And you’re semantics obsessed. Any reasonable person could know from my post that it was my opinion. This is a forum where opinions are shared, not research papers.

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Semantics obsessed? Is this because I said on how you phrased your opinion wrong? Hilarious and profitable for humor.

Deflects without addressing the statement directly. Moving right along from Brutalistica’s bad arguments.

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I wish I could like this 99 more times.

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So I see this topic is still divisive as ever.

For the record, I’m on team ranged survival because it was my favorite spec for a long time and I hate what they did to it.

In realistic terms, I do not see blizzard making any drastic changes to a spec they only recently drastically changed. I also do not see a fourth spec because every other class would demand it and balance would be even more out of whack than it is now.

So, as I’ve said before, for all intents and purposes hunter is now essentially only a two spec class for me.

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We don’t need another spec. Hell, we don’t even need 3. What we need is a class for every character where players have options to create a character that is diversified and fits their individual needs. The closest the game got to it was how it was done in Vanilla (and now in Classic) where you spend points to design the character the way it works best for you, along with specialised pets for each type of play. Want a PvP hunter - make that. Want a dungeon character or a raid character, make that. Want something thats great for levelling and survivability out in the world - build that. Have talents to spend points in and let players design each to their liking.

And if you can provide some relatively easy and inexpensive method of swapping your build when the player needs to do that, it would be a win-win.

Yet they did and no whining nor complaining will change that.

I’ll play survival when I want to play melee because guess what? It’s not changing back to ranged. Blizzard isn’t going to make a big change only to entirely reverse it thus defeating the purpose of having changed it in the first place.

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Deflects without addressing a statement directly and bad arguments now lol? Okay just stay salty because you don’t love melee spec on survival basically. You’re not getting your range survival spec back. That’s been stated plenty of times since Legion. End of story and case is closed with your business. :rofl:

I mean they spent a lot of time on the Legion version and still threw that one out; the new version is far more ranged than the last one, too. The current version is thematically a mess and despite the workable playstyle it is still a ghost town. Next expansion they are adding back previously-baseline Hunter mechanics like Hunter’s Mark and Kill Shot which don’t make sense for a melee spec; if they add back other original abilities like Distracting Shot and Tranquilising Shot that will only get worse.

You’re reaching a point where Survival is mostly ranged already and the melee stuff is just tacked on. It’s pretty foolish to assume this is the iteration of Survival that will last.

That doesn’t change the fact that it had a ranged weapon and was intended to use it. You’re just doubling down on your terrible understanding of the Hunter class in vanilla. The class was ranged, period. Specs did not define your entire playstyle and identity back then like they do now. They actually contributed very little to those things in comparison to the base class when it came to the pure DPS classes.

Blizzard has gone on record now saying that focusing on spec identity over class identity was a problem. They’ve specifically named Survival as an example of this. I don’t think that means they are bringing ranged Survival back soon, but it does mean melee will be taking an increasingly marginal role in the spec to the point where there is really no reason for it to be in the spec at all. We are already mostly there in BFA and with Kill Shot coming back that is going to become even more apparent.

What part of “Vanilla Survival used a ranged weapon” do you not understand? Yes, we all know Survival had talents that buffed melee damage. I have already explained to you repeatedly why this is the case. It did not make Survival a melee spec. The spec still had a ranged weapon and was still intended to stay at ranged for as long as possible. This is why it also had Entrapment (oh look, something else it had until Legion removed it) and Improved Wing Clip. You certainly weren’t intended to stick to melee range. Why on earth would a spec intended for PvP deliberately put itself in such a disadvantageous situation? Give it at least a minute of thought before posting again.

This entire time you are weasel-wording to try to argue that a spec without a ranged weapon today is closer to the original version of the spec, which DID have a ranged weapon that it preferred to use whenever possible, to all the subsequent iterations of that spec that also had a ranged weapon and things like better CC. This is what happens when a Warrior with minimal investment in the Hunter class tries to give commentary on Hunter class design. I’ve seen your posts on this topic over the years. Every. Single. Comment you make on this topic is so breathtakingly misinformed and ignorant that I’m inclined to believe you are proud of your lack of knowledge on the Hunter class.

Uh, no. This is not a matter of personal preference. Formerly being able to use a ranged weapon and do full damage at ranged, and then no longer being able to do that, is an objective, categorical downgrade. Survival is literally being sat out of raiding and M+ right now primarily because it is melee and the other Hunter specs are ranged. It takes god-tier delusion to pretend that’s a matter of personal preference.

Oh, really? Is it my personal opinion that Survival in Vanilla used a ranged weapon and it does not now? Do you accept that fact or not?

Also, look at any representation statistics for once. Ranged Survival was far, far more popular than melee SV was. There were tiers where ranged SV was literally the most played spec in the game. Melee Survival has never been out on the bottom 5, and is usually either last or second-last. It has literally never seen a world first kill. Even in rated PvP, its very best area right now where it’s one of the better specs in the game, it still has only about half of the rated PvP representation as the last time it was ranged.

