I’m not against player housing but I’m also not a person who has ever particularly cared or wanted player housing. Far as I’m concerned, the entire game world is our house, and it’s awesome
So not only do you think multiplayer survivor games are MMOs, you do not even know what loading behaviors are and think that if a game loads in graphics, it means those graphics are instanced. You have won the award for being the person on the boards I have interacted with that knows the least about gaming.
Congrats.
BTW, clearly players in WoW are instanced as I cannot see them from a certain distance, oh, and every single other object in the game. I mean, I cant see that vase sitting at the other end of the zone and the game doesnt show it to me until I reach x distance so it must be in its own instance…wowzers.
If anything should happen for customizations is tails for worgens.
I think that would be me. I am largely clueless when it comes to the internet, gaming, most tech, etc…
I’ve had sharding and other things explained to me with patience and in simplified detail and I still have trouble grasping it. I also think I’m not alone.
So much has changed, continues to change too. I doubt many can keep up.
Just my 2 cents. It’s all just “magic” to me.
Right but you are not trying to argue that things are what they are not.
This shows you have wisdom and excludes you since you are not trying to argue things you dont know.
mmo means massively multiplayer online. both rust and wow fall in this category.
mmorpg means massively multiplayer online roleplaying game - only wow fits this description.
just a nit pick.
also i’m not talking about a vase on the other side of the zone. you could stand right next to a wall of your house and not one thing would pre-render and the entire rendering process would not even start till you went in the door.
example
Maybe someday they will put some sort of housing in WoW. Not that its something that really interest me. I have never used it in other MMORPG’s I have played that had it. I am sure Blizzard could load the store up with things to sell that could go inside the house and put in the Epic ed of the xpac special things too to go inside the player housing.
en.wikipedia. org/wiki/Rust_(video_game)
" Rust is a multiplayer survival video game developed by Facepunch Studios".
Nowhere in the industry is Rush called an MMO. Not even by the company that makes it. Because MMO does not mean what you think it means.
en.wikipedia. org/wiki/Massively_multiplayer_online_game
A massively multiplayer online game (MMOG or more commonly MMO ) is an online video game with a large number of players on the same server.
How many more times are you going to show you know nothing about what you are attempting to talk about? Lol.
I just don’t understand what the purpose of player housing would be? To RP and throw house parties? Like who cares
Yes yes, you know more than the entire gaming industry and even the company that makes the games you are talking about.
You already won the award there is literally no point in you trying even harder.
Here is a simple way to kinda explain it to people.
You know how you ahve all those achievement points? You know the things that some of them you had to work really hard on and you got some reward but you never remember it anymore? Player housing would offer a place to display those for example.
Also your underestimating the appeal of making your own player house in games like this, its one of the most popular features in Teso, and FF. It provides a way for blizzard to breath new life into all content across every expiation in a single swoop. By adding player housing, then adding pieces and parts to craft into player proffessions, suddenly now every single resource in the game, past and present has a market value and is worth getting. It would make it old dungeons would matter since they can drop plans ect ect.
Its just a nice thing to have.
well from personal experience, i like player housing for:
- creativity, artistic expression
- little dopamine hits from a planned upgrade working out or an artistic concept turning out good
- finding items to add to it, in the game world, which gives the same incentive as mog farming
hehe. sorry for irritating you.
It’s not a full housing system. Stop with the bad faith arguments.
Hey guess what? NOW Blizzard is copying FFXIV’s idea to let you have NPCs to go through required normal dungeons.
Are you going to cry when they finally do add housing, too?
That is not FFXIVs idea.
Its clear the developers have been playing Guild Wars 2, SWTOR and ESO by all the things announced and already swiped (Dragon flying is from GW2) and SWTOR has had companions since day 1.
How it isn’t in WoW remains a mystery, then.
Imagine wondering why anyone would want a feature that encourages more social interaction in an online multiplayer world.
You’re right, SWTOR did-- but the way this is set up sounds way more like FFXIV’s approach. I’m pretty certain they’d be looking at that (because it’s one of their biggest competitions) vs SWTOR, which just got shuffled to a small developer that may very well just leave the servers running but not give it much in the way of updates. That game has been kind of dead in the water for several years due to several pretty glaring reasons.
Still loved the IA story though. Best in any MMO I’ve played.
nah it won’t be a waste, you know what is a waste Torghast, island expeditions, warfronts, visions of nzoth, Garrisons. all of these lasted 1 expac and had little to no improvements made on them from launch.
player housing is ever green content for those who want to enjoy it.
A raid is good for 1 season then no one cares about it unless it drops a mount or some epic AF transmog