Please reconsider your stance on retail/classic reward linking

Based Ythisens, thank you for shutting down all of this nonsense within a single thread.

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I thought I was the only one who noticed this. He does seem to respond frequently to random posts with trollish comments. Whenever I see a “blue post” icon on a pointless thread I expect to see one of his trolls. I’m guessing either the company looks the other way or doesn’t know.

If you’re allowing people to carry over their rewards earned in classic to retail, I believe that wouldn’t negatively impact classic. You aren’t adding things that did not exist in Classic to the game, you’re giving an added incentive/benefit to play Classic. Put down the pitchforks for a second, and let me elaborate…

The fact is, this has never been done with WoW before, and no one can know for sure how going one way or the other will impact Classic’s player base, we can only express our opinions and try to give informed reasoning why we feel that way, so let me address some of the concerns/ give my opinion on certain points:

  1. Two-way reward crossover (i.e. things you have on your account in retail that you’d like to be available to use in Classic). I personally think that this should NOT be allowed, as anything that was not available in Classic should stay out of Classic.

  2. Allowing the acquisition of old achievements/FoS/mounts in Classic to be shown on Retail will “diminish” or “lessen the value” of these same rewards already owned by those on retail. I don’t agree with this, but I understand where it’s coming from. The same amount of effort (gameplay/mechanics/in-game) is expected to be required to obtain these rewards in upcoming Classic, the difference being: the player base available to coordinate and achieve these things will be competing with the player base on retail. So, unlike the times when classic was the sole official “WoW” option, you now have people who are making the conscious decision to NOT play on live in order to spend (a lot of) time on Classic. If you support Classic WoW, why wouldn’t you want to reward that decision/time spent?

  3. "But if they only play on Classic for rewards on retail, they aren’t REALLY the people we want on Classic!" Are there not people who played in vanilla solely for the rewards, and didn’t play (as much) after achieving what they wanted? If it means more people will be on the Classic servers, for however long they decide to be on them (more on this in my below point regarding TLP servers), isn’t that better than people who would spend zero time on Classic? The “prestige” associated with these rewards, seems more to be associated with the fact that it was obtained many years ago, as opposed to the fact that it has been obtained, and this is already handled automatically by the datetime stamp on achievements, which many people use everyday to assign “value” to an achievement (i.e. when a mythic boss was killed). Similarly, as mentioned in a lot of the replies on this topic, plenty of people took advantage of new retail servers opening long after a patch content was relevant or difficult in order to transfer and get the “server first” achievements/rewards. I fail to see how that’s NOT worse or “less value” than what people are worried about with Classic RELEVANT rewards, obtained appropriately, being accessible in Retail.

  4. Classic WoW should be it’s own separate game, with no crossover whatsoever to Retail (with the exception of access via a subscription). Anything else will ruin Classic. WoW was never meant to be a game that was frozen in time, with no future updates or content to look forward to. Classic is an homage, and as mentioned above, it isn’t something that has been done before officially by Blizzard. There were/are a lot of emulated Classic servers that people played on “indefinitely”, but there were constant attempts to improve and/or capture the Classic feel by different groups who organized these servers. Additionally, most of these did not require a server subscription. If what the “classic purists” are saying is true, (and I understand it correctly) they want a game that is frozen in a nostalgic age of wow that they can enjoy forever, without a worry of updates/changes to the game, or the servers becoming unsustainable and losing their progress because it’s not an official release. I think that’s fine and I think it’s amazing that Blizzard is catering to that, but I also think there won’t be a large majority of potential Classic players out there that are willing to pay a $15/mo sub “just for Classic” and play it for an extended period of time, UNLESS they are also Retail players and benefit from access to the live servers as well. Which, if you can follow my logic there, why not give them an added incentive to spend time on Classic? Playing devil’s advocate and agreeing with point #4 I made at the beginning of this section, I’d offer then that the best available option would be to leave Classic completely isolated on SOME servers (i.e. frozen in 1.12), and also open TLP (time-locked progression) versions of the classic servers, albeit likely in the future. These servers would be regarded as a hybrid between Classic and retail, and more akin to a new server launching (mentioned above with the people who xfer to a new server and back for achievements), than an isolated, preserved server for Classic. I won’t go into detail on TLP here, but enough AAA MMOs have done it successfully that there is obviously value to be seen in the time and effort associated. I understand it’s an exponentially bigger undertaking than a solely Classic server, but according to the hardships described when attempting to create Classic, as the content patches/expansions are less and less dated, it should be easier (than Classic) to recover and work with. Obviously all of the benefits of a Classic server can be said for TLP server as well, but multiplicative-ly, as one could experience any moment in WoW’s history from Classic to live, as a given TLP server progresses through WoW’s expansions. In regards to the rewards on retail issue, I think this would be the best way to keep the most people happy, though it is the most difficult to implement.

