Mat, your original reply of:
It absolutely would have a negative impact. I would have to wonder if each new recruit was actually interested in classic, or if they were going to bail the second they got what they wanted.
is the first argument I’ve seen that makes sense beyond “it’s just not for you”, so thanks for contributing. As a GM on retail, this resonates with me for sure. I would argue that: you can never truly know what someone’s intention for playing/contributing to a guild environment is, and this is an age-old issue with group-requirement content that’s existed before WoW, and persists to this day in retail, even with the switch to personal loot. If it were a situation where someone would hop on, get what they wanted, and then inconvenience 20+ other people by then moving on, I’d agree it would be an extremely negative situation/addition.
However, you’re talking about someone joining your guild as a recruit, making it through the recruitment process, performing well enough to help you accomplish your guild’s goals, kill whatever it is that has what reward they want (on their bnet account), and receive that reward. I think it’s unfair to say they haven’t earned it then, and I’m making these statements under the same assumption/pretext that you have: that it would be done deceptively and not intentionally stated that they are “only interested” in getting rewards for this reason. That’s like stating raiders should only receive loot if they promise to stay with your guild for the rest of the expansion, which I unfortunately know to well is impossible to expect or hope for. You’re also forgetting that there could be entire guilds of people who play Classic for this reason (i.e. a retail guild that rolls characters together on Classic to raid old content for the experience and to get the rewards on their bnet accounts). How amazing would it be for a guild that’s raided together since vanilla to get another shot, together, at rewards they missed out on their first time around?
Addressing your other points in your two replies after your direct reply to me:
The question of whether there should be rewards or not is a moot point. The rewards are already in Classic. The discussion is about whether those rewards should be available on your bnet account / retail or solely the Classic character. If blizzard wanted you to ONLY get rewarded from the gameplay loop exclusively, there would not be mounts or the like in Classic.
In regards to the financial incentive for Blizzard: They only “already have the dollar” of the people who are happily playing retail with no intentions of unsubbing. Since there is no way to know the numbers concretely, this is again speculation, but I think as I mentioned earlier, I believe [adding accessibility of rewards on retail] is more likely to add to the value of a “retail player’s” subscription than it is to prevent a subscription or lessen the value of a subscription for someone who is solely or more interested in classic.