Best bet is to encourage Blizzard to come up with for a shot at those items in Current. WoD had the Salvage Yard. Thereâs other ways it could happen.
You HAD that experience. You continued and are still with the game 14 years later. That is your once in a lifetime COLLECTORS experienceâŠ
Classic release is to finally bring back original WoW, talent trees (not terrible âpick 1 of 3, good choiceâ bullsh**. Actual, in depth talents, the playstyles. Stance - dancing 21/0/30 builds. THE PVP EXPERIENCE! this alone was my focus at my max in Vanilla. Before the ranking system changed I made it to Commander on my mage, I was there when Warsong Gulch opened. Arathi BasinâŠ
As close to authentic playstyle, and everything else⊠I never had to raid a day in my life until Naxx came out because the Naxx armor was just that SMIDGEN better than the PvP armor and put you over the top.
Classic isnt for the people who want to pimp out their BFA/retail accounts. Classic is for those who want the PLAY STYLE and EXPERIENCE of the original game that brought us all together! THIS DOES NOT INCLUDE YOUR CE PETS UNFORTUNATELY. THAT ONE WAS ONCE IN A LIFETIME, AT THE RELEASE OF RETAIL.
It was your CE experience for buying the game THEN, and is meaningless on the replication and revival of the content and MAINLY the play style. It is a COSMETIC and I dont want to see blizzard bend over backwards to appease you e-peen strokers because you want to re-include your CE purchase and miss something that actually affects the game. And not your egoâsâŠ
Linking ANY sort of reward from classic -> retail will dilute the experience and destroy it for those people who work HARD AS HELL to hit end game Naxx, and put in the effort for all these items we can no longer get because retail has expanded and evolved past what it was. The story HAD to continue, and it has continued fairly well⊠Ups and downs but now⊠We get to go back we get to play in a static server where we evolve and bring it right back to where we all startedâŠ
Honestly a bit disappointed about the non-reward linking stance thatâs been taken.
Wonât prevent me from playing Classic at all, but a decent part of the incentive definitely died with that announcement. I truly do hope that the experience is delivered is truly monumental. I think itâs safe to say that weâre not getting an exact replica of the game during Vanillaâs life, but more akin to an off-brand cereal.
Looking forward to having item level of gear actually mean something sub level 90 again though.
I hope we canât even see the item level on gear and that the API blocks addons from showing it. Thereâs no need for that garbage in vanilla; as has been pointed out frequently here, some low-level items were BiS for some classes/specs all the way through 60 (Wolfshead Helm, etc.)
rewards linking would be bad for the classic community overall. weâd have to deal with massive turnover issues as people get what they want and leave.
Classic and retail should not be connected in any way.
If unobtainable things are what you are after there is always the black market auction house they could add it to.
Anyone else read this as, âWe wanted the money from this particular cow so no one else could milk it any moreâ? Or is that just the Activision cynic in me thatâs seen too much crap?
Itâs a bit of both. On one hand they gain the goodwill of the classic community. On the other hand it allows them more leverage going after private servers.
Yeah. My first MMORPG was Earth & Beyond, an original starship-based MMORPG created by Westwood Studios of Command & Conquer fame. Soon after it launched, Electronic Arts acquired Westwood Studios and then shut it down because it didnât match Everquestâs numbers, even though it was less than a year old.
I also played City of Heroes and much of my subscription money was split between WoW and CoH till NCSoft killed it.
So, my senses regarding corporate governance of favorite games get tingling for certain announcements, especially when they announced otherwise in an earlier time frame.