Dungeons aren’t incredibly difficult to begin with. I don’t see UBRS posing an issue for level 60s in any gear.
This would be more for MC/BWL which also probably won’t be an issue for most people. If you inspect a player, you expect at least pre-raid BiS. If they’re wearing something like T.5 or random blues, they won’t get an invite. That’s where something like gearscore would come in.
Like others have said I do not think you will see anything really close to raider io in vanilla, no achievements or leaderboards to pull info from and nothing like M+ when it comes to repeatability…
So you are much more likely to see something akin to gearscore/ilvl. However because itemization is so poor, a direct port would be terrible.
So my guess is that you will get some kind of sim/point system. After multiple expansions with near infinite gear combinations, the static and relatively small amount of gear is gonna make sims much easier. Also because rotations are laughably simpler your sim dps is much closer to most peoples actual dps.
So the addon would prob scan your gear and each item would either have a point system or it would just create one based on your hit/crit/AP/SP and your class/spec.
Prob easiest implementation of this would be some kind of standard sim addon and you just post your sim dps. For raid pugging you might just have people searching warcraftlogs and then falling back on sims.
Wow. High horse much? Get over yourself and deflate that ego ffs. That is the one thing that is starting to irritate me about some of the anti retail people here. They feel like they are some super tough guy just because they prefer vanilla over retail. You have an opinion. Congrats. Welcome to the human race. Take a number and sit down.
People that PUG raids will inspect people on top of the bank in Org, and on the bridge in IF and then they will talk to them. Just like they did in Vanilla, and the same way they do on private servers. You’ll just communicate with people. Talk to them, inspect them and go from there.
It’s not that hard. You won’t need an addon. You won’t need a website. The classic players and community dont want an addon, or a website. We never did.
Just good old fashioned ‘talking’. You are going to be very frustrated if you expect that the classic community will support or huddle around some scoring addon, instead of just using conversation, inspect and common sense + knowledge of game mechanics. Fair warning.
you are not getting vanilla, you are not getting private servers…
you are getting classic.
If you think you are gonna have people playing classic like they played vanilla you are gonna be in for a rude awakening.
Its not that people cant do that, its just that its inefficient and people know there are better tools available and so those tools will be used, so be ready for it.
What add-ons can do has changed over the years and have become much more sophisticated as authors have gained years of experience and savvy. We’re not 100% on a concrete solution to what this means for WoW Classic yet, but one thing we know is that we’re not going to roll all the way back to the 1.12 add-on API. Doing so would open the way for nearly complete automation of combat decision making allowing for “bot” behavior that is counter to the core WoW gameplay experience. This is one thing we know we don’t want. On the other end of the spectrum, the modern API offers some additional functionality for creating social features that could also undermine the authentic classic experience. We’re still figuring out the details and looking for a good middle ground. We’ll be keeping a close eye on feedback from the community and add-on authors on where we should be setting those boundaries.
RaiderIO is exactly that “social features that undermine the authentic experience”.
“Hand of Adal”. Yeah no cutting edge achieves. Definitely only finished Kara.
Clearly you have no idea how to read anything that occurred before the release of achivements in Wrath.
MoP was where I stepped back from Raiding, because there was zero community beyond “log in to raid, log off” and random dungeons with strangers.
EDIT: Also, where did I ask about anyone’s achievements. The only time I’ve done that is people claiming to know what AV 1.5 is without any sort of rank in Vanilla.
One you seriously misquoted them when it comes to there thoughts on new addons…
you might wanna go back and relisten to what he ACTUALLY said especially since it boiled down to
“we MAY be restricting”
Also nothing in what he was talking about is anything like this, ilvl was in Vanilla so not sure how you could disable it in Classic and claim its authentic. Sims were also in there.
Oh and
I did look at those and I missed that achievement, I was looking at dungeon and raid achieves so I didnt see that. Oh well you have proof you cleared TK and SSC by the end of BC… but all of your BC kill achieves are from well into Wrath which is odd cause when you look at someone who killed them in BC they had all the achievements from when patch 3.0.2 comes out.
By that logic you never even killed Lady Vashj, and didn’t finish the L60 Raids until mid 2009.
Like I said, you have no idea how to read the Achievements, since all the pre-Wrath kill achievements had to be re-completed after the Achievement system came out. Nobody had them because you only got credit if you had specific items in your bag or bank.
Only certain achievements can show that you got certain things done in TBC. For example, I killed Archimonde and Illidan and was working on Sunwell when Wrath dropped. But since none of those achievements automatically retroactively apply credit, no-one had them. I only got them when going back to get gear for City and Kill shot sets. The Hand of A’dal title quest was removed prior to them removing the attunement requirements for Mt Hyjal and Illidan. It was one of the original “Ahead of the Curve” style achievements. If you’re going to attempt to belittle someone on their armory… at least try to understand what you’re talking about, or at a minimum, not have worse values for what you’re trying to denigrate.
