Odds of blizz giving us 2-3 items a week worth or currency? Slim to none. (Even at that, we have the potential for more now, so why would we want less chances for loot?)
Also, still extra boring.
Odds of blizz giving us 2-3 items a week worth or currency? Slim to none. (Even at that, we have the potential for more now, so why would we want less chances for loot?)
Also, still extra boring.
agreed. Bring personal loot back as the standard
Youâre aware that this exact argument â that players participating in a kill deserve to roll on loot regardless of any other circumstances â was used as a reason for personal loot, right?
i got way more loot in raids with PL then this thing atm
Eh I like rolling system.
Takes away stacking armor types to gear which is was a crappy thing anyways
You donât need to use loot council, just need and greed.
Always something. There is no perfect solution. Play with people you know and donât pug. If you donât win, move on. Who cares what the winner does with the item. Hell youâre lucky they offered to sell it to you. You could have just lost and not had a second chance.
You and the rest of your crybaby crew who forum rage all day and try and change the game bc your feelings get hurt are most of what is wrong with the game. The devs should unapologetically ignore everything you say.
This happens with personal loot too, the difference is that the rolls are hidden and instead of a DM they offer it to the entire raid.
Personal loot was awful and felt awful to use, at least now i can see my losses rather than get 40g off every boss and not even see any other loot.
I liked personal loot. It took the bull-oney out of raiding. Options to move it around are at the players discretion.
I was in a raid recently where the tank and her cuck officer bullied a player into giving up an item. It put a wierd cloud over the whole raid. It eventually led me to opening my mouth about it to stick up for the people who were getting robbed.
I didnt mind personal looted. I preferred it myself.
I always need roll when I can for the transmog, is this intentional? XD
I commend your ability to stand up for folks who are dealing with tyrannical raid leadership with the loot. However, I think the attribution to group loot is misplaced. If an officer is expecting a player to trade a piece they won via the need/greed system, itâs highly likely they would also expect them to trade it under personal loot. Personal loot did give one layer of protection in that the first item a person gets that is an item level upgrade in that slot the game wouldnât allow them to trade it. But as soon as that wasnât the case, the demands from raid leadership to trade would come if thatâs how that person wants to run the raid. There were even addons to track which items would be tradable, making it easier for an officer to know when a piece is tradeable.
Youâre welcome to prefer PL better than GL even in an organized group setting; each system certainly has its pros and cons. However, avoiding loot abuse by tyrannical raid leadership at most once doesnât really seem like enough of a pro to make up for the items that couldnât be traded and overabundance of rings, necks, and cloaks amongst groups where everyone agrees to the loot structure.
Thereâs a reason why thereâs no master looter. If you pass on loot, itâs with YOUR consent.
Agree. I think the loot in general is terrible as well. I think I have 5 Dream tabards right now. Why? And I always love doing a weekly for a reward that gives me somthing I already have. Oh and runninv M+ only to receive the same bracers 5 times in a row. That crap is BROKEN.
Personal loot DOES need to return but not for any of the reasons you listed.
itâs not toxic
Personal loot also awarded players gear they DO NOT need, and with even more precision than group loot because you donât even have a choice, even if you dont want the piece you get awarded it, all because you won the auto roll. You could then choose to sell it since it was still tradeable. That is not toxic in either scenario.
You should have won the roll, same with personal loot, itâs luck. The trinket can just as easily go to someone who doesnât need it in personal loot, and if a person chooses to sell it to you (if you want) thatâs their choice.
That all being said, personal loot is objectively better to reduce friction (even though it is the same as rolling and losing) but it also prevents other issues like class stacking to guarantee you win tokens. Frees you from caring about raid composition, allows mog collectors to win mogs they would otherwise not win if their ilvl is too high. ETC ETC
If someone choosing to roll causes friction, but the game forcing that person to do the exact same thing wouldnât then itâs not the lootsystem thatâs the problem.
No, PL enabled some pretty hardcore loot stacking, go back and look at the RWF for sepulcher of the first ones to see exactly how busted it was.
Not really, as it just moved the feelsbadman slow gearing from overrepresented specs to underrepresented specs.
I totally need PL back so I can receive items that I donât need, which Iâll need to have ppl roll for, which is totally different than just rolling on drops.
group loot does the opposite, you are screwing yourself if you join a raid with a ton of your token , its worse for some classes than others. There are ways to fix the PL class stacking issue.
yea, itâs the people, but itâs all psychological so not seeing the dice roll will just naturally cause less friction
So PL would have the exact same problems, if it showed the dice roll?
Yes, GL does prevent you from benefiting that hard from group stacking, which is both good and part of the point.
People forgot real quick that we had plenty of friction over people not giving away the loot they won with PL.
The problem isnât the loot system, itâs that some people canât accept not getting what they want when they want it.