Well, to be fair, interrupting a chaos spell causes school lockout on every school. It’s the flipside of the fact that chaos spells themselves cannot be locked out unless the target is silenced (or somehow has a spell lockout on every school, including physical).
Practice makes perfect. just because you have poor trap skills, doesn’t mean everyone else does… guessing you’ve never seen a competitive hunter in arena before whose able to nail virtually every trap under a target regardless if moving or even thinking about moving.
guessing you never played a warlock… If you interrupt “chaos”, it also locks those “fire” spells out. Weirdly not the otherway around, but then again we’re talking about blizzard here, so logic goes out the window.
if you cant predict or account for the juke then you are just bad or need more practice, or more practice with a follow up explosive trap to knock them into your ice trap if they juked you after you tossed it.
what was relevant to what is silenced or not back in old expansions means jacksh*t today. Silence a chaos bolt, it locks out all warlock spells. silence an immoliate/confrag, etc doesnt lock out chaos, etc.
It’s called dodging. Again, when playing against people that actually have some skill, dodging a trap while it is traveling is trivial.
That’s literally impossible without chaining another CC into it. You can predict their movement, and if they’re not watching, catch them, but you definitely can’t nail nearly every trap, even against moving targets, if they are paying attention and watching for it. Which top-end PvPers do.
It’s not weird at all. Chaos is counted as all school. Interrupting it thus spell-locks all schools. However Chaos Bolt itself cannot be locked out so long as any school is not locked out. The entire point of chaos as a spell school is that it behaves as if it is whatever is the best school for the situation. In this case, that means if fire is locked out, Chaos Bolt pretends it is a different school and thus is not locked out.
guessing you never seen top end hunter arenas, where if someone jukes a hunter’s ice trap, they have something else to follow up to that (i.e. explosive trap them into the ice trap)… also no issues with them reviving their pets there. their pet being killed by aoe or whatever doesn’t cause a top end hunter to even flinch or miss a beat.
thanks for backing up and reinforcing my previous statements that if you interrupt chaos, it locks out a warlock, making them a complete sitting duck.
I just wanna point out, that of course you can land freezing trap without a stun or some other form of lock down, though it’s not guaranteed and no amount of practice will really change that. Nor does it prevent good pvpers who may anticipate a trap coming and work to intercept the trap even if their partner is* locked down.
Even the best players in the world cannot land it all the time. Simply dismissing people as being bad doesn’t really make for a compelling argument as a defense for when you need to cast revive pet.
however you are ignoring the fact that a dead pet doesnt phase the “best players” in the world. they have zero issues reviving their pet. Check out https://www.twitch.tv/dilly_wow , top hunter… pet dies numerous times over their arena matches. doesn’t even care, just revives at their convenience without missing a beat.
I don’t think I was ignoring anything, actually. You can of course still LOS or time your revive during periods where you know their lock down is on CD. I’m saying that the average player, even those who tend to be pretty gosh darn good at pvp, are not going to be perfect. You’re not going to land your traps all the time (which you were seemingly claiming to call others bad for potentially missing), nor are you always in a position to take a 4 second cast to rez your pet.
This specifically won’t harm MM as much, though I don’t think you’re going to convince me by linking literally the best players in the world as your example when that’s not a realistic expectation of pretty much everyone else.
All I’m saying here, is claiming others are bad, belittling and insulting them, when it’s easy to show what you were saying is not going to be 100% true is a bit frustrating to read as an argument.
just reenforces my previous point. practice makes perfect… reviving a pet isn’t the end of the world. also having an interruptible spell makes pvp fair, especially considering that hunters, like the other physical classes have the least amount of interruptible spells.
funny how this convo went from revive pet to you guys deflecting the convo to how players miss their traps.
You were the one that drilled down on guaranteed landing traps being the obvious way to get off a rez. As if PvP is about 1v1.
Frankly, it’s incredibly rich seeing someone call others “bad at PvP” when they have such pitiful PvP stats of their own. Come back when you have a Gladiator to your name or something. Until then, your assertions about good hunters always landing their traps really just makes it sound like you’re used to being better then terrible PvP players in unranked play, and assume it’s that way all the way up the chain.