You guys can sure talk up Survival a ton on these forums, but when push comes to shove hardly any of you actually show up to play it. When they first added Explosive Shot to Survival back in 2008 Hunters were excited and hyped and actually took up the spec, and they kept it populated until they were effectively evicted in WoD. This is the difference between making a Hunter spec for Hunters and hijacking a Hunter spec in order to chase melee rerolls.

The only role SV fulfils right now is being the circus freak of class design.

Oh, yeah? The corpse of Legion Survival says otherwise. They literally had to bail out Survival with ranged mechanics in order to try to get more Hunters to play it. They said as much in the January 2018 Q&A.

If Ranged Survival could be deleted after almost a decade of success, melee Survival can fade away after a couple expansions of unmitigated failure.

Yes, I’m sure the wealth of content you’re doing on your Hunter (which amounts to ~40 random BGs and literally nothing else) is absolutely thrilling as Survival.

Too bad if you ever decide to actually do anything on that toon you’ll find that SV is a persona non grata in most end-game PvE content.

They’ve already utterly failed at their purpose for making SV melee. That’s a done deal. These are the reasons they ostensibly make SV melee:

  • The ranged version didn’t have a clear identity
  • It shared too much with another Hunter spec (MM)
  • It was getting changed every expansion anyway

Let’s ignore the fact that they were utterly wrong on all of these points for a moment. Look at what we have with Survival now:

  • It’s never had a more inconsistent and weak identity, with about 3 separate identities competing for prominence in the base toolkit alone
  • It literally takes the signature ability itself from another Hunter spec (this time BM), copies its cooldown while changing the name and little else, and outright steals what used to be an iconic passive (Spirit Bond) as recently as last expansion
  • It has gone through 2 major reworks in just as many expansions

Add to this the fact that Survival was formerly one of the game’s most popular and widely enjoyed specs and they’ve managed to turn it into the pariah of class design, with most forgetting it even exists.

But hey, at least a couple Warrior mains had enough fun for a couple days on their parked Hunter toons to shill for the spec endlessly on the forums, right?

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If we are purely talking about the base concept of ranged weapon specs vs melee weapon specs then, sure, we have 2 specs that do this(though, BM doesn’t really focus on the weapon itself).

In comparison, anyone who likes melee weapon specs, now have 13 to choose from.

Seems balanced, don’t you think?

What part of what you quoted there was toxic?

He is not ignoring the old SV talents.

You(Brutalistica) on the other hand, are ignoring the fact that we had no defined specializations back then. We had the core toolkit of the class(which was designed around ranged combat). Any talents you chose, would only add to that core toolkit. No matter what talents you picked, you would still have a design based around ranged combat, using a ranged weapon.

100%

I would assume that he was talking about specs focusing on dealing damage.

But yeah, true.

Not what we’re after. Obviously RSV if brought back has to be updated like all other specs were going into Legion.

What we’re after, is the old core of RSV along with certain iconic talents and passives. And, considering the changes in Legion, they could explore all that even further.

Along the lines of this:


It’s not just about the pure mechanic of ranged combat. It’s also about how you do it/in what form it’s done.

Neither BM nor MM provides the style of the old RSV spec.

Very wrong. Pretty much nothing from the old RSV was kept the way it was and brought over to any other spec.

Explosive Shot? Nope, they destroyed that one.
Black Arrow? Same. Then they removed it going into BfA.
Lock & Load? Also changed.

And the rest? Nowhere to be seen.

Yeah, fair enough. And we think it would be awesome to have a DoT-based hunter spec, focusing on the ranged weapon. Poisons/venom, explosives. And Traps.

So, yeah…keep MSV and give us that 4th spec option.

Some might say that about melee. I’m not.

But the problem with your argument there, is that it would not actually provide the style of the old RSV. There’s no spec in the game which does this. Giving us a ranged rogue spec, would not do this.
Giving us another magic caster spec(also ranged), would not do this.

Don’t get me wrong, I would love for other classes to get some additions as well, as long as they fit the game and the archetypes that are connected to those particular classes. But the things you’re suggesting here, aren’t what we as hunters are asking for.

You might be satisfied with additions such as. Some others, would not be.

How considerate of you, for the rest of us who also want that spec back.

100% that last part.

They did not change SV due to lack of representation or popularity.

They changed it because they wanted to add a melee spec to the class. And they started to work on those changes looong before people stopped playing it, no matter the reason as to why they stopped.

It was very popular during WoD as well, right up to the point where they destroyed it during BRF/HFC. That in combination with the announcements that it was going to change to a melee spec, that is when it became unpopular.

