I don’t like addons like these. Classic is unlikely to have an addon that works like this for a few reasons.
Many blues are BiS or very good for a long period of time. Item Level and the text color are pretty meaningless in Classic. A common trap people fell into in actual Vanilla was assuming that anything purple is better than everything blue.
BiS is subjective as hell in Classic. BiS for what? Many classes will be carrying a lot of gear in their bags and will swap pieces around for what is coming up next. This is not an equip your highest iLevel item game like Wrath was.
This is WoW so I’m sure someone will attempt an addon like Gear Score or Raider IO. That will be met with derisive laughter from knowledgeable players however.
Players just need to have realistic expectations. I wouldn’t ask you to carry my alt who hasn’t done enough 5 mans through BWL.
I saw this a lot as a tank in Vanilla and BC. Undergeared players, practically fresh 70s asking specifically for a Tier 6 geared Warrior to tank their stupid daily heroic. Get out of here with that garbage…
Because bad players don’t want others to know they’re bad?
Any reasonable group will inspect you before you start the raid/dungeon… if your gear is poorly itemized or you lack gear altogether, no invite. A raider io addon just streamlines it.
People against it are just trying to catfish groups because they know they’re bad. It will be a much more toxic environment when you join a group and are completely awful. No one wins.
The first line of defense against these tools is the players. We can’t rely on Blizzard breaking these mods fast enough. We have to stand firm and not allow people touting these tools to join groups, and not join groups with people touting these tools. Especially the people in full MC gear who could probably 4 man the dungeon and don’t need a tool to tell them its a carry day.
I don’t think it’s possible to re-create raider IO in classic, at least not the way it is on retail. We don’t have achievements or a M+ leaderboard. What would you track to create the scores? Nobody will know if you’ve done the dungeon at all let alone how many times or how well you did.
It would have to be done manually, which means a score would have to be created by someone running an addon while you run a dungeon/raid and then upload the result to a third party site (common with raid logs but not dungeons). If you were mostly running dungeons with nobody running this addon you wouldn’t even appear on their site, which would make it unreliable and people would lose interest. It also seems like it’d be much easier to manipulate that data which would also make it unreliable and make people lose interest in it.
In addition, scarcity of options due to only being able to group with people from one server means that you’re less likely to be excluded when someone is trying to form a group and doesn’t have that many options to begin with. Unless you’re on some weird server that forms a cult-like clique where everyone checks some list and you happen to be blacklisted. Then you’ll have to re-roll I suppose!
The vanilla 2004 devs built MC in a week, and then got together for raid testing. They used community made dps meters because they worked and didn’t want to make their own. They got spanked by the first trash pack and have brought in high end raiders to test ever since
I knew about the MC testing and deciding to use real players after that. Its a common failing some companies don’t learn from cough Niantic cough. Didn’t know about the mods.
That said, ultimately Vanilla was played with threat meters, debuff trackers, custom raid frames, and boss mods. There’s no reason to exclude them now because that would be less authentic.
This quote gives me confidence that Blizzard will manage the existing raid and UI mods appropriately, AND hopefully step in to stop IO and the like. Because not only did they learn that many mods are good and necessary, but they also learned that some mods are bad and not desireable.
Ok anyone complaining about raider io is kinda bad since what it measures is your ability to do the content. If you can complete the content well you get a higher score, if you cant you get a lower score. It takes skill knowledge and gear into account…, also its only useful for pugging if you have a dedicated group its useless.
Gearscore while flawed essentially gave a way to boil down the come here for inspection to a single number, it was a tool that was useful but a lot of idiots dont know how to use it and so it got a bad rep.
Now in classic you cant just use ilvl because itemization is terrible, and there really isnt the same metrics to measure to create a score.
However there will be some addon that creates some value for people to compare when looking for pugs in classic, if you dont think that you are ignorant, because that is what players want.
As for damage/threat meters, damage meters give you no advantage, they are a tool you can use to help measure yourself that you can use to improve yourself.
Threat meters do give you an advantage because threat is terrible in Vanilla, and if there is no way to measure threat you really have no way of knowing where you are at compared to the tank so you either throttle your dps significantly or pull aggro every so often, because vanilla had a system which was poorly designed and had no way of actually telling you anything about it. Hence the creation of threat meters, they were in vanilla and will be in classic.
Blizz is not gonna break any of these addons and they shouldn’t.
The only thing they have hinted they MIGHT break are addons that try and replicate LFD/LFR.
All of your points are nothing more than subjective. My reasons for using a dps and threat meter are based on more than that. Stop acting like your opinion is the end all be all.
Dps and threat meters don’t give an advantage. That’s like saying a speedometer gives an advantage over another car that doesn’t have a speedometer. That’s ludicrous and faulty thinking at best.
It’s a tool that is used to see what does what and to gauge performance.
Same for threat meters.
There is nothing you can say that will win you this argument.
This reminds me of the debate in Overwatch where people think adding a scoreboard would make the game more toxic.
All denying that info does, is make people blind and exploitable. The mage who afks half the run but does just enough to not be noticed deserves to be called out on his damage.
DPS meters are hardly a concern; if you think so, I’m going to assume you’re talking out your rear.
As a healer, seeing overheal is a very useful tool and helps improve your gameplay…it doesn’t do it for you.
I agree. Let’s all just close our eyes to make the game REALLY hard.
Just because Blizzard didn’t include it in the base game does NOT mean it’s a bad thing.