Player Housing Can Save World of Warcraft

Calling Garrisons housing is like saying eating chicken nuggets makes you a ‘gourmand’

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Player housing is a direction I can see the new dev team going. It is a win/win for everyone involved.

:surfing_woman: :surfing_man:

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You are 100% right on all of these. Or do you think its a coincidence that most people prefer vanilla-wrath when the design team didn’t do any of this…

One can only hope

OP, you’ve just described a completely separate game, not an addition to WoW.

I like Classic and Retail. None of it has anything to do with housing. And also, people have been requesting housing in game from the start.

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I’d absolutely love to see player housing added to WoW but I can’t see it happening. And even if it did it wouldn’t be done properly and there would be so many restrictions it just wouldn’t be werth doing.

I don’t think we want the current dev team working on player housing.
"To build your own house you will need Mortar, Bricks and Lumber. Mortar is available in Torghast, Bricks drop from bosses in Mythic + and Lumber is rewarded from wins in rated battlegrounds. "

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im not huge into housing tbh i mean it’s a cool aspect regardless but i feel like if were collecting damn clothing ( xmog ) yet alone mounts that pretty much all do the same thing for the most part excluding a small handful why dont we have housing where we can collect items to store into said house and have them drop from basic content and you could literally use them as gold sinks instead of having mounts as gold sinks or tokens as gold sinks.

the reason why i bought animal crossing was simply to just relax. chill tf out build my island/house and decorate it and do stuff. you could literally have the professions make stuff for housing, have themed items from holiday events, etc…

That is my hope. This would be a great olive branch to mend fences with the player base.

:surfing_woman: :surfing_man:

Place a campfire lately? There’s an object placement system right there, complete with object collision, and it’s been in the game since Vanilla. Anyone saying the game engine is too old to support housing placement is clueless.

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Prime time to add tinker, not as a class, but as a profession.

Build clocks, furniture, machines, etc. for your housing, as well as maybe letting them make trinkets?

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They didn’t go through all the trouble of making CRZ to fill zones just to have everyone hide in their personal space.

Do you think they removed Tier sets because of Balance - or because they did not want to make a army of art assets for the actual armor sets?

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Why not just add those things to engineering?

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Yes, and it’s currently fairly lousy. Right now, I’m standing on a cushion merged into a campfire and a romantic picnic basket with the umbrella wedged 75% into castle nathria’s outer wall.

You can place a raid feast and a pony brewfest keg on a wall. Notice how it is horizontal, and half in the wall and hovering. It’s amusing, but can you imagine a housing system where the furniture interacted with walls, inclines, stairs, etc like that?

Is the engine actually too old to pull it off? No, probably not. I just do think that there’ll be a fair bit of work to get it fixed to a standard that makes for a good housing system.

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I’d honestly settle for guild halls. Imagine a hall or room you could add to your guild hall with stuffed heads of former raid bosses.

Profession trainers.

An auction house.

A teleport to the guild hall, and the ability to teleport to a guild banner from within the guild hall.

If they implemented Player Housing they would lock it behind a unbelievable, long “system” you have to grind for a month or two and then when you finally get it, it does not live up to what you thought it would be and be deemed not worth the effort. That is the Blizzard way.

Why would we? It would be a new profession for new in game items that don’t even currently exist, as well as some crossover with a few things that do, like trinkets. We could… but we could also not. It would be a “for fun and profit” profession.

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