Think for yourself. Obviously when someone posts such things, it’s their opinion. There’s no need to specifically type “It’s my opinion”. As it’s obvious with what he posted that it is.

If someone wants to post that what they are writing is just their opinion, they are free to do so. But if you actually read what a person is typing, you can find that out for yourself.

:thinking:

Ironic considering how much time they spent on it’s development during the decade prior to making it a melee spec.

But yeah, keep it.

Give us that 4th option and we’re done with this.

Glad you’re not in charge then.

:face_with_monocle: :face_with_raised_eyebrow:

You do know that this is a worthless argument don’t you?

Ranged weapons for Warrs and Rogues back then, saw even less use than melee weapons for Hunters did.

And considering the only reason we as Hunters had melee weapons back then, was due to the min. attack-range on our ranged weapons, that says a lot.

Nor should they. There’s no need for that for us to get RSV back. Same goes for not changing BM or MM.

Be that as it may, you should not hesitate to look at improving a particular class just because of what players from other classes would say. Note: I’m not talking numbers here.

Class design related to themes and mechanics in regards to a particular class has nothing to do with what might fit/be warranted for other classes or not.

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You say you’re not after it but yet what is always brought up is MoP survival when it was “popular” but from what I understand it took a dip in WoD.

So one of the claim is that surv is currently least played so it should be replace by another least played spec?

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I’m all for ranged survival as long as they put bm and mm back to what they used to be. the worst decision they ever made was changing hunter cause the specs are still garbage in how they play especially mm.

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What many players talk about when referring to MoP, is not just the actual core of RSV as a specialization. Many talk about classes in general and their entire toolkit, with the core specs adding to that.

I do not consider MoP to be the best version in itself. Much due to the talent-system which we had at the time. As it was designed to be pretty much the same for us no matter what spec we chose.

I do however agree with the general approach to class design in MoP, that which wasn’t about the talents themeselves.

And, in regards to your comment about the popularity of RSV in the past, it was generally the most popular hunter spec from the beginning of MoP(and parts of Cata as well), up until they destroyed it halfway through WoD.

So yes, technically it “took a dip” in WoD, but that was in it’s later half. And the reason being that it’s performance was in the bottom(compared to other specs) to the point of it being so bad that any progress-minded raid teams would not even consider a hunter who stuck with RSV.
That in combination with the later announcements of the devs turning SV into a melee spec, that is what caused this big dip.

You can see this for yourself here(scroll down a bit):

https://www.worldofwargraphs.com/sv/pve-stats/classes/hunter/survival

Right there in early-mid 2015, was when the above occurred.

Here you have all 3 specs compared over the same period as the above:

https://www.worldofwargraphs.com/sv/pve-stats/classes/hunter

As you can see SV, up until the changes/announcements above, held a median of around 5% amongst all specs while neither BM nor MM barely even managed to climb over that line.

I believe the older records that Bepples linked shows(if my memory serves me right) that SV remained around 3.7-4.2% in median over the period where we had it as an option. With some spikes pushing it up closer to the 8-9% mark. Like where it was just before they destroyed it in WoD.

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I didn’t post bad arguments, i disagreed with you and you took it to a personal level and started insulting people left and right taking into account only your preference. Drill this into your thick skull, THE GAME IS NOT MADE FOR YOU… maybe be more open minded and you won’t get trashed like the entitled prick you are…

That’s why it’s opinion, it doens’t make it invalid or wrong, like you want to claim… that’s why you don’t deserve to get what you want, you’re being a prick about it and claiming other people opinions are invalid because you don’t agree with them…
Learn to discuss like a human being and then we’ll talk.

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I totally agree with you

He deserves those words… Insulting people left and right just because they have a different opinion.
Again, there’s nothing wrong with a melee hunter spec, it makes sense in a possibility of a hunter to hunt with a spear. Adding a 4th spec to “bring back ranged Survival” would be a balancing nightmare, the difference between Druid is that the 4th spec is a tank, it’s different.

Anything that a 4th ranged spec based on old Survival could offer can be implemented in any of the other 2 specs, there’s simply no reason to have 4 dps specs on one class. Why is it so important that it’s survival? forget about what the old spec offered, i want to know why do you want another spec instead of fixing and tweaking the existing ones, wich would make more sense and be much more viable.
Even if they’re “overhauled” it’s much more factible and easy to change them before adding a new one to make balancing even more of a problem than it already is.

And finally, the whole point of “so many melee specs in the game” is also a point that doesn’t make sense. It doesn’t matter that you don’t like it, THE GAME IS NOT MADE FOR YOU. If it makes sense in the fantasy of the class, it’s fine. There’s 13 melee specs and 11 ranged specs. Why does it bother you it’s not 12/12? It’s pretty balanced in my opinion.

Be more open minded, learn to accept it’s a game made for millions of players, and don’t insult other people just because they disagree with you.
Be.A.Human.Being!!!

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