You know these people make a name for themselves quick. As mentioned before, I got ninja’d once. I was irked and sure, it sucked. But I then learned not to join a pug with that player, Little while later after, added him to bnet friends list, so when they changed their name (cause they do) I knew. If I were to pug, I’d still join groups they were in,b ut not if it wasn’t someone I trusted as GL. Kinda just like with folks complaining about not being able to get into m+ groups but refusing to run their own keys, you could just form your own groups can’t get ninja’d if you’re the one handing out loot.
It wasn’t that complicated guys. Now we’ve got this mess.
It isn’t about community. It’s about you and your guild. There is no logical reason why whether we are on ML or PL should impact if we are pleased for someone when their item dropped. Their item dropped. PL or ML, I’m pleased for them.
Personal loot made it so I can pug on my alts, and even on my main from time to time, without worrying about repeats of people taking loot without saying a word despite things being “open roll”.
Still remember going the entirety of Firelands despite clearing it on the regular with a PvP weapon because the only weapon that did drop was stolen for the leader’s GF’s offspec.
The game’s playerbase isn’t mature enough to handle something as basic as need before greed, let alone master looter.
Actually no. The pug raid ninja ML problem was solved in Legion when all pug raids became personal loot. The fact that they later decided to remove master loot from guild runs is a different thing that was implemented in BfA.
And beyond that I think that just in general the solution to players being exploited by abusers and thieves is really not to find out by being abused and then hiding under a rock to pretend you’ve solved the problem. Pug raid ninja looting was a huge problem for blizzard in wod. Customer service couldn’t deal with it. It really wasn’t something that millions of players should have been responsible for solving one by one with the methods you describe. They needed personal loot in those raids. Problem solved.
Waxing poetic about the past of selfish loot systems. Was glad to see this go and never want it back.
Human greed on display. Never more so than on a run where a mount drops. Master looter was good for one thing: it showed you what people are truly made of…and it’s ugly.
Here’s how we’ve always handled mounts (and still do):
The first mounts go to people who went above and beyond on progression for that tier. Past examples would include somebody who put in a lot of work on strategies (hours and hours of prepping excel charts, etc., which is needed on some Mythic bosses these days). Another would be somebody who played a character whose class we needed, even though they wanted to play something else.
After the above & beyond folks, we /roll the mounts amount people who were there for all of progression, then with brackets following that for people who were there for some of progression.
After the progression team, the rest of the guild who weren’t in on prog for that fight comes in for their mounts afterwards.
As Guild Master, I always get the last mount.
But here you come in, saying we shouldn’t be able to do things the way we’ve done them for years, because your lack of raiding is more important than our raiding.
Do you realize how much leather wearers were at a disadvantage with master loot? Obviously not, personal loot is almost always better than master loot for leather wearers since there is more leather wearing classes/specs than any other gear type.
Many raiders complain about loot drops all the time, whether they’re valid or not. People raid for rewards. Nobody wants to be invited to your (general) raid group repeatedly if there’s no chance at them progressing their character. They can get that same experience somewhere else while having a chance at gear.
I think this idea that raiders are such because they all simply enjoy the experience is not telling the entire truth. At least not for most players who raid below mythic.
You are talking as if that wasn’t one of the main reasons that Master Loot was removed. It was Guilds who used Master Loot to rob the non-members they invited of everything.