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Could also mean that Blizz thinks not everyone who accuses their CMs of being trolls is actually right to do so.

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Once again. Please stop pretending to care about the long term health or philosophical purpose of Classic when all you want are some cosmetics.

The reward is playing the game.

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You don’t get to speak for everyone on what the ‘reward’ is.

No, but Ythisens does.

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Blizzard said time and time again for years that Vanilla realms weren’t happening. So you can see how the community doesn’t put much weight in a statement from a Blizzard CM stating there’s currently no plans. The community knows that with enough persistence, Blizzard will change their mind because Blizzard is in it to seek your dollar, not your gaming experience.

Somehow I missed that post, but thankfully once again we see Blizzard’s true commitment as to why Classic is being made, and for whom.

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Mdd — Ys has literally said

“the point of classic is playing classic. If you dont want that, go play retail”

THE LITERAL REWARD OF CLASSIC IS PLAYING CLASSIC FOR WHAT CLASSIC IS

and has been stated multiple times.

at blizzcon during the reveal.
During the classic panel.
Dozens if not HUNDREDS of times here in these particular forums.

How about the Devs? Hm? The ones that can be directly quoted as classic is its own reward?

you want collections, transmogs, and other crap? Play retail son.
You want the PLAYSTYLE the balance and the fact that everything IS NOT a damn “highest gear ever wins. newbs”

I played and PvP’d in blues for the LONGEST time in vanilla. I had 0 issues. Even at R11 VS full epic warlords and the like. BECAUSE IT WAS ABOUT SKILL. Not about your “ZOMG MY WEAPON TITANFORGED TO 390 AND NOW I DO MORE DPS THAN EVERYBODY LOLOLOLOLOL” vs "I practiced for hours in my gear to be able to fight and kick your a** MR. HWL and guess what?! BOOOOOOOOM dead.

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Help me out here. Is this:

  1. A reason to listen to current Modern players, who give Blizzard their dollars for something other than Classic whether they play Classic or not.
    or
  2. A reason to listen to players who only play Classic, who will give Blizzard their dollars if and only if they find Classic to be something they want to play.
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That was due to the mentality that “WoW should only go forwards and not backwards”

in the last couple years with WOD and Legion and BFA they’ve seen a huge drop in players but a HUUUUUUUGE increase in populations on private servers and more and more people saying “please. Give us vanilla back”

It was their philosophy that pushed them away and past it. Yes a game needs to evolve and continue but they wanted to evolve their story, and push Warcraft into a new era past its RESOUNDING initial success. And now that they have it… They feel secure in giving us what we’ve asked for for near a decade in a hope to bring back those people that absolutely loved classic.

Mddsteve, it sounds like perhaps you arent quite as interested in classic as others and thats okay. Its no biggie… But you dont have to be a wet blanket, because im pretty sure at this point anybody BEING a wet blanket is just pissing on themselves out of spite.

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I never post on the forums. I’m posting here because this topic affects me, and the forums are meant to be one avenue to voice your opinions on them and/or have meaningful discussion with other members of the community. I am not saying any one particular viewpoint is correct or not (including mine). I’m sharing mine because others likely share it, and while Blizzard’s philosophy is the only one that matters, it is shaped, at least somewhat, by the community. That is why we’re getting Classic in the first place ( a stance Blizzard vehemently opposed in the past). I’m not pretending about anything, my stance is clear: I don’t see how allowing rewards earned in Classic to be shown in Retail will negatively impact Classic itself. If anything, by definition (the rewards from classic would also be accessible IN RETAIL), it affects retail more than/instead of Classic. I view it the same as a low level alt riding around the newest mythic mount, or a new character showing off cosmetics from before that character could/did exist: It is a reflection of the time and effort that YOU as a player have spent on blizzard games. If Classic is meant to be a different game than WoW, that’s fine! Blizzard does cross-game promotions and rewards all the time.

