I don’t think anything can save it.
fair 'nuff
I would like to throw my support for housing:
- Professions could be utilized for player housing. Various jobs will create the things we can use to customize our houses. Tailors can create carpets, for example. Jewelers can craft gemmed plates, or something. The community can even be called upon for feedback and ideas in this vein. We could even have new professions like woodworking for tables/chairs, and such.
- Special customization items, like recolors of objects or unique objects themselves, could be farmable in raids. For example, say a decorative statue drops from a boss in a dungeon. Or you could farm old content/current content for currency to buy various things for a house. Mythic raiders, if they care about this stuff, could be given special currency they get when they kill top end bosses for their houses, buying things like trophies.
- The one thing I did like about Garrisons were the stables and pet area. But let’s go further. We’d get stables, and we’d get to select the mounts we want shown in those stables. Same with a pet playpen, or something, I would say.
- There would be no features aside from a mailbox that are for utility. Housing would be strictly customization. This way, the concern of ‘people not being in cities’ would not be as big of an issue. Housing would also be a great roleplay tool, and while those of us who roleplay are quite a bit smaller in number than others that play this game, we still do play in our own way and this would be a great thing.
- But even beyond roleplaying, people who just want to have perhaps a trophy house or a place of their own to show their friends would be fun.
- We’d have to do content or professions to add to our house, not vice versa. This way, we’d be made to engage with the content put out as well.
- It could be instanced and a spot near various major cities. Different types of architecture could be utilized.
- The biggest issue with all of this is development time. Again and again, people will bring up ‘sacrificing a raid tier’ for something like this. Frankly, I hope these ideas get implemented regardless of that. It would be nice for another community in the game to get something for once. Customization fell super flat, especially after they said no more was coming. If it sacrifices dev time for other things, either they should hire more devs (and being such a big company, they can), or take from other parts of the game. At this point, I don’t have sympathy if they do the latter. That’s just my personal opinion, and I’m tired of top end raiders always getting the main focus with everything else being ‘filler’.
- Garrisons. are. not. housing. They were NOT customizable, they were confined to WoD only, they served too much of a purpose with gameplay. Housing should be like mounts, pets, & transmog. Something you seek rewards for, not the other way around, and WITH customization.
I haven’t played since February and am waiting for my subscription to run out. I have no interest in anything in 9.1, and will not be returning for it. I have moved onto FFXIV, possibly for good. Player Housing might bring me back. I’m a roleplayer and enjoy building both dark & light stories. Shadowlands has nothing to offer me, going to be completely honest. I also speak for myself and no other roleplayers here. To be frank, the customization, in my case, was absolutely bare bones, and I am not using much of it. I was hoping they would actually take player suggestions, but they didn’t, and instead tossed some really boring jewelry for blood elves when I was hoping for scars/tatts. Then they said no more customization for Shadowlands. Why play when there’s no content being added that’s interesting to me? I’m tired of the elitists getting everything. So, I left.
Housing would finally give people like me something. I don’t know if I’m in the minority. I probably am. Blizzard will likely keep just giving elitists/harcore players the content while butchering the lore I used to love. And on that end, they can keep the game that way. But for me? I’m likely gone for good unless they add something like housing. NOT garrisons, which were trash. Actual customizable housing.
These are my opinions and I’m fine if some disagree, but it’s what I’d like to see.
I do want player housing though.
I bow to you
For player housing to work, it needs to be completely separate from lore, quests and world stuff.
If garrisons was Blizzards attempt at player housing then that was their first mistake. And if they look at that feedback for garrisons and just trashed the idea entirely because of that then that just shows that they’re incapable of making it without tying, ya know, lore and quests (or heavens forbid, player power) to it instead of it just being something that’s fun.
I bet San’layn might bring you back. Anyway good luck in FF.
That’s a very fair point and you’re not wrong the final things on my list would be playable dragons & neutral guilds, which any of those or housing would likely cause my return. I think there’s an incredibly low chance though of any of the above.
And thanks!
Would it really take a lot of development time though? The biggest issue with creating new things is artwork. That takes the most time. In this case, they already have artwork for many different items and pieces of furniture throughout the world. Every Blizzcon they have an Art Panel where they painstakingly go over the detail on the different “kits” of items used to decorate the environment. The models and assets are already in the data files. They just have to make these available to collect and place within a box. Once placed, that box becomes a room.
It’s what I see brought up the most against player housing, and you have a good point, yeah. I just don’t really have ideas on what time devs would need to do to make it happen. Art wise though I do agree, and I even think they have a lot of it there now. The mechanics though, I don’t know what they’d need to do to implement it and also allow customization. If it’s like what you said then yeah, it might be easier than I imagine.
Creating an editor, collection interface/furniture objects, multiple landscapes for each type of housing, coloring of walls/floors which will be demanded at the very minimum…
Whatever back end system is required to deal with the physics of object-object/building interaction.
Worse, other considerations include:
The constant demands of the customization crowd for more and more objects, improvements, etc which will require additional resources.
The potential PR pitfall that will come if it isn’t built to surpass FF14, wildstar, etc.
The question as to whether an actually significant number of players would use housing to any extent beyond the “oh, hey, that’s neat” introduction period of time. Is furniture collection/placement really going to encourage a lot of people to stick around?
There are reasons or at least questions against housing as a priority, especially with a game as old as this one.
so you think they should change the game so it is saved for you?
Player housing can’t be done properly in this game because of the basic game engine and to waste resources trying is literally that, a waste of resources.
Not really. Many MoP professions are still very useful. Playing housing is not needed to fix this. More cosmetic rewards would work just fine, i.e. pets, mounts and transmog. Instead of that crafted gear being bland in appearance, they actually could make it count so it would be useful and desirable to make outside the expansion it first appeared for transmog purposes.
nice sh*tpost
oh, you are one of those - agree with me or don’t post
I don’t know if it will save WoW, but it would definitely be really fun and bring in a lot more players, and give people more stuff to do, since there’s a lack of content atm.
Constant demand for more and more objects, you say? I say, there are 15 years of assets sitting in the dust bin waiting to be used. And new items come at the exact same, normal pace as patches and expansions are made. It’s literally just translating assets that already exist and are being made for the game anyway, and letting players use them. The PR pitfall already happened with garrisons, and bad PR is not a reason to not do better. In fact, its the opposite. Get bad PR- and do better. I think editor systems are simpler than you’re suggesting, given what I’ve observed in other MMOs. Their complexity varies
No, you’re just one of those “the answer to everything is no” posters who doesn’t consider evidence and offers nothing to rebut
I wouldn’t object to it, but housing in FF14 isn’t exactly riveting gameplay.
I literally told you why your idea won’t work. The game at its base won’t support decent player housing. All you would get is garrison two and no one would be happy. They couldn’t even figure out how to let people place that garrison in any zone they wanted, you figure they would do better with other stuff, you aren’t dealing in reality.
They already have this created in the underlying systems though. How do you think the current world is built? They just need a player interface. Though I can’t believe it would be too difficult to do if dozens of $10 games can do it.