Clearly, the only thing that matters to you is a number in a mod, and if the mod can’t find something in the armory or Mythic tables, then it doesn’t matter to you. Please stay with Retail, it clearly suits your outlook.
The only thing DPS meters do is track data that the games obfuscates. The game flat out tells you that X character cast Y spell for Z damage. When you have 40 people doing that at the same time, it’s almost impossible to read. All DPS meters do is track that data, run a calculation on it, and show a little bar graph.
It’s not needed to play the game. You can take a raid of people in and not have anyone know how much damage they’re doing and still down the raid. It’s a useful tool for identifying issues, like people who aren’t carrying their weight. In Vanilla, it’s also good for identifying and calling out people who can’t control the Aggro they’re producing.
As for Threat: here’s a little refresher. Know how in the current game you see an outline telling you who has threat? You don’t get that in Vanilla. Whatever you’re fighting just makes a B-line for whoever has threat. Threat is decided on a mathematical basis (it’s like if player has 115% the threat of current target, switch target, unless x units away, then if player has 125% the threat switch). Threat is also widely hidden from the player with abilities. Not only does the game never tell you the formulas, it never tells you how much threat a move generates. That information is in the game, and able to be pulled by a player to see, but the game never shows you for whatever reason. So, yeah, using an add on that actually shows you that data is useful. Again - you never need a threat gauge. It’s useful, but it’s not required to play the game. You better just hope your DPS know how to manage their threat levels, or you better hope your taunt doesn’t get resisted (unless you’re a Paladin, in which case you don’t have a taunt. Hope your AoE threat generation is good enough).
It’s also next to impossible to stop a third party add on if its reading stuff available in game. If some boss breaths fire every 60 seconds, it’s super easy to make a program that recognizes a fire breath and starts a count down. If you see a boss is casting a roar and you need to back away it’s not hard to detect the roar is being cast and broadcast ‘get away’. I suppose Blizzard any company could invest the resources to curtail those things, but outside of incidents of an add on injecting code, bypassing a security loophole to modify files, or breaking the game, why would they care?
Addons were in vanilla. What’s your argument again? I’m not advocating for raider io. Reading comprehension is a thing.
I’m purely against the no addons idea. The default ui is gross and lacking a lot of functionality. I really like elvui, details damage meter and omen threat meter.
Elvui cleans up the interface and allows for more screen space if you set it up right. It puts buffs above the character unit frame and just looks nice.
Details damage meter is more than a damage meter. It shows anything and everything that happened during an encounter whether it’s healing, mitigation, damage, dispels counts etc. It’s a great tool for improving my gameplay and helping others to get a better understanding of their class and spec design, if they wish to learn more.
There are people that act like damage meters exist for the sole purpose of alienating people. The people that do that are called elitist jerks for a reason. They were the minority in vanilla and I’m hoping they continue to be the minority in classic.
An addon that is anything like raider io would be terrible in classic and I agree that allowing its use would be a stain on a game we once loved.
Preeeach. This slam dunk is reason #1 this stuff stays in retail and doesnt come to classic. Guy doesn’t realize that Achievements came out at the end of TBC and tries to use modern tactics as an argument against an OG and gets wrecked because he didn’t realize not all achievements were retroactively credited.
Sounds like someone trying to use Gearscore to judge a guys gear in classic when doing so would be a horrible idea because of how ilvl works versus BiS in classic.
It just won’t work. Keep those crutches in retail. You want to know if a person is decent? Learn how the classes work, which items are good for the classes and how that particular classes itemization works in vanilla. Then inspect them and TALK to them. I know communication scares people because no one talks in live, but you’d better re-learn it.
Raider io is an accomplishment checker essentially. If you do the content well you get a higher score, if you cant do the content you dont get a score, if you do the content poorly you get a low score. It takes knowledge and skill into account so not sure how it is a stain.
All that said it is essentially impossible to create in classic, there are no achievements or leaderboards to base the scores on. So either the app would require you to time your runs or come up with some other arbitrary metric since there is no standard goal on any given dungeon run. And even if there were it would be both heavily dependent on group composition considering the lack of balance in classic and susceptible to manipulation without some respected 3rd party verification of whatever you are measuring, which would essentially render it useless.
So you almost certainly wont have any kind of raider io addon in classic since it doesnt work with the design of classic.
That said there really isnt a way to stop some modified ilvl or simple sim program to create a score to evaluate players.
I also hope they eliminate add-ons. But I could also see them integrating some of the most popular/necessary ones into Classic itself such as the Threat Meter.