Different people play games for different reasons, there is no way to state or control what those reasons should be, you can only state what your intention is with a game or product and who you intend to cater to. “Then Classic isn’t for you” is so unbelievably non-inclusive to the type of communities Blizzard tries to build, that I thought it would be worth voicing my opinion on it. I will still be playing Classic either way, but I can tell you that I’d care a lot more about it if I felt like my time and hard work could be shown off on retail as well, as I don’t know what Classic will look like in 5-10 years (if it is still there), but I expect Retail to be, and intend to be playing on it.

I have plenty of rewards that are no longer obtainable, and if they became obtainable again, that really doesn’t affect me. I’ve already got them. PLUS I can showcase the fact that I got them “originally” / long ago, if that was something I cared about (I don’t). As I mentioned in my original reply, I think the difficulty in obtaining something is more relevant than if it’s obtained years later. Classic will be more difficult than other means of obtaining the same rewards (on retail) that I also mentioned in my original reply.

I don’t want them to “mess with Classic”. I don’t think this issue negatively affects Classic. I think this is an additional incentive and benefit for retail players to experience classic. If people are really this excited about Classic, I don’t think the ability for rewards to be used in retail will deter them from playing it. But I DO think that retail players who might otherwise not care (as much) about Classic would be more inclined to try it if they knew their time on Classic could be added to consolidated hub of (potentially 20+ years of) their accomplishments.

I’m attempting to share my viewpoint and promote positive discussion about the issue. Telling people they’re feigning concern or saying “it’s just not for you, move on” doesn’t seem like positive discussion to me. I find it hard to believe there is not a solution that MOST people would agree on (certainly more than such a divisive stance people seem to have now), which is why I even offered the topic up of TLP servers, separate from the incoming Classic release. I won’t beat the dead horse here, but I think discussion is important and I wanted to clarify where I stand on the topic and dismiss any insincerity.

Classic was not about skill, it was Rock Paper Scissors and then gear and then skill after all that

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All of these people trying to get old items included so they can get transmogs for BFA are going to strongly affect classic.

Coming in here so solely request and argue with the forums to include something they have stated multiple times they WILL NOT include is childish… Stupid… And very clearly displays their own motives for playing classic would TO BE ONLY FOR COSMETIC REWARDS ON RETAIL EDITION not to play classic for what classic IS.

Classic isnt for those people. Who are arguing. Begging. Crying. Throwing damn tantrums because blizzard isnt giving them the rewards they earn on classic on current. Once they ACCEPT the fact they will -NOT- be given anything more or less than VANILLA WOW they will be happy to play and continue. But until they reach that acceptance, with the mindset “WELL BUT PLAYING IN CLASSIC SHOULD BENEFIT MY BFA/RETAIL ACCOUNT” and crying like 3 year olds who were told no they cant have a second scoop of ice cream - Classic will not be for them.

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Elynos

Im sorry but… gitgud.

I never had issues. Even in PvP blues at rank 11 before you could farm out epic PvP gear.

Rock paper scissors, and then knowing how to use the paper to tie the scissors down when you run across the class thats your “scissors” skill came into large parts of this, and knowing how to play your class and spec…

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It absolutely would have a negative impact. I would have to wonder if each new recruit was actually interested in classic, or if they were going to bail the second they got what they wanted.

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No, but common sense does.
Should my incentive to play a game be playing the game?
Or should it be playing a game I don’t want to for rewards in a game I want to play?

Furthermore i don’t want to have to worry if each new guild member is actually interested in classic or just there for retail rewards

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And they already have your dollar. So what does making rewards transfer get them? Nothing. But you know what it would do? It would make people who do want classic ubsub or just not sub. So congrats, blizzard would be losing money.

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Wrong. It’s possible for a level 50 to outskill and kill a level 60. It’s actually quite common in earlier days of WoW.