Player Housing

Divinity Original Sin 2 has a DM mode where you can build a dungeon and let your friends go through it. Matt Mercer and Jesse Cox introduced it a few years back.

Don’t make me cry while remembering my Neopets.

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I will forgo indoor customization to be able to have a garden / hog farm out back

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Well if Ion’s listening in I want a houseboat. And, I dunno, a crystalline Draenic spaceship house. A houseship, if you will. And a million gold. And a kiss on the cheek from Thrall.

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I want to stare in to the abyss, where the black stars rise and strange moons circle through the skies, I want a home in Carcosa.

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Look, I never played it myself, but apparently some of the ‘Fan-Run’ private servers allowed you to build your own little micro-zones, and folks made entire dungeons and stuff.

Just give us options to have cave-systems using the pre-existing models, like our WoD mines, the small cave systems already existing in Durotar, let us pick and choose what’s in there. I would be perfectly happy with a small house and behind it a cave system full of volcanically-heated water, where a happy Shaman considering retirement could create an Elemental Grotto for Shamans to come and commune with the Elements and maybe have a relax in the hot, bubbling waters while they’re at it.

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Everyone here should download ESO and go look at housing there.

Ok bye.

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If goblins don’t get a trailer park setting complete with those wooden pink flamingos, astroturf, and tacky string lights, I’m going to fly out to Irvine and pee on the Orc statue.

Ion, jot that down.

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Or just check YouTube for ESO house tours and see the kinds of things people do with them.

To expand on this a bit. ESO offers houses that range from inn rooms (basically free) to cottages, houses, castles, ancient ruins, floating islands, and ships (pretty expensive). It’s a very flexible system that offer a lot of room for customization. When I RP’d in ESO we made extensive use of housing for guild halls, RP settings, markets, dungeon crawls, etc.

This isn’t to say it doesn’t have some downsides. Since ESO is a B2P/F2P game it’s aggressively monetized and player and furnishing capacities are limited so as not to overload consoles.

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I have the ship that sits in a cove. You can decorate the cove as well. And I have an inn up in Skyrim, the snowglobe house and a couple more. If ESO would have cultivated a better RP community, I actually like their overall appearance more than I do WoW’s.

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I think FF14 does almost everything better than WoW does, save for faction conflict, but the Inn room was seriously a great idea–tiny spaces you can start with to access services and make your own and customize.

So much of WoW would be improved with tiny little things that didn’t do a lot except look cool.

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Hail the King in Yellow!

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I was thinking about these but not sure how one would implement:

SWTOR has ships. You have a personal ship, a guild ship and there’s a base that also has a ship. They also have a train. So:

What about having a movable base, where your base is a vehicle of some sort and can move between zones? It would work on hearthstone type coding, so your entire base “moves” to a drop point (like a flight point or portal spot) and lets you disembark into the zone you just flew to. It would make sense to be a zeppelin or airship, or Draenei ship, or possibly a boat or barge.

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I said in another housing post that I want a floating Necropolis like Naxx/Acherus.

I was kind of joking. But not really.

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Was just wondering if anybody hangs out in Lakeshire? It’s never been a real hot spot. There’s a nice cave out there and I would only have to make friends with the Ettins out there. Hmmm…

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I could see it.

Caves are good. My druid has one in Mulgore. She’s friends with the Bear spirit that lives there and helps guard the sacred pool of seer’s water. When Greatmother dies or realizes that she’s around dead and decides to move on, Kina’s daughter will take over as Guardian.

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Dear Blizzard,

Whatever you do, please refrain from time-gating or adding yet another grind fest to the game. It would also be nice if you would add some exciting story arcs to the older areas of Azeroth that revolve around players finding their new homes.

Best wishes.

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Venturing into the realm of stuff that will probably never happen, I think the best possible incarnation of player housing would allow you to place your home anywhere in the world, and instance it (because obviously Org and SW would experience some catastrophic suburban sprawl if there was no instancing under such a scheme).

But rather than only experiencing one house in the world at a time, it’d be awesome if you could “whitelist” friend’s houses in order to construct neighborhoods or towns together.

Basically, you can place a Fallout 76-style beacon anywhere which permits you to build a structure within a certain radius. Some technical issues would arise from placing stuff directly in the world I’m sure (I guess mobs, NPCs and resource nodes would need to be phased out, which could be complicated in some areas).

So Miko claims land in the Bone Wastes because land is cheap there and somebody needs to keep an eye on Auchindoun. I can either have an isolated shack, or invite my fellow Outland Enjoyers to help me build a wilderness settlement by mutually whitelisting our houses.

For Urban living there could be some empty wards of Stormwind/Org/etc added which you could populate by coordinating with guildies or friends to make a neighborhood together.

Going back to the Fallout 76 comparison, that game let you build your house wherever but didn’t have any good mechanism for building “towns” with other players. It forced you to keep a huge distance from other camps, and while it was technically capable of phasing houses in and out you didn’t have much control over, say, keeping their house present while they were offline so parts of your “town” don’t vanish.

This would probably be really technically onerous, so again, not how I expect this to actually take form. But anything that emphasizes a community aspect, where you can build a neighborhood or town together, would be awesome.

I sincerely hope neighborhoods and communities are optional for those who want them and those who don’t. I want this to appeal to the most number of players possible, because the more people enjoy it the more Blizzard will be encouraged to keep developing it. I really worry they are going to just drop it as is and walk away.

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We could get time-share junk mail from factions we have rep with. I could get a postcard from the Frostwolves inviting me to an event showcasing their new Condo development in scenic Alterac Valley! I’m only half kidding about this.

You make a good point though. This would be a good opportunity to breath a bit of life back into some of the older zones.

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