Player Housing Can Save World of Warcraft

So every other MMO on the market is animal crossing?

difficult format? Were the numbers and paragraphs off?

It’s evergreen content. Some people might not RP but can be paid to build houses and ‘feng shue’ the whole thing; I’ve known people in MMOs with housing that get paid SO MUCH GOLD as if they were working the auction house, merely because of their skills in making player housing look top notch.

The professions will have something to do besides the small handful of useful raiding one’s; meaning it’ll give people who do those professions a way to make money without having to give up their main one(s).

And it can be showcased in many ways, achievements can be tied to them to show off, I know a lot of non-roleplayers who go out of their way to transmog; is transmog “more for the RPing community”?

If so then why are you transmogging if you don’t roleplay? (See the dent in your logic? :slight_smile: )

Housing will keep the game relevant to casuals; the hardcore crowd can continue to raid, do eSports, whatever. In the end, Blizzard adding housing will now make the product everything to everyone in terms of this game.

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It was an issue with spacing, I think. Very claustrophobic.

Pet Battles? It’s not World of Pokemon Training

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sorry. I am claustrophobic myself. Wouldnt want that

More critically, the game can’t hinge on player housing. If Bob the cutting edge raider or Joe the PvP hero decide they don’t want to bother with it, that should be an option.

That’s actually where the Garrison’s biggest failing was, in my opinion. In lieu of the mountain of cut content, Blizz based WoD around garrisons, which themselves had been cut down severely. As a result, you had the whole playerbase shoved down a path that hit a dead end almost right away… of course that’s not going to go over well.

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Bingo, and if they don’t WANT to have the furniture, then they can always PASS on drops, or if it’s BoE or whatever, they can sell it for ‘hella skrilla’ on the AH.

Very well put. Unfortunately I don’t see blizz doing this because there’s a very strong philosophy of “you think you do, but you don’t.”

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Yep. The ideal player housing implementation is mostly just transmog for the player’s little corner of the the world.

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At first I LIKED the Garrison, because it was something I could call my own for a short time.

Then the patches kept rolling out and I hated every second of it because it didn’t have my unique flair on it.

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Texasdktoast, I want to preface everything I am about to say with a statement that I personally would enjoy and make use of player housing, should it be implemented. I want to be very clear on that.

To start, you refer to the way the current game is set up as “bad design philosophy”. However, what you are really saying is that the design philosophy is one that you do not like and therefore bad. However, just because you (and I) aren’t 100% on board with the current design philosophy does not make it bad.

Player housing would go down one of two paths: The first path would simply be a place where you can essentially store things you’ve accumulated in the game with customizable furniture, landscaping, and such. And I am very certain that there are a number of players in the game that would enjoy and use that. I’m one of them. But the simple fact is that to the large majority of the player base, this would, in short, be boring. It would most likely be heavily used for a week or two, maybe a month, and then would essentially be deserted by all but a few (again, I would be one of that few). The other path (which I think is more realistic for Blizzard to go down given everything they’ve done in the past) would be to add in such things as NPC vendors for crafting supplies, portals to cities, AH access, vault access, and so on - in other words, all of the things that people travel to capital cities to do now. Most people would immediately set there hearthstone here and most likely never set foot in a capital city again. We do not need anything added to the game that depopulates cities even more than they are now. I know that doesn’t fit with what you want for housing. It doesn’t fit with what I would want for housing. But, I know and you know that Blizzard would add those things. Now depopulating your cities even further, that’s bad design philosophy.

I love transmogs. Just look at my profile. I do old raids to collect items and I farm up replica armor pieces for my characters from the Darkmoon Faire. But transmogging doesn’t take that much in the way of resources and it’s pretty clear that was something that was added because it did not take much in the way of resources. But housing as you envision it - that does take significant resources. Now that’s significant and it’s pretty clearly, to me, not where Bllizzard wants to go.

Ask yourself this - if Blizzard doesn’t want to take the minimal effort needed to make updates to the Trial of Style, why would they want to take the much greater effort to implement housing, as you describe?

Look, again, I am with you on the desire for housing. I’d use it. I admit that. But your whole argument unfortunately runs up against the fact that it is completely contrary to the clear design direction that Blizzard has for the game. So, short of some kind of a seismic shift on their end, it just isn’t likely to happen.

All of the above is my opinion. For all I know, Blizzard might come out tomorrow and announce that 9.2 will be the Housing Patch. If that occurs I will be happy to eat every word I have just said. But I don’t think I’ll be needing to.

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When I refer to RPing I’m talking about the stuff that happens on Moonguard and other RPing servers.

What is bad or good has always been a matter of opinion. And yet, there are instances in our morality or lived experiences where many people can agree on a position and that position becomes the canon. I admit this is my own view from the get-go, and yet recognize here and elsewhere that it appears to be shared by some. As for your “two paths,” I have to regrettably reject the idea that this could be handily compartmentalized. One of my central points was the endless possibilities here. I add in the post that my point is also a philosophical one. I am exactly advocating for a new and better design philosophy.

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Moon Guard or “The Quarantine Zone” in Moon Guard?

You do realize normal RPers want nothing to do with those people, right?

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They’re that bad?

I dont roleplay when I build in other MMOs, personally. It isn’t an RP experience for me. It is an MMORPG experience

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We try to oust them out but how can you shame that which has no shame? At least with Player Housing a small chunk of them will have their ‘commonalities’ confined to their space. Heck, 20 bucks says someone out there will make a public player house that’s a brothel.

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Or a bath house.

“people didn’t like this because” whether or not I agree with you, part of my point is to take what Ion said to heart, and not generalize what everyone thinks about something. Use your experiences, try not to conjure someone elses